Player Matchup

Sylvanus
Sylvanus
Exploding_Dodo
Sylvanus
Level 43
God Stats
15W - 29L
1,320 SR
Queue Stats
67W - 87L
1,362 Elo+
Party 1
Susano
Susano
Harakirî
Susano
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
VIIIDAAAR
Ra
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,714 Elo+
Solo
Kukulkan
Kukulkan
Xirita
Kukulkan
Level 18
God Stats
5W - 9L
1,420 SR
Queue Stats
58W - 76L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
kuldonc
Danzaburou
Level 16
God Stats
17W - 3L
1,564 SR
Queue Stats
22W - 9L
1,879 Elo+
Solo
Team Averages
Level 25
1,461 SR
1,567 Elo+

VS

Team Averages
Level 31
1,476 SR
1,502 Elo+
Janus
Janus
Croxidon
Janus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,780 Elo+
Party 2
Loki
Loki
EX0T1C_M4G1X
Loki
Level 34
God Stats
4W - 13L
1,139 SR
Queue Stats
8W - 23L
1,325 Elo+
Party 3
King Arthur
King Arthur
SiegfriedZer0
King Arthur
Level 86
God Stats
6W - 3L
1,744 SR
Queue Stats
120W - 106L
1,584 Elo+
Party 2
Anhur
Anhur
St1ngzzz
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,349 Elo+
Party 3
Terra
Terra
quetzoaclte
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
4 / 0 / 15
10,498
500
6,124
11,979
12,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Harakirî
Susano
20
14 / 2 / 9
12,972
618
13,838
15,326
7,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 7 / 7
10,605
505
11,340
15,260
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Xirita
Kukulkan
16
4 / 0 / 8
10,350
493
9,755
7,481
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
kuldonc
Danzaburou
17
11 / 2 / 11
11,736
559
18,068
13,549
5,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Croxidon
Janus
13
3 / 12 / 4
9,300
443
10,213
14,287
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 6 / 3
9,108
434
3,967
12,859
4,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
SiegfriedZer0
King Arthur
16
1 / 7 / 1
9,753
464
7,721
19,940
16,091
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
St1ngzzz
Anhur
15
1 / 8 / 1
9,092
433
5,245
14,604
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
5 / 4 / 2
9,977
475
5,495
19,418
13,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
37
Kills
11
11
Deaths
37
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Croxidon
Janus
3
12
4
0.42
L
1
6
3
0.42
W
Sylvanus
4
0
15
11.5
W
Susano
Harakirî
Susano
14
2
9
9.25
L
King Arthur
SiegfriedZer0
King Arthur
1
7
1
0.21
L
Anhur
St1ngzzz
Anhur
1
8
1
0.19
W
4
7
7
1.07
W
Kukulkan
Xirita
Kukulkan
4
0
8
8
W
Danzaburou
kuldonc
Danzaburou
11
2
11
8.25
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,125
Damage
32,641
63,595
Taken
81,108
34,404
Mitigated
42,038
26,396
Healing
16,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Croxidon
Janus
10,213
928
0
414
14,287
4,342
125
5,539
8,748
37,634
0
L
3,967
370
0
3,643
12,859
4,001
162
2,953
9,906
0
47,768
W
Sylvanus
6,124
1,999
5,586
5,291
11,979
12,767
414
3,099
8,734
22,027
0
W
Susano
Harakirî
Susano
13,838
3,504
0
5,700
15,326
7,250
637
1,454
13,820
0
103,488
L
King Arthur
SiegfriedZer0
King Arthur
7,721
663
0
1,410
19,940
16,091
304
8,248
11,692
0
68,378
L
Anhur
St1ngzzz
Anhur
5,245
1,400
504
3,370
14,604
3,989
1,926
6,015
8,589
0
38,118
W
11,340
1,462
1,202
3,931
15,260
5,756
1,099
6,510
8,410
64,703
0
W
Kukulkan
Xirita
Kukulkan
9,755
920
0
125
7,481
3,321
73
846
6,453
43,314
0
W
Danzaburou
kuldonc
Danzaburou
18,068
9,594
0
4,561
13,549
5,310
2,709
3,620
9,781
0
74,607
L
5,495
1,572
1,765
5,568
19,418
13,615
48
4,943
14,475
31,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,161
Gold Earned
47,230
467
Minions Killed
419
0
Camps Cleared
0
1,895,483
Distance Traveled
1,768,979
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,300
443
75
4
0
304,891
1
L
Loki
9,108
434
77
4
0
390,505
0
W
Sylvanus
10,498
500
24
1
0
392,029
2
W
Susano
12,972
618
147
7
0
434,642
4
L
King Arthur
9,753
464
138
7
0
377,408
3
L
Anhur
9,092
433
75
4
0
305,491
0
W
Ra
10,605
505
103
5
0
318,985
1
W
Kukulkan
10,350
493
87
4
0
386,798
5
W
Danzaburou
11,736
559
106
5
0
363,029
0
L
Terra
9,977
475
54
3
0
390,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role