Player Matchup

Osiris
Osiris
Gold V
ArquipaMf
Osiris
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
MacMAGE
Poseidon
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold V
OroyCarbon1891
Apollo
Gold V
Level 152
God Stats
4W - 4L
1,710 SR
Queue Stats
37W - 38L
1,777 MMR
Party 3
Sobek
Sobek
Bronze III
ZetaKa
Sobek
Bronze III
Level 148
God Stats
0W - 2L
1,496 SR
Queue Stats
2W - 5L
1,454 MMR
Party 3
Hun Batz
Hun Batz
Gold III
xXCarekinhaXx
Hun Batz
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,619 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,541 SR
1,570 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,645 SR
1,610 MMR
Nemesis
Nemesis
Gold II
NeGRoCCuDDa
Nemesis
Gold II
Level 155
God Stats
1W - 1L
1,299 SR
Queue Stats
113W - 112L
1,705 MMR
Solo
Ne Zha
Ne Zha
Silver I
PumbẮ
Ne Zha
Silver I
Level 79
God Stats
13W - 13L
1,853 SR
Queue Stats
505W - 479L
1,526 MMR
Party 2
Guan Yu
Guan Yu
Gold III
Shpyno
Guan Yu
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
Timóη
Izanami
Gold IV
Level 155
God Stats
172W - 153L
1,878 SR
Queue Stats
363W - 350L
1,651 MMR
Party 2
Ra
Ra
Gold IV
iSβT
Ra
Gold IV
Level 152
God Stats
4W - 5L
1,697 SR
Queue Stats
210W - 192L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ArquipaMf
Osiris
9
0 / 4 / 0
5,463
497
5,594
9,682
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
MacMAGE
Poseidon
11
2 / 0 / 0
6,505
591
2,976
3,618
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 2 / 2
5,341
486
3,059
8,114
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
ZetaKa
Sobek
8
0 / 2 / 0
4,886
444
1,783
8,177
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
xXCarekinhaXx
Hun Batz
9
0 / 3 / 3
5,409
492
3,486
7,389
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
TsukuyomiSetJanusDanzaburouCthulhu

VS

Bans
FenrirNu WaMerlinAphroditePersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NeGRoCCuDDa
Nemesis
10
1 / 1 / 4
5,874
534
3,518
7,352
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
PumbẮ
Ne Zha
10
3 / 2 / 5
6,711
610
6,465
8,931
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Shpyno
Guan Yu
12
4 / 0 / 0
7,031
639
5,705
9,398
6,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Timóη
Izanami
13
3 / 0 / 2
7,360
669
7,320
5,787
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
12
0 / 0 / 0
6,602
600
1,391
4,012
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
11
11
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
ArquipaMf
Osiris
0
4
0
0
L
Poseidon
MacMAGE
Poseidon
2
0
0
2
W
Nemesis
NeGRoCCuDDa
Nemesis
1
1
4
3
L
1
2
2
1
W
Ne Zha
PumbẮ
Ne Zha
3
2
5
2.75
W
Guan Yu
Shpyno
Guan Yu
4
0
0
4
W
Izanami
Timóη
Izanami
3
0
2
4
L
Sobek
ZetaKa
Sobek
0
2
0
0
W
Ra
0
0
0
0
L
Hun Batz
xXCarekinhaXx
Hun Batz
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,898
Damage
24,399
36,980
Taken
35,480
11,944
Mitigated
15,687
13,803
Healing
17,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ArquipaMf
Osiris
5,594
1,583
0
4,273
9,682
4,216
0
0
9,682
0
33,076
L
Poseidon
MacMAGE
Poseidon
2,976
265
0
994
3,618
880
0
553
3,065
37,441
0
W
Nemesis
NeGRoCCuDDa
Nemesis
3,518
1,195
0
2,857
7,352
2,302
0
878
6,352
0
30,132
L
3,059
1,618
0
3,330
8,114
1,794
0
0
8,114
0
30,610
W
Ne Zha
PumbẮ
Ne Zha
6,465
1,436
0
3,127
8,931
3,658
0
1,518
7,369
0
26,474
W
Guan Yu
Shpyno
Guan Yu
5,705
1,140
366
3,750
9,398
6,828
448
477
8,887
0
43,144
W
Izanami
Timóη
Izanami
7,320
5,103
0
4,099
5,787
1,698
866
945
4,842
0
56,686
L
Sobek
ZetaKa
Sobek
1,783
137
0
3,262
8,177
3,178
0
581
7,596
11,961
0
W
Ra
1,391
82
512
2,563
4,012
1,201
653
639
3,271
51,046
0
L
Hun Batz
xXCarekinhaXx
Hun Batz
3,486
1,058
0
1,944
7,389
1,876
0
257
7,132
0
29,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,604
Gold Earned
33,578
297
Minions Killed
430
0
Camps Cleared
0
1,130,385
Distance Traveled
1,141,655
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,463
497
65
6
0
207,686
3
L
Poseidon
6,505
591
99
9
0
236,926
4
W
Nemesis
5,874
534
72
7
0
253,083
2
L
Apollo
5,341
486
67
6
0
203,817
5
W
Ne Zha
6,711
610
30
3
0
230,488
5
W
Guan Yu
7,031
639
89
8
0
221,482
2
W
Izanami
7,360
669
121
11
0
201,808
2
L
Sobek
4,886
444
14
1
0
244,332
4
W
Ra
6,602
600
118
11
0
234,794
5
L
Hun Batz
5,409
492
52
5
0
237,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role