Player Matchup

Baron Samedi
Baron Samedi
LegendrySorcerer
Baron Samedi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
Móónlight
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
Offtilt
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 0L
1,500 Elo+
Party 2
Team Averages
Level 51
1,500 SR
1,500 Elo+

VS

Team Averages
Level 58
1,524 SR
1,522 Elo+
Zeus
Zeus
BigBoyZapper
Zeus
Level 26
God Stats
0W - 1L
1,573 SR
Queue Stats
2W - 2L
1,694 Elo+
Solo
Anhur
Anhur
GiveMeTheSuccs
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 72L
1,437 Elo+
Party 1
Bacchus
Bacchus
Lurking Krypton
Bacchus
Level 85
God Stats
8W - 11L
1,500 SR
Queue Stats
72W - 76L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LegendrySorcerer
Baron Samedi
11
3 / 1 / 14
8,100
810
7,008
6,548
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
13
10 / 0 / 8
9,698
970
8,921
7,553
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Offtilt
Bakasura
11
5 / 3 / 10
8,521
852
7,176
9,020
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 3
6,086
609
4,967
9,193
2,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 2
6,962
696
3,511
6,370
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 3
7,272
727
3,863
11,014
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
18
Kills
3
4
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
2
2
2
1.5
W
Baron Samedi
LegendrySorcerer
Baron Samedi
3
1
14
10
L
1
6
3
0.42
W
Fafnir
10
0
8
14
W
Bakasura
Offtilt
Bakasura
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,105
Damage
12,341
23,121
Taken
26,577
11,884
Mitigated
13,188
10,508
Healing
3,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,967
353
381
676
9,193
2,675
0
5,526
2,984
16,678
0
L
3,511
1,279
0
522
6,370
2,023
0
4,730
1,319
0
16,867
W
Baron Samedi
LegendrySorcerer
Baron Samedi
7,008
270
1,037
2,710
6,548
3,164
220
3,565
2,983
24,320
0
L
3,863
402
0
1,496
11,014
8,490
0
5,406
5,103
11,774
0
W
Fafnir
8,921
1,017
0
4,064
7,553
4,132
551
2,240
4,611
32,563
0
W
Bakasura
Offtilt
Bakasura
7,176
5,352
0
2,697
9,020
4,588
577
3,074
5,946
3,674
24,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,319
Gold Earned
20,320
120
Minions Killed
69
0
Camps Cleared
0
592,700
Distance Traveled
491,312
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,086
609
25
3
0
138,332
4
L
Anhur
6,962
696
35
4
0
170,070
2
W
Baron Samedi
8,100
810
27
3
0
198,837
4
L
Bacchus
7,272
727
9
1
0
182,910
2
W
Fafnir
9,698
970
43
4
0
193,715
2
W
Bakasura
8,521
852
50
5
0
200,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role