Player Matchup

Artemis
Artemis
Bettmis
Artemis
Level 160
God Stats
7W - 5L
1,495 SR
Queue Stats
112W - 94L
1,638 Elo+
Party 3
Olorun
Olorun
IAmTheValeyard
Olorun
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
32W - 20L
1,638 Elo+
Party 3
Bellona
Bellona
ShyroFang
Bellona
Level 120
God Stats
7W - 4L
1,715 SR
Queue Stats
137W - 139L
1,714 Elo+
Party 2
Janus
Janus
Soegy
Janus
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 153L
1,636 Elo+
Party 2
Hachiman
Hachiman
T3eron
Hachiman
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 2
Team Averages
Level 88
1,499 SR
1,625 Elo+

VS

Team Averages
Level 66
1,500 SR
1,509 Elo+
Bacchus
Bacchus
HypnoticWasTaken
Bacchus
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 138L
1,656 Elo+
Party 1
Cupid
Cupid
IIJessII
Cupid
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 109L
1,656 Elo+
Party 1
Kuzenbo
Kuzenbo
Isngart
Kuzenbo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Mattree47
Cernunnos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 31L
1,502 Elo+
Party 1
Ravana
Ravana
benosunset
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bettmis
Artemis
20
15 / 4 / 13
12,311
947
23,708
15,591
7,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 2 / 12
11,275
867
14,362
10,931
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
ShyroFang
Bellona
16
4 / 5 / 17
11,082
852
6,867
14,269
10,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Soegy
Janus
17
4 / 2 / 19
10,605
816
10,951
10,558
5,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
T3eron
Hachiman
18
2 / 3 / 25
10,394
800
12,167
13,056
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
8,489
653
8,311
18,022
19,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
IIJessII
Cupid
19
9 / 6 / 2
11,724
902
21,285
12,093
6,329
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Isngart
Kuzenbo
17
1 / 5 / 10
9,581
737
6,239
17,253
25,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Mattree47
Cernunnos
17
3 / 7 / 8
9,805
754
9,150
14,149
6,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ravana
benosunset
Ravana
14
0 / 8 / 5
7,780
598
2,368
12,051
5,961
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
46
33
Kills
15
16
Deaths
33
86
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bettmis
Artemis
15
4
13
5.38
L
2
7
6
0.71
W
8
2
12
7
L
Cupid
IIJessII
Cupid
9
6
2
1.67
L
Kuzenbo
Isngart
Kuzenbo
1
5
10
1.2
L
Cernunnos
Mattree47
Cernunnos
3
7
8
1
W
Bellona
ShyroFang
Bellona
4
5
17
2.5
W
Janus
Soegy
Janus
4
2
19
6.75
W
Hachiman
T3eron
Hachiman
2
3
25
4.83
L
Ravana
benosunset
Ravana
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,055
Damage
47,353
64,405
Taken
73,568
34,350
Mitigated
63,566
33,424
Healing
18,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bettmis
Artemis
23,708
13,543
3,685
5,470
15,591
7,756
3,522
3,207
12,384
0
45,897
L
8,311
276
2,455
3,717
18,022
19,237
0
6,198
11,824
13,569
0
W
14,362
5,590
1,530
4,874
10,931
5,747
709
2,570
8,361
32,497
0
L
Cupid
IIJessII
Cupid
21,285
10,911
740
2,294
12,093
6,329
1,200
4,382
7,711
0
41,194
L
Kuzenbo
Isngart
Kuzenbo
6,239
1,884
1,150
1,702
17,253
25,538
90
6,456
10,797
12,602
0
L
Cernunnos
Mattree47
Cernunnos
9,150
4,212
1,155
2,502
14,149
6,501
0
4,156
9,993
0
29,181
W
Bellona
ShyroFang
Bellona
6,867
597
3,128
3,452
14,269
10,021
899
2,214
12,055
0
13,039
W
Janus
Soegy
Janus
10,951
951
1,413
3,366
10,558
5,314
370
3,053
7,505
20,435
0
W
Hachiman
T3eron
Hachiman
12,167
9,157
1,387
5,119
13,056
5,512
1,035
3,506
9,550
0
22,969
L
Ravana
benosunset
Ravana
2,368
232
1,625
787
12,051
5,961
240
4,121
7,930
0
6,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,667
Gold Earned
47,379
152
Minions Killed
109
0
Camps Cleared
0
1,096,995
Distance Traveled
979,499
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,311
947
50
4
0
180,648
1
L
Bacchus
8,489
653
12
1
0
203,202
1
W
Olorun
11,275
867
47
4
0
235,249
0
L
Cupid
11,724
902
43
3
0
138,848
0
L
Kuzenbo
9,581
737
11
1
0
231,695
1
L
Cernunnos
9,805
754
36
3
0
196,040
0
W
Bellona
11,082
852
4
0
0
240,987
2
W
Janus
10,605
816
26
2
0
230,791
0
W
Hachiman
10,394
800
25
2
0
209,320
0
L
Ravana
7,780
598
7
1
0
209,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role