Player Matchup

Set
Set
BahamutJunior
Set
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 193L
1,264 Elo+
Party 1
Danzaburou
Danzaburou
MP Haz6741
Danzaburou
Level 27
God Stats
9W - 11L
1,633 SR
Queue Stats
20W - 28L
1,231 Elo+
Solo
Olorun
Olorun
destroyerxtrem36
Olorun
Level 11
God Stats
5W - 6L
1,085 SR
Queue Stats
34W - 47L
1,093 Elo+
Party 1
Skadi
Skadi
hevinski_7
Skadi
Level 14
God Stats
1W - 5L
1,183 SR
Queue Stats
15W - 29L
1,251 Elo+
Party 2
Cthulhu
Cthulhu
mercur_clash_off
Cthulhu
Level 11
God Stats
1W - 1L
1,298 SR
Queue Stats
4W - 15L
1,232 Elo+
Party 2
Team Averages
Level 17
1,340 SR
1,214 Elo+

VS

Team Averages
Level 16
1,567 SR
1,398 Elo+
Sol
Sol
Booooo0O
Sol
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 14L
1,069 Elo+
Solo
Odin
Odin
KredoDante
Odin
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,228 Elo+
Solo
Hercules
Hercules
RedMcRobin
Hercules
Level 25
God Stats
4W - 2L
1,833 SR
Queue Stats
53W - 31L
1,714 Elo+
Solo
Tsukuyomi
Tsukuyomi
de89nnio
Tsukuyomi
Level 25
God Stats
16W - 21L
1,500 SR
Queue Stats
280W - 299L
1,477 Elo+
Solo
Neith
Neith
walkar94
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 6
16,381
565
18,273
19,910
12,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MP Haz6741
Danzaburou
20
9 / 10 / 5
15,672
540
13,824
22,859
9,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
3 / 5 / 10
13,671
471
11,794
23,518
9,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
15
4 / 8 / 11
12,556
433
8,207
21,397
10,679
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
1 / 10 / 15
12,039
415
10,690
22,808
10,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 6
10,550
364
5,346
15,718
4,844
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
4 / 11 / 6
10,831
373
4,909
14,012
12,262
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
RedMcRobin
Hercules
7
2 / 1 / 1
8,717
301
2,224
4,711
1,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
de89nnio
Tsukuyomi
20
23 / 7 / 4
16,648
574
36,336
30,627
16,822
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
walkar94
Neith
20
6 / 5 / 13
14,249
491
21,532
18,713
8,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
65
35
Kills
35
37
Deaths
35
47
Assists
30
Player
Kills
Deaths
Assists
KDA
W
18
4
6
5.25
L
0
11
6
0.27
L
4
11
6
0.64
W
Danzaburou
MP Haz6741
Danzaburou
9
10
5
1.15
L
Hercules
RedMcRobin
Hercules
2
1
1
2.5
L
Tsukuyomi
de89nnio
Tsukuyomi
23
7
4
3.57
W
3
5
10
1.6
W
Skadi
4
8
11
1.19
W
1
10
15
0.85
L
Neith
walkar94
Neith
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,788
Damage
70,347
110,492
Taken
83,781
52,852
Mitigated
44,385
25,130
Healing
19,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,273
7,542
0
2,997
19,910
12,905
2,274
1,833
18,054
0
77,319
L
5,346
1,518
0
716
15,718
4,844
2,087
3,658
11,885
41,239
0
L
4,909
2,333
0
400
14,012
12,262
0
4,081
9,816
0
19,011
W
Danzaburou
MP Haz6741
Danzaburou
13,824
9,205
0
3,211
22,859
9,801
6,611
346
22,513
0
92,244
L
Hercules
RedMcRobin
Hercules
2,224
792
0
678
4,711
1,731
330
201
4,385
0
11,170
L
Tsukuyomi
de89nnio
Tsukuyomi
36,336
17,052
0
10,946
30,627
16,822
0
9,381
21,072
0
125,540
W
11,794
7,316
2,721
13,481
23,518
9,200
2,654
1,170
22,348
64,991
0
W
Skadi
8,207
4,616
0
1,952
21,397
10,679
268
631
20,616
0
41,059
W
10,690
2,063
59
709
22,808
10,267
753
1,366
21,187
37,849
0
L
Neith
walkar94
Neith
21,532
9,115
0
6,778
18,713
8,726
553
5,163
13,475
0
99,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,319
Gold Earned
60,995
452
Minions Killed
370
0
Camps Cleared
0
2,325,885
Distance Traveled
1,690,772
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,381
565
110
4
0
551,422
0
L
Sol
10,550
364
57
2
0
320,683
0
L
Odin
10,831
373
22
1
0
286,395
0
W
Danzaburou
15,672
540
162
6
0
431,060
0
L
Hercules
8,717
301
20
1
0
145,988
1
L
Tsukuyomi
16,648
574
142
5
0
469,221
1
W
Olorun
13,671
471
83
3
0
475,737
3
W
Skadi
12,556
433
47
2
0
416,470
2
W
Cthulhu
12,039
415
50
2
0
451,196
1
L
Neith
14,249
491
129
4
0
468,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role