Player Matchup

Hera
Hera
Calyastra
Hera
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 116L
1,182 Elo+
Solo
Mulan
Mulan
Klown000
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,226 Elo+
Solo
Ah Puch
Ah Puch
Mandis6
Ah Puch
Level 25
God Stats
42W - 36L
1,676 SR
Queue Stats
258W - 235L
1,667 Elo+
Solo
Ratatoskr
Ratatoskr
Only1DragonRage
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
951 Elo+
Solo
Artemis
Artemis
RetroMatic
Artemis
Level 25
God Stats
0W - 5L
1,141 SR
Queue Stats
599W - 649L
1,306 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,266 Elo+

VS

Team Averages
Level 19
1,496 SR
1,542 Elo+
Baron Samedi
Baron Samedi
Aniemtic
Baron Samedi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Joukan
Loki
Level 15
God Stats
8W - 6L
1,450 SR
Queue Stats
17W - 11L
1,541 Elo+
Party 1
Ra
Ra
XENKUK
Ra
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 22L
1,493 Elo+
Party 1
Cerberus
Cerberus
carlitosono
Cerberus
Level 22
God Stats
2W - 1L
1,528 SR
Queue Stats
8W - 4L
1,676 Elo+
Party 1
Nemesis
Nemesis
chrizan10
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
3 / 8 / 12
13,716
980
10,743
14,807
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Klown000
Mulan
20
3 / 18 / 13
13,891
992
9,532
31,437
21,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
Mandis6
Ah Puch
20
4 / 4 / 13
14,796
1,057
20,073
13,234
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Only1DragonRage
Ratatoskr
19
1 / 11 / 11
12,552
897
12,991
19,072
7,908
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
RetroMatic
Artemis
20
11 / 11 / 7
16,593
1,185
29,386
28,685
12,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aniemtic
Baron Samedi
20
16 / 4 / 21
17,408
1,243
29,047
23,646
12,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
Joukan
Loki
20
17 / 6 / 24
16,776
1,198
30,491
20,506
7,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ra
20
7 / 5 / 27
14,748
1,053
19,964
22,672
8,804
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
carlitosono
Cerberus
15
1 / 1 / 3
10,817
773
1,537
2,443
931
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
chrizan10
Nemesis
20
11 / 6 / 24
14,981
1,070
19,511
20,789
8,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
151
22
Kills
52
52
Deaths
22
56
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aniemtic
Baron Samedi
16
4
21
6.63
L
Hera
3
8
12
1.13
W
Loki
Joukan
Loki
17
6
24
4.83
L
Mulan
Klown000
Mulan
3
18
13
0.53
L
Ah Puch
Mandis6
Ah Puch
4
4
13
2.63
L
Ratatoskr
Only1DragonRage
Ratatoskr
1
11
11
0.59
L
Artemis
RetroMatic
Artemis
11
11
7
1.32
W
Ra
7
5
27
4.1
W
Cerberus
carlitosono
Cerberus
1
1
3
2.5
W
Nemesis
chrizan10
Nemesis
11
6
24
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,725
Damage
100,550
107,235
Taken
90,056
54,273
Mitigated
38,235
11,478
Healing
16,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aniemtic
Baron Samedi
29,047
2,072
2,458
5,678
23,646
12,444
0
6,614
17,032
56,949
0
L
Hera
10,743
2,789
0
25
14,807
6,314
0
5,553
9,254
32,291
0
W
Loki
Joukan
Loki
30,491
15,766
0
374
20,506
7,570
0
6,192
14,314
0
51,676
L
Mulan
Klown000
Mulan
9,532
1,327
0
560
31,437
21,060
0
13,710
17,727
0
26,249
L
Ah Puch
Mandis6
Ah Puch
20,073
156
0
1,703
13,234
6,610
0
5,733
7,501
70,938
0
L
Ratatoskr
Only1DragonRage
Ratatoskr
12,991
3,769
0
1,535
19,072
7,908
0
11,999
7,073
0
16,784
L
Artemis
RetroMatic
Artemis
29,386
18,006
0
7,655
28,685
12,381
0
13,553
15,132
0
66,458
W
Ra
19,964
4,302
1,996
3,051
22,672
8,804
0
8,422
14,250
49,644
0
W
Cerberus
carlitosono
Cerberus
1,537
0
0
326
2,443
931
0
681
1,762
5,112
0
W
Nemesis
chrizan10
Nemesis
19,511
8,706
0
2,146
20,789
8,486
0
8,907
11,882
0
32,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,548
Gold Earned
74,730
246
Minions Killed
254
5
Camps Cleared
7
1,199,929
Distance Traveled
1,030,575
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,408
1,243
69
5
2
226,779
1
L
Hera
13,716
980
37
3
0
228,475
0
W
Loki
16,776
1,198
50
4
3
234,476
0
L
Mulan
13,891
992
33
2
0
238,350
0
L
Ah Puch
14,796
1,057
98
7
0
299,448
1
L
Ratatoskr
12,552
897
19
1
3
190,460
1
L
Artemis
16,593
1,185
59
4
2
243,196
0
W
Ra
14,748
1,053
84
6
0
221,268
0
W
Cerberus
10,817
773
11
1
1
63,874
0
W
Nemesis
14,981
1,070
40
3
1
284,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role