Player Matchup

Jing Wei
Jing Wei
CobaltTea
Jing Wei
Level 92
God Stats
17W - 26L
1,782 SR
Queue Stats
261W - 272L
1,598 Elo+
Solo
Mercury
Mercury
EgyptianWolf753
Mercury
Level 79
God Stats
3W - 4L
1,500 SR
Queue Stats
94W - 85L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Gawndola
Cthulhu
Level 146
God Stats
1W - 4L
1,235 SR
Queue Stats
97W - 93L
1,437 Elo+
Solo
The Morrigan
The Morrigan
Noaa7
The Morrigan
Level 65
God Stats
3W - 2L
1,756 SR
Queue Stats
157W - 165L
1,629 Elo+
Solo
Fafnir
Fafnir
pudeentrar
Fafnir
Level 109
God Stats
16W - 13L
1,500 SR
Queue Stats
324W - 294L
1,650 Elo+
Solo
Team Averages
Level 98
1,555 SR
1,560 Elo+

VS

Team Averages
Level 116
1,608 SR
1,452 Elo+
Nike
Nike
ButtRedemption
Nike
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 52L
1,336 Elo+
Party 1
Fenrir
Fenrir
FixWukong
Fenrir
Level 96
God Stats
6W - 2L
1,700 SR
Queue Stats
119W - 82L
1,384 Elo+
Party 1
Ganesha
Ganesha
HiredGun1235
Ganesha
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
456W - 455L
1,562 Elo+
Solo
Janus
Janus
Phoghawk
Janus
Level 104
God Stats
6W - 9L
1,500 SR
Queue Stats
437W - 407L
1,584 Elo+
Solo
Anhur
Anhur
ZePyromaniac
Anhur
Level 126
God Stats
1W - 0L
1,838 SR
Queue Stats
5W - 11L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CobaltTea
Jing Wei
6
1 / 1 / 0
3,595
599
1,919
2,898
533
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,594
599
1,094
2,271
434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Gawndola
Cthulhu
8
0 / 0 / 0
4,151
692
946
3,726
2,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Noaa7
The Morrigan
2
0 / 2 / 0
2,836
473
405
1,295
255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Fafnir
pudeentrar
Fafnir
6
0 / 0 / 1
3,794
632
1,415
4,546
1,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,382
730
1,597
2,590
1,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
FixWukong
Fenrir
7
1 / 0 / 0
3,976
663
1,678
2,983
868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
HiredGun1235
Ganesha
5
0 / 0 / 0
3,687
615
1,073
3,591
1,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
Phoghawk
Janus
8
1 / 0 / 0
4,537
756
1,512
1,580
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 1
3,815
636
2,353
3,011
565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Jing Wei
CobaltTea
Jing Wei
1
1
0
1
L
0
0
0
0
W
Fenrir
FixWukong
Fenrir
1
0
0
1
L
Cthulhu
Gawndola
Cthulhu
0
0
0
0
W
Ganesha
HiredGun1235
Ganesha
0
0
0
0
L
The Morrigan
Noaa7
The Morrigan
0
2
0
0
W
Janus
Phoghawk
Janus
1
0
0
1
W
0
1
1
0.5
L
Fafnir
pudeentrar
Fafnir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,779
Damage
8,213
14,736
Taken
13,755
5,247
Mitigated
4,252
6,445
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,597
569
0
1,657
2,590
1,375
0
762
1,644
0
21,665
L
Jing Wei
CobaltTea
Jing Wei
1,919
1,699
0
1,217
2,898
533
0
661
2,229
0
15,578
L
1,094
553
0
561
2,271
434
455
210
2,061
0
14,628
W
Fenrir
FixWukong
Fenrir
1,678
268
0
1,510
2,983
868
0
199
2,784
0
14,676
L
Cthulhu
Gawndola
Cthulhu
946
141
0
2,416
3,726
2,217
0
0
3,501
19,233
0
W
Ganesha
HiredGun1235
Ganesha
1,073
187
0
1,023
3,591
1,069
110
480
3,111
6,433
0
L
The Morrigan
Noaa7
The Morrigan
405
361
0
220
1,295
255
0
397
842
3,009
0
W
Janus
Phoghawk
Janus
1,512
221
0
500
1,580
375
0
508
1,072
20,947
0
W
2,353
1,600
0
1,100
3,011
565
175
633
2,378
0
11,728
L
Fafnir
pudeentrar
Fafnir
1,415
340
0
2,031
4,546
1,808
0
1,189
3,293
5,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,970
Gold Earned
20,397
133
Minions Killed
185
0
Camps Cleared
0
547,458
Distance Traveled
657,476
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,382
730
53
9
0
121,501
0
L
Jing Wei
3,595
599
29
5
0
114,026
0
L
Mercury
3,594
599
33
6
0
147,717
3
W
Fenrir
3,976
663
38
6
0
145,901
1
L
Cthulhu
4,151
692
53
9
0
131,525
2
W
Ganesha
3,687
615
3
1
0
130,314
1
L
The Morrigan
2,836
473
6
1
0
31,163
0
W
Janus
4,537
756
48
8
0
148,522
1
W
Anhur
3,815
636
43
7
0
111,238
1
L
Fafnir
3,794
632
12
2
0
123,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role