Player Matchup

Zeus
Zeus
FireEagle9778
Zeus
Level 124
God Stats
10W - 15L
1,648 SR
Queue Stats
40W - 54L
1,449 Elo+
Solo
Loki
Loki
Issa Daemon
Loki
Level 97
God Stats
2W - 4L
1,310 SR
Queue Stats
28W - 24L
1,500 Elo+
Solo
Apollo
Apollo
Smurfs lot
Apollo
Level 64
God Stats
3W - 6L
1,752 SR
Queue Stats
186W - 192L
1,476 Elo+
Solo
Hun Batz
Hun Batz
Sofandi_Sol
Hun Batz
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,846 Elo+
Solo
Scylla
Scylla
skitzothesicko
Scylla
Level 91
God Stats
7W - 10L
1,762 SR
Queue Stats
70W - 69L
1,534 Elo+
Solo
Team Averages
Level 100
1,594 SR
1,561 Elo+

VS

Team Averages
Level 93
1,482 SR
1,485 Elo+
Sol
Sol
 
Sol
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Derelik28
Bacchus
Level 81
God Stats
5W - 5L
1,500 SR
Queue Stats
161W - 173L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
Minister Chow
Nu Wa
Level 66
God Stats
5W - 5L
1,531 SR
Queue Stats
114W - 142L
1,514 Elo+
Party 1
Awilix
Awilix
NAKAWE OMIKASO
Awilix
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 56L
1,575 Elo+
Solo
Achilles
Achilles
Scandalous Life
Achilles
Level 101
God Stats
3W - 3L
1,381 SR
Queue Stats
5W - 13L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 5 / 1
8,956
597
13,125
14,396
5,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 6 / 1
7,482
499
5,353
10,338
3,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Smurfs lot
Apollo
12
1 / 5 / 3
7,109
474
4,097
9,247
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Sofandi_Sol
Hun Batz
12
1 / 6 / 6
7,210
481
4,832
11,825
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 6 / 0
6,802
453
5,102
8,125
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
10 / 2 / 9
9,263
618
13,597
11,976
6,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Derelik28
Bacchus
12
5 / 3 / 11
7,725
515
8,206
9,592
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 4 / 9
7,519
501
8,976
8,055
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 5 / 4
8,184
546
4,748
11,314
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
12
3 / 7 / 2
7,658
511
6,323
10,415
7,257
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
21
Kills
27
28
Deaths
21
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
9
7.25
W
Bacchus
Derelik28
Bacchus
5
3
11
3.5
L
11
5
1
2.3
L
5
6
1
0.92
W
4
4
9
2.13
W
5
5
4
1.4
W
Achilles
3
7
2
0.57
L
Apollo
Smurfs lot
Apollo
1
5
3
0.5
L
Hun Batz
Sofandi_Sol
Hun Batz
1
6
6
0.67
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,509
Damage
41,850
53,931
Taken
51,352
17,825
Mitigated
25,527
10,963
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,597
4,912
0
5,792
11,976
6,228
440
2,921
9,025
47,307
0
W
Bacchus
Derelik28
Bacchus
8,206
1,150
906
1,428
9,592
5,467
110
2,495
7,024
20,498
0
L
13,125
4,284
0
5,306
14,396
5,570
0
6,207
7,943
44,682
0
L
5,353
1,568
0
766
10,338
3,065
0
6,363
3,525
0
29,189
W
8,976
2,464
0
1,821
8,055
2,642
728
2,444
5,495
31,084
0
W
4,748
1,736
0
2,866
11,314
3,933
0
3,975
7,213
0
36,576
W
Achilles
6,323
3,131
0
1,628
10,415
7,257
686
6,039
4,368
0
36,947
L
Apollo
Smurfs lot
Apollo
4,097
1,969
99
776
9,247
2,911
0
6,197
2,738
0
34,436
L
Hun Batz
Sofandi_Sol
Hun Batz
4,832
1,484
0
3,124
11,825
3,732
0
4,723
6,862
0
32,582
L
5,102
249
0
892
8,125
2,547
0
5,711
2,084
24,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,559
Gold Earned
40,349
318
Minions Killed
296
0
Camps Cleared
0
1,302,111
Distance Traveled
1,375,419
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,263
618
64
4
0
271,266
5
W
Bacchus
7,725
515
38
3
0
310,213
2
L
Zeus
8,956
597
77
5
0
226,411
0
L
Loki
7,482
499
54
4
0
303,834
2
W
Nu Wa
7,519
501
49
3
0
251,084
4
W
Awilix
8,184
546
79
5
0
300,553
1
W
Achilles
7,658
511
66
4
0
242,303
2
L
Apollo
7,109
474
69
5
0
247,228
2
L
Hun Batz
7,210
481
72
5
0
268,745
0
L
Scylla
6,802
453
46
3
0
255,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role