Player Matchup

Sol
Sol
Axsykle
Sol
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,464 Elo+
Party 1
Yemoja
Yemoja
CloadzABLaze
Yemoja
Level 67
God Stats
6W - 4L
1,610 SR
Queue Stats
36W - 22L
1,527 Elo+
Solo
Hachiman
Hachiman
RaegnarAul
Hachiman
Level 67
God Stats
1W - 6L
1,500 SR
Queue Stats
20W - 20L
1,464 Elo+
Party 1
Nemesis
Nemesis
SativaSnorlax
Nemesis
Level 60
God Stats
1W - 1L
1,798 SR
Queue Stats
17W - 32L
1,389 Elo+
Solo
Osiris
Osiris
yoitsdanny
Osiris
Level 54
God Stats
5W - 1L
1,500 SR
Queue Stats
99W - 94L
1,477 Elo+
Solo
Team Averages
Level 65
1,582 SR
1,464 Elo+

VS

Team Averages
Level 89
1,603 SR
1,508 Elo+
Aphrodite
Aphrodite
Awperinabush
Aphrodite
Level 67
God Stats
7W - 3L
1,500 SR
Queue Stats
73W - 99L
1,241 Elo+
Party 2
Ganesha
Ganesha
Nefyr3
Ganesha
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 57L
1,561 Elo+
Party 2
Pele
Pele
Tsukyami
Pele
Level 112
God Stats
7W - 2L
1,774 SR
Queue Stats
138W - 112L
1,775 Elo+
Solo
Danzaburou
Danzaburou
darkay360
Danzaburou
Level 121
God Stats
3W - 2L
1,720 SR
Queue Stats
137W - 128L
1,416 Elo+
Solo
Hades
Hades
mattandtwo
Hades
Level 59
God Stats
16W - 14L
1,520 SR
Queue Stats
555W - 782L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
2 / 3 / 7
10,169
565
13,671
15,021
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
17
10 / 0 / 6
10,901
606
10,413
13,378
14,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
RaegnarAul
Hachiman
16
4 / 2 / 6
10,528
585
10,758
9,847
3,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
16
4 / 4 / 2
9,622
535
6,757
14,053
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
yoitsdanny
Osiris
15
4 / 0 / 1
9,305
517
10,811
13,072
12,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Awperinabush
Aphrodite
14
0 / 5 / 2
8,377
465
6,654
13,180
9,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Nefyr3
Ganesha
13
0 / 4 / 3
8,163
454
3,130
10,685
7,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
16
7 / 4 / 1
9,822
546
14,378
14,939
9,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
darkay360
Danzaburou
14
0 / 7 / 1
7,913
440
5,464
11,305
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
14
2 / 4 / 3
8,752
486
9,034
15,458
9,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
24
Kills
9
9
Deaths
24
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Awperinabush
Aphrodite
0
5
2
0.2
W
Sol
2
3
7
1.83
W
Yemoja
10
0
6
13
L
Ganesha
Nefyr3
Ganesha
0
4
3
0.38
W
Hachiman
RaegnarAul
Hachiman
4
2
6
3.5
W
Nemesis
4
4
2
1.25
L
Pele
7
4
1
1.88
L
Danzaburou
darkay360
Danzaburou
0
7
1
0.07
L
Hades
2
4
3
0.88
W
Osiris
yoitsdanny
Osiris
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,410
Damage
38,660
65,371
Taken
65,567
39,832
Mitigated
41,527
25,554
Healing
20,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Awperinabush
Aphrodite
6,654
1,294
382
7,368
13,180
9,738
528
2,582
10,598
44,685
0
W
Sol
13,671
3,131
0
7,249
15,021
4,716
860
5,427
9,514
62,172
0
W
Yemoja
10,413
3,167
1,030
3,124
13,378
14,248
50
2,498
10,880
59,965
0
L
Ganesha
Nefyr3
Ganesha
3,130
129
0
540
10,685
7,017
0
4,808
5,877
27,233
0
W
Hachiman
RaegnarAul
Hachiman
10,758
5,901
0
4,605
9,847
3,541
1,889
2,094
7,753
0
68,536
W
Nemesis
6,757
4,095
0
4,788
14,053
4,968
1,309
3,190
10,821
0
61,458
L
Pele
14,378
3,966
0
3,289
14,939
9,453
0
6,171
8,768
5,448
65,637
L
Danzaburou
darkay360
Danzaburou
5,464
1,946
0
2,322
11,305
5,769
539
4,700
6,605
3,908
46,028
L
Hades
9,034
959
416
6,096
15,458
9,550
0
8,547
6,911
47,764
0
W
Osiris
yoitsdanny
Osiris
10,811
2,549
0
4,758
13,072
12,359
576
5,802
6,933
10,843
40,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,525
Gold Earned
43,027
536
Minions Killed
454
0
Camps Cleared
0
1,688,421
Distance Traveled
1,644,608
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,377
465
94
5
0
283,066
2
W
Sol
10,169
565
112
6
0
329,155
5
W
Yemoja
10,901
606
89
5
0
330,913
10
L
Ganesha
8,163
454
19
1
0
350,636
6
W
Hachiman
10,528
585
123
7
0
325,966
1
W
Nemesis
9,622
535
111
6
0
331,353
6
L
Pele
9,822
546
121
7
0
370,386
2
L
Danzaburou
7,913
440
123
7
0
325,587
4
L
Hades
8,752
486
97
5
0
314,933
2
W
Osiris
9,305
517
101
6
0
371,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role