Player Matchup

Kukulkan
Kukulkan
Bronze III
Baerauble
Kukulkan
Bronze III
Level 54
God Stats
2W - 0L
1,790 SR
Queue Stats
2W - 0L
1,554 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
Pilsner08
Jormungandr
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,554 MMR
Party 2
Neith
Neith
Bronze III
WolfyRed
Neith
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,554 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,597 SR
1,554 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,503 SR
1,545 MMR
Cu Chulainn
Cu Chulainn
Bronze III
autobus-pobreton
Cu Chulainn
Bronze III
Level 58
God Stats
2W - 4L
1,510 SR
Queue Stats
72W - 77L
1,488 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
lautix225
Baron Samedi
Bronze III
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,549 MMR
Party 1
Mulan
Mulan
Silver I
sebitrnka
Mulan
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 99L
1,599 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baerauble
Kukulkan
17
2 / 6 / 10
13,699
596
12,335
14,177
6,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Pilsner08
Jormungandr
19
10 / 6 / 11
17,185
747
28,364
32,505
44,532
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
WolfyRed
Neith
20
9 / 6 / 10
16,130
701
34,322
20,522
12,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HadesCthulhuAphroditeKumbhakarnaMedusa

VS

Bans
DanzaburouCupidBacchusHeimdallrChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
autobus-pobreton
Cu Chulainn
17
7 / 6 / 9
15,179
660
25,695
39,663
33,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
lautix225
Baron Samedi
19
8 / 8 / 8
15,420
670
18,517
19,780
9,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
sebitrnka
Mulan
18
3 / 7 / 13
14,897
648
12,729
33,870
32,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
21
Kills
18
18
Deaths
21
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Baerauble
Kukulkan
2
6
10
1.17
W
Jormungandr
Pilsner08
Jormungandr
10
6
11
2.58
W
Neith
WolfyRed
Neith
9
6
10
2.33
L
Cu Chulainn
autobus-pobreton
Cu Chulainn
7
6
9
1.92
L
Baron Samedi
lautix225
Baron Samedi
8
8
8
1.5
L
Mulan
sebitrnka
Mulan
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,021
Damage
56,941
67,204
Taken
93,313
62,773
Mitigated
75,858
13,938
Healing
28,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Baerauble
Kukulkan
12,335
1,194
0
440
14,177
6,073
0
5,778
8,139
63,876
0
W
Jormungandr
Pilsner08
Jormungandr
28,364
5,668
840
5,914
32,505
44,532
35
10,184
21,736
68,543
0
W
Neith
WolfyRed
Neith
34,322
21,922
0
6,744
20,522
12,168
3,791
5,512
14,742
0
91,773
L
Cu Chulainn
autobus-pobreton
Cu Chulainn
25,695
5,470
0
12,336
39,663
33,794
228
16,448
23,215
15,182
86,339
L
Baron Samedi
lautix225
Baron Samedi
18,517
827
3,050
3,946
19,780
9,854
0
8,774
11,006
82,375
0
L
Mulan
sebitrnka
Mulan
12,729
1,253
916
8,329
33,870
32,210
261
15,543
18,327
3,263
42,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,014
Gold Earned
45,496
251
Minions Killed
266
0
Camps Cleared
0
1,144,503
Distance Traveled
1,149,728
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,699
596
94
4
0
368,012
2
W
Jormungandr
17,185
747
69
3
0
404,983
0
W
Neith
16,130
701
88
4
0
371,508
3
L
Cu Chulainn
15,179
660
96
4
0
402,817
1
L
Baron Samedi
15,420
670
123
5
0
339,824
2
L
Mulan
14,897
648
47
2
0
407,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role