Player Matchup

Hun Batz
Hun Batz
MonsterEvel
Hun Batz
Level 151
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 37L
1,944 Elo+
Party 1
Artemis
Artemis
Opsedo
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
TWOLANDE
Nu Wa
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 34L
1,656 Elo+
Party 2
Anubis
Anubis
Vites
Anubis
Level 152
God Stats
2W - 0L
1,810 SR
Queue Stats
11W - 8L
1,504 Elo+
Solo
Vamana
Vamana
Ð4ni
Vamana
Level 160
God Stats
1W - 0L
1,536 SR
Queue Stats
12W - 12L
1,713 Elo+
Party 1
Team Averages
Level 150
1,569 SR
1,663 Elo+

VS

Team Averages
Level 138
1,457 SR
1,446 Elo+
Zhong Kui
Zhong Kui
ATomiX96
Zhong Kui
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
350W - 279L
1,289 Elo+
Party 3
Anhur
Anhur
RoKe95
Anhur
Level 148
God Stats
6W - 4L
1,500 SR
Queue Stats
389W - 287L
1,486 Elo+
Party 3
Olorun
Olorun
TheJonathan
Olorun
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
435W - 359L
1,486 Elo+
Party 3
Tyr
Tyr
soho1996
Tyr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,467 Elo+
Solo
Janus
Janus
terriblepensees
Janus
Level 156
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MonsterEvel
Hun Batz
19
4 / 6 / 10
12,254
721
12,088
14,469
9,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Opsedo
Artemis
20
5 / 3 / 12
13,274
781
18,803
12,282
5,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
TWOLANDE
Nu Wa
20
4 / 3 / 15
12,989
764
15,207
9,413
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Vites
Anubis
20
5 / 2 / 3
13,561
798
9,604
8,441
3,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Ð4ni
Vamana
19
4 / 5 / 11
12,929
761
14,798
22,768
20,375
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ATomiX96
Zhong Kui
20
6 / 3 / 8
13,232
778
12,785
19,975
15,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
RoKe95
Anhur
17
2 / 7 / 9
11,256
662
9,962
16,463
7,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
19
4 / 3 / 7
11,978
705
10,301
15,574
6,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 3 / 13
11,887
699
7,488
17,693
21,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 6 / 8
11,996
706
12,414
12,257
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
63
22
Kills
18
19
Deaths
22
51
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ATomiX96
Zhong Kui
6
3
8
3.33
W
Hun Batz
MonsterEvel
Hun Batz
4
6
10
1.5
W
Artemis
Opsedo
Artemis
5
3
12
3.67
L
Anhur
RoKe95
Anhur
2
7
9
0.93
W
Nu Wa
TWOLANDE
Nu Wa
4
3
15
3.83
L
Olorun
4
3
7
2.5
W
Anubis
Vites
Anubis
5
2
3
3.25
L
2
3
13
2.83
L
4
6
8
1.33
W
Vamana
Ð4ni
Vamana
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,500
Damage
52,950
67,373
Taken
81,962
41,842
Mitigated
54,619
13,297
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ATomiX96
Zhong Kui
12,785
1,018
0
7,039
19,975
15,055
0
8,181
11,570
61,830
0
W
Hun Batz
MonsterEvel
Hun Batz
12,088
2,982
0
500
14,469
9,279
935
7,063
7,213
1,413
34,606
W
Artemis
Opsedo
Artemis
18,803
7,884
0
2,377
12,282
5,132
2,607
6,321
5,899
0
51,560
L
Anhur
RoKe95
Anhur
9,962
3,352
0
660
16,463
7,069
330
2,984
13,347
0
34,409
W
Nu Wa
TWOLANDE
Nu Wa
15,207
2,906
276
1,176
9,413
3,319
1,423
6,105
3,120
41,720
0
L
Olorun
10,301
5,179
602
5,667
15,574
6,874
2,181
5,036
10,388
56,255
0
W
Anubis
Vites
Anubis
9,604
563
0
3,788
8,441
3,737
1,575
6,507
1,832
61,146
0
L
7,488
182
0
3,596
17,693
21,448
225
4,237
13,072
0
18,890
L
12,414
494
0
682
12,257
4,173
1
4,754
7,325
53,754
0
W
Vamana
Ð4ni
Vamana
14,798
5,855
424
4,756
22,768
20,375
604
9,360
13,245
712
38,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,007
Gold Earned
60,349
429
Minions Killed
460
10
Camps Cleared
7
1,476,146
Distance Traveled
1,467,641
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,232
778
137
8
2
294,151
2
W
Hun Batz
12,254
721
72
4
3
301,755
2
W
Artemis
13,274
781
94
6
1
282,883
2
L
Anhur
11,256
662
63
4
1
264,330
4
W
Nu Wa
12,989
764
77
5
3
297,816
1
L
Olorun
11,978
705
108
6
2
253,268
3
W
Anubis
13,561
798
131
8
2
261,037
4
L
Tyr
11,887
699
25
1
1
352,336
2
L
Janus
11,996
706
127
7
1
303,556
3
W
Vamana
12,929
761
55
3
1
332,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role