Player Matchup

Cernunnos
Cernunnos
FergBiceps
Cernunnos
Level 29
God Stats
6W - 5L
1,624 SR
Queue Stats
14W - 12L
1,516 Elo+
Solo
Thanatos
Thanatos
Heaven1820
Thanatos
Level 26
God Stats
2W - 0L
1,485 SR
Queue Stats
111W - 114L
1,501 Elo+
Solo
Ymir
Ymir
NotPsyc
Ymir
Level 24
God Stats
1W - 2L
1,299 SR
Queue Stats
63W - 66L
1,280 Elo+
Solo
Skadi
Skadi
RattPackAlvin
Skadi
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 37L
1,623 Elo+
Solo
Sylvanus
Sylvanus
akaSnag
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,230 Elo+
Solo
Team Averages
Level 25
1,482 SR
1,430 Elo+

VS

Team Averages
Level 26
1,617 SR
1,625 Elo+
Amaterasu
Amaterasu
DanielTN1992
Amaterasu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 32L
1,564 Elo+
Solo
Chronos
Chronos
TecTonicZ
Chronos
Level 29
God Stats
15W - 12L
1,494 SR
Queue Stats
102W - 93L
1,617 Elo+
Solo
Danzaburou
Danzaburou
WhatsGoingOn87
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,669 Elo+
Solo
Neith
Neith
Zima34
Neith
Level 29
God Stats
9W - 10L
1,703 SR
Queue Stats
164W - 195L
1,646 Elo+
Solo
Sobek
Sobek
aiyjayy
Sobek
Level 28
God Stats
6W - 2L
1,889 SR
Queue Stats
77W - 70L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FergBiceps
Cernunnos
9
3 / 3 / 2
5,978
498
7,110
8,122
2,687
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Heaven1820
Thanatos
11
3 / 1 / 0
6,733
561
3,287
5,734
1,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
NotPsyc
Ymir
10
2 / 1 / 0
6,541
545
5,792
7,338
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
8 / 3 / 3
7,620
635
10,295
6,840
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
akaSnag
Sylvanus
10
2 / 2 / 5
6,512
543
4,168
8,532
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DanielTN1992
Amaterasu
11
1 / 3 / 0
6,298
525
4,515
8,759
6,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
TecTonicZ
Chronos
10
4 / 2 / 3
6,486
541
5,110
6,819
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
WhatsGoingOn87
Danzaburou
9
1 / 3 / 1
5,491
458
3,053
6,112
1,616
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Zima34
Neith
11
4 / 7 / 3
7,215
601
5,649
11,528
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
aiyjayy
Sobek
9
0 / 3 / 4
5,536
461
3,023
8,720
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
18
Kills
10
10
Deaths
18
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DanielTN1992
Amaterasu
1
3
0
0.33
W
Cernunnos
FergBiceps
Cernunnos
3
3
2
1.33
W
Thanatos
Heaven1820
Thanatos
3
1
0
3
W
Ymir
NotPsyc
Ymir
2
1
0
2
W
8
3
3
3.17
L
Chronos
TecTonicZ
Chronos
4
2
3
2.75
L
Danzaburou
WhatsGoingOn87
Danzaburou
1
3
1
0.5
L
Neith
Zima34
Neith
4
7
3
0.79
L
Sobek
aiyjayy
Sobek
0
3
4
0.67
W
Sylvanus
akaSnag
Sylvanus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
21,350
36,566
Taken
41,938
17,786
Mitigated
20,062
14,204
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DanielTN1992
Amaterasu
4,515
1,802
0
2,302
8,759
6,878
0
5,792
2,967
5,628
25,897
W
Cernunnos
FergBiceps
Cernunnos
7,110
3,810
0
2,223
8,122
2,687
450
2,690
5,432
0
30,649
W
Thanatos
Heaven1820
Thanatos
3,287
1,292
0
4,758
5,734
1,774
0
692
5,042
0
37,980
W
Ymir
NotPsyc
Ymir
5,792
2,942
0
2,281
7,338
4,692
0
762
6,576
33,237
0
W
10,295
5,005
0
500
6,840
4,046
1,171
1,721
5,119
2,732
37,766
L
Chronos
TecTonicZ
Chronos
5,110
1,635
0
626
6,819
3,506
0
1,189
5,630
27,720
0
L
Danzaburou
WhatsGoingOn87
Danzaburou
3,053
2,067
0
2,295
6,112
1,616
1,154
1,108
5,004
0
29,189
L
Neith
Zima34
Neith
5,649
2,712
0
3,135
11,528
3,364
0
1,036
10,492
0
29,133
L
Sobek
aiyjayy
Sobek
3,023
652
0
2,571
8,720
4,698
54
1,442
7,278
9,838
0
W
Sylvanus
akaSnag
Sylvanus
4,168
1,480
899
3,543
8,532
4,587
72
2,803
5,729
16,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,384
Gold Earned
31,026
270
Minions Killed
253
0
Camps Cleared
0
1,073,271
Distance Traveled
1,034,705
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,298
525
66
6
0
191,209
2
W
Cernunnos
5,978
498
45
4
0
187,733
1
W
Thanatos
6,733
561
77
6
0
239,815
3
W
Ymir
6,541
545
67
6
0
229,947
3
W
Skadi
7,620
635
56
5
0
203,752
0
L
Chronos
6,486
541
52
4
0
214,925
0
L
Danzaburou
5,491
458
65
5
0
203,092
3
L
Neith
7,215
601
61
5
0
186,930
0
L
Sobek
5,536
461
9
1
0
238,549
2
W
Sylvanus
6,512
543
25
2
0
212,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role