Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Benyeo42
Ah Muzen Cab
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 76L
1,557 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BoOmEr2P
Tsukuyomi
Level 27
God Stats
3W - 3L
1,174 SR
Queue Stats
51W - 74L
1,452 Elo+
Party 3
Odin
Odin
PirateKing327
Odin
Level 3
God Stats
2W - 1L
1,305 SR
Queue Stats
3W - 3L
1,203 Elo+
Solo
Fenrir
Fenrir
iTouchMyKids
Fenrir
Level 27
God Stats
11W - 13L
1,397 SR
Queue Stats
157W - 144L
1,579 Elo+
Party 1
Anubis
Anubis
shadows23rf
Anubis
Level 29
God Stats
16W - 10L
1,719 SR
Queue Stats
24W - 26L
1,551 Elo+
Party 3
Team Averages
Level 23
1,419 SR
1,468 Elo+

VS

Team Averages
Level 17
1,607 SR
1,411 Elo+
Izanami
Izanami
BattleBuzz
Izanami
Level 13
God Stats
3W - 3L
1,530 SR
Queue Stats
26W - 28L
1,540 Elo+
Solo
Hades
Hades
Big_DaddyPeaches
Hades
Level 25
God Stats
6W - 3L
1,771 SR
Queue Stats
27W - 34L
1,347 Elo+
Party 2
Neith
Neith
Louwinn
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,408 Elo+
Party 4
Ra
Ra
YOOOSHIKAWA
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,377 Elo+
Party 4
Hel
Hel
ieatyourtoes
Hel
Level 33
God Stats
2W - 3L
1,736 SR
Queue Stats
11W - 13L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Benyeo42
Ah Muzen Cab
10
3 / 2 / 3
5,601
560
5,136
6,271
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
BoOmEr2P
Tsukuyomi
11
5 / 0 / 3
6,657
666
4,592
6,796
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
7 / 1 / 2
6,422
642
4,873
5,166
3,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
9
3 / 0 / 5
5,973
597
3,640
6,869
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
11
1 / 0 / 0
6,174
617
2,599
3,854
1,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BattleBuzz
Izanami
7
0 / 4 / 1
4,439
444
4,394
7,592
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 0
5,078
508
2,875
5,840
2,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Louwinn
Neith
8
1 / 3 / 0
5,133
513
1,485
3,655
851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 0
4,292
429
1,126
5,395
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 5 / 1
4,695
470
3,703
5,804
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
19
Kills
3
3
Deaths
19
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
BattleBuzz
Izanami
0
4
1
0.13
W
Ah Muzen Cab
Benyeo42
Ah Muzen Cab
3
2
3
2.25
L
1
1
0
1
W
Tsukuyomi
BoOmEr2P
Tsukuyomi
5
0
3
6.5
L
Neith
Louwinn
Neith
1
3
0
0.33
W
7
1
2
8
L
0
6
0
0
W
Fenrir
3
0
5
5.5
L
1
5
1
0.3
W
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,840
Damage
13,583
28,956
Taken
28,286
11,766
Mitigated
6,666
9,162
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BattleBuzz
Izanami
4,394
2,476
147
2,283
7,592
1,494
0
0
7,592
0
22,536
W
Ah Muzen Cab
Benyeo42
Ah Muzen Cab
5,136
2,631
0
3,034
6,271
1,840
1,028
2,301
3,924
0
29,836
L
2,875
293
0
1,211
5,840
2,094
31
2,599
3,241
17,943
0
W
Tsukuyomi
BoOmEr2P
Tsukuyomi
4,592
1,602
0
353
6,796
2,047
0
1,073
5,723
0
42,066
L
Neith
Louwinn
Neith
1,485
523
0
228
3,655
851
410
0
3,530
0
9,112
W
4,873
1,717
0
1,225
5,166
3,108
296
1,000
4,166
0
18,684
L
1,126
362
0
331
5,395
1,289
341
0
5,255
17,562
0
W
Fenrir
3,640
1,075
0
2,267
6,869
3,247
593
1,691
5,176
0
14,399
L
3,703
216
1,035
1,557
5,804
938
0
0
5,804
9,242
0
W
Anubis
2,599
347
0
2,283
3,854
1,524
1,321
1,507
2,263
36,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
23,637
258
Minions Killed
144
0
Camps Cleared
0
954,035
Distance Traveled
886,978
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,439
444
48
5
0
162,494
0
W
Ah Muzen Cab
5,601
560
46
5
0
164,498
0
L
Hades
5,078
508
33
3
0
166,239
3
W
Tsukuyomi
6,657
666
75
8
0
214,328
0
L
Neith
5,133
513
20
2
0
162,778
2
W
Odin
6,422
642
36
4
0
181,703
3
L
Ra
4,292
429
28
3
0
196,055
1
W
Fenrir
5,973
597
22
2
0
216,467
2
L
Hel
4,695
470
15
2
0
199,412
2
W
Anubis
6,174
617
79
8
0
177,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role