Player Matchup

Nemesis
Nemesis
F1yingLotuss
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Lazarikho
Sobek
Level 30
God Stats
14W - 12L
1,782 SR
Queue Stats
207W - 215L
1,583 Elo+
Solo
Heimdallr
Heimdallr
TahaFromSmite
Heimdallr
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
34W - 14L
1,725 Elo+
Solo
Bellona
Bellona
lorNaDOs12
Bellona
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 86L
1,763 Elo+
Party 2
Sol
Sol
snubber94
Sol
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
42W - 46L
1,763 Elo+
Party 2
Team Averages
Level 19
1,556 SR
1,667 Elo+

VS

Team Averages
Level 9
1,457 SR
1,388 Elo+
Arachne
Arachne
BraveMuscle
Arachne
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 7L
1,504 Elo+
Solo
Terra
Terra
Franti
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,405 Elo+
Party 1
Artemis
Artemis
Lburg
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,219 Elo+
Party 1
Zeus
Zeus
ScotsMann
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,405 Elo+
Party 1
Odin
Odin
ultrasors
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
F1yingLotuss
Nemesis
8
1 / 3 / 4
5,770
481
1,721
6,603
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Lazarikho
Sobek
10
3 / 1 / 14
7,625
635
3,605
7,556
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
TahaFromSmite
Heimdallr
14
13 / 0 / 2
8,792
733
10,603
8,921
3,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
lorNaDOs12
Bellona
12
7 / 2 / 2
7,616
635
8,586
7,140
6,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
8 / 1 / 7
8,084
674
9,583
9,973
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BraveMuscle
Arachne
11
2 / 2 / 2
6,764
564
4,521
9,362
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Franti
Terra
8
0 / 7 / 4
5,751
479
2,939
9,204
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Lburg
Artemis
8
1 / 7 / 1
5,110
426
4,831
9,330
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
8
2 / 10 / 1
5,185
432
7,834
9,292
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
8
1 / 6 / 1
5,259
438
3,804
8,590
5,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
32
Kills
6
7
Deaths
32
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
BraveMuscle
Arachne
2
2
2
1.5
W
Nemesis
F1yingLotuss
Nemesis
1
3
4
1
L
Terra
Franti
Terra
0
7
4
0.29
W
Sobek
Lazarikho
Sobek
3
1
14
10
L
Artemis
Lburg
Artemis
1
7
1
0.21
L
Zeus
2
10
1
0.25
W
Heimdallr
TahaFromSmite
Heimdallr
13
0
2
14
W
Bellona
lorNaDOs12
Bellona
7
2
2
4
W
8
1
7
11.5
L
Odin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,098
Damage
23,929
40,193
Taken
45,778
22,917
Mitigated
17,997
20,227
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BraveMuscle
Arachne
4,521
3,143
0
5,304
9,362
2,852
0
1,407
7,830
0
27,851
W
Nemesis
F1yingLotuss
Nemesis
1,721
969
0
663
6,603
2,200
694
1,709
4,869
0
13,986
L
Terra
Franti
Terra
2,939
773
864
1,583
9,204
4,495
0
3,500
5,679
10,494
0
W
Sobek
Lazarikho
Sobek
3,605
670
0
1,996
7,556
7,702
0
1,385
6,121
10,846
0
L
Artemis
Lburg
Artemis
4,831
2,376
0
1,699
9,330
2,426
0
2,107
7,198
0
17,739
L
Zeus
7,834
1,865
0
910
9,292
2,786
0
3,985
5,232
29,219
0
W
Heimdallr
TahaFromSmite
Heimdallr
10,603
6,146
0
6,840
8,921
3,331
680
1,687
7,209
0
61,993
W
Bellona
lorNaDOs12
Bellona
8,586
3,857
0
2,383
7,140
6,441
580
1,296
5,409
0
30,617
W
9,583
2,568
318
8,027
9,973
3,243
2,852
4,696
5,198
41,297
0
L
Odin
3,804
1,732
0
502
8,590
5,438
0
2,189
6,173
0
12,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,887
Gold Earned
28,069
292
Minions Killed
183
0
Camps Cleared
0
1,057,632
Distance Traveled
1,107,955
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,764
564
66
6
0
225,550
3
W
Nemesis
5,770
481
28
2
0
246,178
0
L
Terra
5,751
479
12
1
0
270,689
0
W
Sobek
7,625
635
8
1
0
215,930
1
L
Artemis
5,110
426
39
3
0
195,644
2
L
Zeus
5,185
432
41
3
0
182,639
2
W
Heimdallr
8,792
733
104
9
0
185,989
0
W
Bellona
7,616
635
63
5
0
205,191
2
W
Sol
8,084
674
89
7
0
204,344
1
L
Odin
5,259
438
25
2
0
233,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role