Player Matchup

King Arthur
King Arthur
A_CUPOF_YOGURT9
King Arthur
Level 27
God Stats
7W - 6L
1,463 SR
Queue Stats
177W - 175L
1,399 Elo+
Solo
Kali
Kali
PriorByCycle951
Kali
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 69L
1,500 Elo+
Solo
Ymir
Ymir
XxFireOGXx420
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,273 Elo+
Solo
Anhur
Anhur
bathsaltsavedme
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,469 Elo+
Solo
Anubis
Anubis
treebeard808
Anubis
Level 25
God Stats
6W - 6L
1,941 SR
Queue Stats
14W - 19L
1,674 Elo+
Solo
Team Averages
Level 22
1,581 SR
1,463 Elo+

VS

Team Averages
Level 19
1,632 SR
1,532 Elo+
Set
Set
Mr Bungar
Set
Level 21
God Stats
4W - 5L
1,558 SR
Queue Stats
579W - 591L
1,553 Elo+
Party 1
Apollo
Apollo
Mr CherryCH
Apollo
Level 21
God Stats
6W - 5L
1,608 SR
Queue Stats
533W - 485L
1,623 Elo+
Party 1
Amaterasu
Amaterasu
Mr Mopziler
Amaterasu
Level 18
God Stats
32W - 20L
1,706 SR
Queue Stats
484W - 462L
1,548 Elo+
Party 1
Chaac
Chaac
Myth BlaZe9648
Chaac
Level 29
God Stats
11W - 13L
1,788 SR
Queue Stats
99W - 107L
1,516 Elo+
Party 1
Ra
Ra
xDBxBigDaddy
Ra
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
158W - 139L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A_CUPOF_YOGURT9
King Arthur
10
2 / 7 / 1
6,615
389
7,961
17,019
9,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 3
8,510
501
9,916
13,781
8,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

9
0 / 12 / 2
6,434
378
3,014
18,294
8,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 8 / 1
7,887
464
10,238
18,124
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
13
1 / 8 / 1
7,419
436
7,813
14,693
6,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 14
8,927
525
11,999
14,018
4,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
17
18 / 0 / 6
10,864
639
20,855
13,106
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Mr Mopziler
Amaterasu
16
3 / 1 / 2
9,679
569
3,048
10,573
6,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
5 / 0 / 15
9,085
534
14,553
12,184
12,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
8 / 3 / 10
9,641
567
12,006
12,837
5,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
86
8
Kills
39
39
Deaths
9
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
A_CUPOF_YOGURT9
King Arthur
2
7
1
0.36
W
5
5
14
2.4
W
Apollo
18
0
6
21
W
Amaterasu
Mr Mopziler
Amaterasu
3
1
2
4
W
5
0
15
12.5
L
2
4
3
0.88
L
0
12
2
0.08
L
3
8
1
0.44
L
Anubis
1
8
1
0.19
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,942
Damage
62,461
81,911
Taken
62,718
40,688
Mitigated
34,053
13,691
Healing
31,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
A_CUPOF_YOGURT9
King Arthur
7,961
1,746
0
2,502
17,019
9,965
425
2,411
14,370
0
22,874
W
11,999
5,964
231
4,609
14,018
4,928
0
2,777
11,241
0
31,215
W
Apollo
20,855
14,352
0
6,584
13,106
5,146
1,707
2,032
11,074
0
56,669
W
Amaterasu
Mr Mopziler
Amaterasu
3,048
1,350
1,005
5,252
10,573
6,303
2,078
1,086
9,487
0
49,483
W
14,553
2,929
0
6,181
12,184
12,618
721
5,251
6,933
0
42,762
L
9,916
5,010
0
1,263
13,781
8,987
57
626
13,053
10,982
43,666
L
3,014
1,039
0
282
18,294
8,910
0
2,735
15,254
18,655
0
L
10,238
4,385
0
5,296
18,124
6,198
484
3,611
14,094
0
51,435
L
Anubis
7,813
819
0
4,348
14,693
6,628
510
1,885
12,367
44,249
0
W
12,006
1,586
1,483
5,786
12,837
5,058
1,732
641
12,196
59,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,865
Gold Earned
48,196
279
Minions Killed
403
0
Camps Cleared
0
1,470,261
Distance Traveled
1,722,000
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,615
389
28
2
0
312,631
0
W
Set
8,927
525
49
3
0
334,934
0
W
Apollo
10,864
639
73
4
0
338,652
5
W
Amaterasu
9,679
569
113
7
0
381,833
0
W
Chaac
9,085
534
60
4
0
349,374
0
L
Kali
8,510
501
91
5
0
324,938
1
L
Ymir
6,434
378
25
1
0
306,772
5
L
Anhur
7,887
464
68
4
0
271,988
0
L
Anubis
7,419
436
67
4
0
253,932
1
W
Ra
9,641
567
108
6
0
317,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role