Player Matchup

Chiron
Chiron
Jimmylee456
Chiron
Level 86
God Stats
25W - 8L
1,702 SR
Queue Stats
2,149W - 1,410L
1,686 Elo+
Party 1
Ymir
Ymir
RxspawnFaster
Ymir
Level 29
God Stats
16W - 15L
1,905 SR
Queue Stats
83W - 73L
1,866 Elo+
Party 1
Hera
Hera
TheFez420
Hera
Level 138
God Stats
4W - 3L
1,285 SR
Queue Stats
568W - 445L
1,611 Elo+
Party 1
Team Averages
Level 84
1,631 SR
1,721 Elo+

VS

Team Averages
Level 23
1,504 SR
1,486 Elo+
Kumbhakarna
Kumbhakarna
Legend_Slayer55
Kumbhakarna
Level 27
God Stats
7W - 14L
1,500 SR
Queue Stats
265W - 314L
1,396 Elo+
Solo
Izanami
Izanami
ejkillerenrikv
Izanami
Level 16
God Stats
2W - 1L
1,517 SR
Queue Stats
2W - 4L
1,715 Elo+
Solo
Ah Puch
Ah Puch
hillbillycheeze
Ah Puch
Level 26
God Stats
4W - 3L
1,495 SR
Queue Stats
40W - 40L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
3 / 1 / 4
8,028
730
6,383
4,479
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 7
8,336
758
3,983
7,693
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hera
12
5 / 1 / 2
8,744
795
8,955
4,110
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Legend_Slayer55
Kumbhakarna
9
0 / 4 / 2
6,975
634
1,763
12,105
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 3
6,991
636
2,688
6,571
2,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
3 / 3 / 1
7,510
683
6,974
7,084
2,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
9
Kills
4
4
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
3
1
4
5
L
Kumbhakarna
Legend_Slayer55
Kumbhakarna
0
4
2
0.25
W
1
2
7
2.25
W
Hera
5
1
2
6
L
1
2
3
1.25
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,321
Damage
11,425
16,282
Taken
25,760
6,856
Mitigated
10,634
3,808
Healing
2,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
6,383
1,880
768
1,826
4,479
2,152
1,154
2,599
1,880
3,271
30,662
L
Kumbhakarna
Legend_Slayer55
Kumbhakarna
1,763
201
159
2,319
12,105
6,397
0
6,021
6,084
5,332
0
W
3,983
472
0
1,164
7,693
3,406
809
4,050
3,643
22,868
0
W
Hera
8,955
1,406
0
50
4,110
1,298
1,436
2,180
1,930
37,147
0
L
2,688
1,854
0
0
6,571
2,088
0
4,101
2,470
0
18,823
L
6,974
168
0
191
7,084
2,149
0
3,975
3,109
36,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,108
Gold Earned
21,476
152
Minions Killed
103
0
Camps Cleared
0
622,870
Distance Traveled
581,288
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,028
730
56
5
0
208,118
6
L
Kumbhakarna
6,975
634
10
1
0
192,995
0
W
Ymir
8,336
758
33
3
0
200,745
2
W
Hera
8,744
795
63
6
0
214,007
2
L
Izanami
6,991
636
30
3
0
217,748
3
L
Ah Puch
7,510
683
63
6
0
170,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role