Player Matchup

Ymir
Ymir
CheckedRage
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 51L
1,613 Elo+
Solo
Danzaburou
Danzaburou
FromTheHart
Danzaburou
Level 29
God Stats
28W - 28L
1,463 SR
Queue Stats
165W - 182L
1,680 Elo+
Solo
Jormungandr
Jormungandr
KorKahn_1355
Jormungandr
Level 8
God Stats
0W - 2L
1,488 SR
Queue Stats
0W - 2L
1,349 Elo+
Solo
Yemoja
Yemoja
Wonderwoman2989
Yemoja
Level 6
God Stats
1W - 2L
1,505 SR
Queue Stats
1W - 3L
1,408 Elo+
Solo
Amaterasu
Amaterasu
l Envy l6925
Amaterasu
Level 25
God Stats
7W - 8L
1,469 SR
Queue Stats
61W - 53L
1,500 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,510 Elo+

VS

Team Averages
Level 12
1,520 SR
1,623 Elo+
Thor
Thor
 
Thor
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Last1Warchief
Anhur
Level 9
God Stats
3W - 3L
1,600 SR
Queue Stats
7W - 5L
1,623 Elo+
Solo
Osiris
Osiris
Tuchylakill
Osiris
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,994 Elo+
Solo
Nu Wa
Nu Wa
xgowx zsalow
Nu Wa
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Chang'e
Chang'e
zeronoskun
Chang'e
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,525
502
3,667
7,365
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
FromTheHart
Danzaburou
10
7 / 1 / 0
6,625
602
6,426
6,837
2,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
KorKahn_1355
Jormungandr
8
0 / 3 / 2
4,825
439
1,700
4,868
2,787
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 3 / 0
4,743
431
1,613
5,778
2,126
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
l Envy l6925
Amaterasu
11
2 / 2 / 5
6,295
572
6,552
10,349
6,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 1 / 2
6,058
551
2,096
5,512
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 1 / 1
5,708
519
1,676
4,091
876
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
14
5 / 1 / 0
7,911
719
9,229
10,558
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 4 / 0
6,494
590
6,325
5,579
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
zeronoskun
Chang'e
8
1 / 3 / 3
5,733
521
2,915
5,670
1,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
10
Kills
11
11
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
1
2
1
L
1
2
0
0.5
L
Danzaburou
FromTheHart
Danzaburou
7
1
0
7
L
Jormungandr
KorKahn_1355
Jormungandr
0
3
2
0.33
W
1
1
1
1.5
W
Osiris
5
1
0
5
L
0
3
0
0
L
Amaterasu
l Envy l6925
Amaterasu
2
2
5
2.25
W
4
4
0
1
W
Chang'e
zeronoskun
Chang'e
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,958
Damage
22,241
35,197
Taken
31,410
18,136
Mitigated
10,274
10,448
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,096
111
0
1,893
5,512
1,643
1,283
983
4,521
0
28,822
L
3,667
1,358
0
3,024
7,365
4,236
0
188
7,177
22,641
0
L
Danzaburou
FromTheHart
Danzaburou
6,426
3,243
0
3,819
6,837
2,075
0
1,190
5,647
0
31,044
L
Jormungandr
KorKahn_1355
Jormungandr
1,700
976
0
0
4,868
2,787
306
1,347
3,521
12,853
0
W
1,676
727
0
181
4,091
876
1,835
593
3,498
0
16,805
W
Osiris
9,229
4,148
0
6,282
10,558
5,174
174
3,934
6,368
0
47,227
L
1,613
855
715
90
5,778
2,126
48
2,176
3,602
8,153
0
L
Amaterasu
l Envy l6925
Amaterasu
6,552
3,157
0
2,800
10,349
6,912
0
4,339
6,010
8,113
30,539
W
6,325
2,743
0
293
5,579
1,404
1,458
1,376
4,067
27,542
0
W
Chang'e
zeronoskun
Chang'e
2,915
358
611
1,251
5,670
1,177
0
514
5,156
10,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,013
Gold Earned
31,904
209
Minions Killed
259
0
Camps Cleared
0
915,680
Distance Traveled
958,751
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,058
551
67
6
0
200,427
1
L
Ymir
5,525
502
55
5
0
167,892
0
L
Danzaburou
6,625
602
49
4
0
202,006
2
L
Jormungandr
4,825
439
26
2
0
158,836
0
W
Anhur
5,708
519
31
3
0
179,273
0
W
Osiris
7,911
719
93
8
0
207,329
1
L
Yemoja
4,743
431
9
1
0
162,144
2
L
Amaterasu
6,295
572
70
6
0
224,802
1
W
Nu Wa
6,494
590
45
4
0
186,151
2
W
Chang'e
5,733
521
23
2
0
185,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role