Player Matchup

Cerberus
Cerberus
Dookooo
Cerberus
Level 12
God Stats
4W - 4L
1,500 SR
Queue Stats
88W - 90L
1,492 Elo+
Party 2
Loki
Loki
Keera1234
Loki
Level 4
God Stats
3W - 1L
1,719 SR
Queue Stats
14W - 15L
1,731 Elo+
Party 2
Nike
Nike
ShoxofCUZA
Nike
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 54L
1,207 Elo+
Party 2
Anhur
Anhur
SteveSSG
Anhur
Level 17
God Stats
13W - 12L
1,500 SR
Queue Stats
130W - 125L
1,409 Elo+
Party 2
Merlin
Merlin
devereaux999
Merlin
Level 29
God Stats
22W - 13L
1,556 SR
Queue Stats
129W - 143L
1,543 Elo+
Solo
Team Averages
Level 15
1,555 SR
1,477 Elo+

VS

Team Averages
Level 18
1,559 SR
1,436 Elo+
Discordia
Discordia
ISleepyDemonI
Discordia
Level 18
God Stats
8W - 10L
1,500 SR
Queue Stats
188W - 199L
1,775 Elo+
Solo
Cabrakan
Cabrakan
Kakkuna
Cabrakan
Level 28
God Stats
15W - 12L
1,793 SR
Queue Stats
253W - 278L
1,453 Elo+
Party 3
Tyr
Tyr
ShowMeDaWei
Tyr
Level 10
God Stats
6W - 6L
1,500 SR
Queue Stats
138W - 179L
1,240 Elo+
Party 3
Hades
Hades
Stilsa
Hades
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,312 Elo+
Party 1
Vamana
Vamana
WoodySaimon
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dookooo
Cerberus
13
3 / 5 / 6
9,464
473
8,493
15,716
13,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
13
2 / 9 / 7
8,712
436
8,217
16,759
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 3
9,436
472
7,794
11,986
8,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
SteveSSG
Anhur
15
5 / 5 / 2
9,287
464
9,879
10,912
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
17
2 / 6 / 3
10,029
501
12,444
14,395
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ISleepyDemonI
Discordia
18
10 / 1 / 3
11,425
571
13,185
10,930
4,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Kakkuna
Cabrakan
16
6 / 5 / 11
10,176
509
16,427
15,407
9,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 2
9,212
461
3,137
12,254
5,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
Stilsa
Hades
15
5 / 4 / 8
9,223
461
9,454
9,882
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
15
5 / 2 / 10
10,003
500
8,213
15,767
13,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
15
Kills
29
29
Deaths
15
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dookooo
Cerberus
3
5
6
1.2
W
Discordia
ISleepyDemonI
Discordia
10
1
3
11.5
W
Cabrakan
Kakkuna
Cabrakan
6
5
11
2.3
L
Loki
2
9
7
0.61
W
3
3
2
1.33
L
3
4
3
1.13
L
Anhur
SteveSSG
Anhur
5
5
2
1.2
W
Hades
Stilsa
Hades
5
4
8
2.25
W
Vamana
5
2
10
5
L
Merlin
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,827
Damage
50,416
69,768
Taken
64,240
35,653
Mitigated
36,911
15,274
Healing
17,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dookooo
Cerberus
8,493
1,147
0
3,693
15,716
13,274
448
8,887
6,829
28,256
0
W
Discordia
ISleepyDemonI
Discordia
13,185
1,451
0
3,502
10,930
4,112
662
4,091
6,839
81,607
0
W
Cabrakan
Kakkuna
Cabrakan
16,427
2,898
0
3,198
15,407
9,223
0
7,093
8,218
57,802
0
L
Loki
8,217
3,034
0
5,511
16,759
5,547
0
7,851
8,908
0
43,738
W
3,137
669
0
3,687
12,254
5,719
456
1,937
10,042
0
35,935
L
7,794
1,764
0
886
11,986
8,146
1,139
6,082
5,904
304
39,496
L
Anhur
SteveSSG
Anhur
9,879
4,229
0
3,179
10,912
3,627
0
5,789
5,123
0
46,439
W
Hades
Stilsa
Hades
9,454
1,649
931
2,436
9,882
4,521
1,360
3,642
6,142
33,265
0
W
Vamana
8,213
4,221
0
3,840
15,767
13,336
250
4,453
11,264
0
35,546
L
Merlin
12,444
526
0
2,005
14,395
5,059
188
10,457
3,938
81,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,928
Gold Earned
50,039
404
Minions Killed
398
0
Camps Cleared
0
1,751,764
Distance Traveled
1,719,977
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,464
473
52
3
0
380,982
1
W
Discordia
11,425
571
133
7
0
372,603
10
W
Cabrakan
10,176
509
78
4
0
371,730
0
L
Loki
8,712
436
68
3
0
363,841
0
W
Tyr
9,212
461
75
4
0
318,891
0
L
Nike
9,436
472
59
3
0
351,316
3
L
Anhur
9,287
464
79
4
0
339,542
1
W
Hades
9,223
461
59
3
0
306,818
1
W
Vamana
10,003
500
53
3
0
349,935
0
L
Merlin
10,029
501
146
7
0
316,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role