Player Matchup

Ganesha
Ganesha
CitifiedHook422
Ganesha
Level 101
God Stats
2W - 4L
1,298 SR
Queue Stats
44W - 38L
1,678 Elo+
Party 1
Nu Wa
Nu Wa
FelipeAugustto
Nu Wa
Level 16
God Stats
2W - 3L
1,724 SR
Queue Stats
45W - 54L
1,754 Elo+
Solo
Hun Batz
Hun Batz
TKE Kami
Hun Batz
Level 69
God Stats
1W - 1L
1,818 SR
Queue Stats
17W - 11L
1,870 Elo+
Party 1
Team Averages
Level 62
1,614 SR
1,767 Elo+

VS

Team Averages
Level 17
1,575 SR
1,545 Elo+
Neith
Neith
Dajahn112
Neith
Level 8
God Stats
2W - 2L
1,700 SR
Queue Stats
4W - 3L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
FREEZA ON KRACK
Sun Wukong
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 26L
1,500 Elo+
Solo
Thoth
Thoth
Kugarr on YT
Thoth
Level 26
God Stats
3W - 7L
1,526 SR
Queue Stats
61W - 54L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 10
8,665
722
4,722
7,893
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 7
9,397
783
8,659
6,522
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
TKE Kami
Hun Batz
12
8 / 3 / 1
9,295
775
6,744
9,573
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dajahn112
Neith
9
1 / 0 / 3
7,543
629
1,806
3,271
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
FREEZA ON KRACK
Sun Wukong
11
3 / 8 / 1
8,648
721
5,554
11,456
5,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 5 / 3
7,274
606
6,090
11,085
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
4
4
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
Neith
Dajahn112
Neith
1
0
3
2.5
L
Sun Wukong
FREEZA ON KRACK
Sun Wukong
3
8
1
0.44
W
3
1
7
6.5
L
0
5
3
0.3
W
Hun Batz
TKE Kami
Hun Batz
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,125
Damage
13,450
23,988
Taken
25,812
11,253
Mitigated
9,093
6,540
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,722
144
595
1,726
7,893
6,444
794
1,845
5,680
14,769
0
L
Neith
Dajahn112
Neith
1,806
411
0
1,284
3,271
897
0
1,693
1,341
0
15,726
L
Sun Wukong
FREEZA ON KRACK
Sun Wukong
5,554
683
0
508
11,456
5,550
0
5,917
4,927
0
18,259
W
8,659
2,881
0
1,451
6,522
1,703
1,190
2,037
4,235
51,258
0
L
6,090
302
0
1,002
11,085
2,646
0
4,610
6,143
33,446
0
W
Hun Batz
TKE Kami
Hun Batz
6,744
3,048
0
2,768
9,573
3,106
413
1,632
7,831
0
34,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
23,465
150
Minions Killed
100
0
Camps Cleared
0
628,357
Distance Traveled
420,099
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,665
722
1
0
0
208,226
0
L
Neith
7,543
629
34
3
0
95,169
1
L
Sun Wukong
8,648
721
15
1
0
163,732
5
W
Nu Wa
9,397
783
94
8
0
203,629
1
L
Thoth
7,274
606
51
4
0
161,198
0
W
Hun Batz
9,295
775
55
5
0
216,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role