Player Matchup

Danzaburou
Danzaburou
BBoBoBO
Danzaburou
Level 28
God Stats
26W - 5L
1,954 SR
Queue Stats
47W - 26L
1,899 Elo+
Solo
Terra
Terra
LJspicy
Terra
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
310W - 273L
1,549 Elo+
Party 1
Osiris
Osiris
RedHoodJT1988
Osiris
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
78W - 202L
1,247 Elo+
Solo
Fenrir
Fenrir
Stank Stew
Fenrir
Level 25
God Stats
63W - 32L
1,551 SR
Queue Stats
144W - 100L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
Vinvere
Baron Samedi
Level 28
God Stats
26W - 19L
1,612 SR
Queue Stats
65W - 66L
1,512 Elo+
Solo
Team Averages
Level 27
1,623 SR
1,554 Elo+

VS

Team Averages
Level 17
1,479 SR
1,532 Elo+
Apollo
Apollo
Arrows_2_Faces
Apollo
Level 7
God Stats
1W - 4L
1,730 SR
Queue Stats
2W - 6L
1,635 Elo+
Solo
Anhur
Anhur
CateredCurve696
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,147 Elo+
Solo
Mulan
Mulan
KiingDiingus
Mulan
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 227L
1,446 Elo+
Solo
Olorun
Olorun
THUNDARFIST621
Olorun
Level 29
God Stats
1W - 5L
1,164 SR
Queue Stats
10W - 9L
1,717 Elo+
Solo
Odin
Odin
Willis1059
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BBoBoBO
Danzaburou
19
9 / 0 / 19
12,355
1,030
22,870
10,252
4,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
LJspicy
Terra
19
6 / 3 / 25
13,581
1,132
9,599
16,961
19,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
1 / 0 / 26
11,846
987
8,398
11,379
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Stank Stew
Fenrir
19
13 / 2 / 14
13,086
1,091
24,269
15,044
7,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Vinvere
Baron Samedi
19
11 / 1 / 14
13,601
1,133
18,143
10,729
6,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 4
10,645
887
10,582
12,290
9,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
0 / 8 / 2
10,358
863
6,125
18,188
7,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 10 / 2
10,702
892
19,330
30,125
35,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 10 / 1
11,570
964
15,907
20,309
9,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 6 / 2
9,638
803
4,148
12,039
6,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
16
40
Kills
5
6
Deaths
40
98
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Danzaburou
BBoBoBO
Danzaburou
9
0
19
18.5
L
0
8
2
0.13
L
2
10
2
0.3
W
Terra
LJspicy
Terra
6
3
25
6.17
W
1
0
26
14
W
Fenrir
Stank Stew
Fenrir
13
2
14
10
L
3
10
1
0.35
W
Baron Samedi
Vinvere
Baron Samedi
11
1
14
18
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,279
Damage
56,092
64,365
Taken
92,951
50,732
Mitigated
68,516
28,234
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,582
7,195
0
972
12,290
9,336
0
1,955
10,235
0
23,169
W
Danzaburou
BBoBoBO
Danzaburou
22,870
13,624
0
3,602
10,252
4,908
0
2,214
7,746
0
34,338
L
6,125
2,867
0
2,138
18,188
7,486
0
5,211
12,826
0
19,447
L
19,330
3,927
0
2,079
30,125
35,769
0
9,781
20,229
96
32,089
W
Terra
LJspicy
Terra
9,599
4,718
5,635
5,401
16,961
19,833
0
4,507
11,522
13,829
0
W
8,398
3,670
0
1,949
11,379
11,849
0
3,063
8,065
141
22,083
W
Fenrir
Stank Stew
Fenrir
24,269
13,562
0
4,708
15,044
7,964
0
2,115
12,558
0
38,279
L
15,907
7,853
882
2,986
20,309
9,201
0
5,616
14,568
54,737
0
W
Baron Samedi
Vinvere
Baron Samedi
18,143
4,589
3,518
3,421
10,729
6,178
0
3,158
7,357
60,464
0
L
4,148
1,468
62
619
12,039
6,724
0
5,313
6,600
0
11,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,469
Gold Earned
52,913
213
Minions Killed
183
7
Camps Cleared
8
1,075,997
Distance Traveled
799,281
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,645
887
40
3
0
152,525
1
W
Danzaburou
12,355
1,030
31
3
0
180,756
0
L
Anhur
10,358
863
32
3
7
150,884
0
L
Mulan
10,702
892
25
2
0
194,806
0
W
Terra
13,581
1,132
6
1
1
213,600
0
W
Osiris
11,846
987
45
4
1
241,618
0
W
Fenrir
13,086
1,091
25
2
5
262,588
0
L
Olorun
11,570
964
73
6
1
168,394
0
W
Baron Samedi
13,601
1,133
106
9
0
177,435
0
L
Odin
9,638
803
13
1
0
132,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role