Player Matchup

Yemoja
Yemoja
Gold I
Conchetunacho
Yemoja
Gold I
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 34L
1,864 MMR
Solo
Rama
Rama
Platinum II
Frostbite
Rama
Platinum II
Level 160
God Stats
9W - 4L
1,716 SR
Queue Stats
228W - 225L
1,900 MMR
Party 1
Vamana
Vamana
Platinum IV
Koopa
Vamana
Platinum IV
Level 152
God Stats
12W - 7L
1,709 SR
Queue Stats
93W - 74L
1,839 MMR
Solo
Ravana
Ravana
Platinum IV
OswaldJr
Ravana
Platinum IV
Level 160
God Stats
10W - 12L
1,694 SR
Queue Stats
129W - 103L
1,875 MMR
Party 1
Sol
Sol
Platinum V
Tsulls
Sol
Platinum V
Level 160
God Stats
88W - 67L
1,620 SR
Queue Stats
560W - 526L
1,914 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,648 SR
1,879 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,575 SR
1,804 MMR
Susano
Susano
Platinum IV
Dazkal
Susano
Platinum IV
Level 160
God Stats
4W - 4L
1,873 SR
Queue Stats
50W - 63L
1,915 MMR
Party 2
Anhur
Anhur
Gold II
Markimattyler
Anhur
Gold II
Level 152
God Stats
7W - 10L
1,500 SR
Queue Stats
170W - 133L
1,859 MMR
Solo
Ares
Ares
Platinum IV
Shiaaaaa
Ares
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Platinum II
nBrotman
Ah Puch
Platinum II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 323L
1,834 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
oUnlucky
Amaterasu
Platinum IV
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
417W - 421L
1,912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
12,867
585
9,990
17,133
13,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
19
3 / 1 / 8
13,727
624
10,290
11,862
4,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Koopa
Vamana
20
5 / 1 / 4
14,086
640
11,895
18,236
19,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
OswaldJr
Ravana
19
4 / 2 / 6
12,998
591
9,208
8,385
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Tsulls
Sol
20
1 / 2 / 5
13,607
619
6,593
14,936
8,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
SetJanusApolloNu WaPersephone

VS

Bans
NemesisHun BatzErlang ShenFenrirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dazkal
Susano
18
4 / 1 / 1
10,963
498
7,640
13,288
5,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
0 / 4 / 3
10,235
465
7,718
12,097
7,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
13
0 / 4 / 3
8,663
394
6,276
14,830
13,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
nBrotman
Ah Puch
16
0 / 5 / 5
9,908
450
14,488
11,154
5,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
oUnlucky
Amaterasu
18
2 / 3 / 0
11,337
515
5,085
16,490
14,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
17
Kills
6
6
Deaths
17
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Susano
Dazkal
Susano
4
1
1
4.5
W
Rama
3
1
8
7
W
Vamana
Koopa
Vamana
5
1
4
7
L
0
4
3
0.38
W
Ravana
OswaldJr
Ravana
4
2
6
3.5
L
Ares
0
4
3
0.38
W
Sol
Tsulls
Sol
1
2
5
1.75
L
Ah Puch
nBrotman
Ah Puch
0
5
5
0.5
L
Amaterasu
oUnlucky
Amaterasu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,976
Damage
41,207
70,552
Taken
67,859
51,634
Mitigated
47,011
40,586
Healing
19,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,990
2,269
4,447
10,755
17,133
13,852
521
6,859
9,966
49,613
0
L
Susano
Dazkal
Susano
7,640
1,442
0
5,497
13,288
5,774
454
2,077
11,211
0
89,420
W
Rama
10,290
7,388
0
7,041
11,862
4,330
4,884
3,316
8,404
0
96,836
W
Vamana
Koopa
Vamana
11,895
6,231
0
8,634
18,236
19,944
1,204
4,349
13,833
6,298
92,999
L
7,718
5,020
0
4,753
12,097
7,245
1,040
3,154
8,943
6,184
76,976
W
Ravana
OswaldJr
Ravana
9,208
2,777
0
849
8,385
5,156
909
1,270
7,029
0
84,824
L
Ares
6,276
317
0
1,872
14,830
13,879
0
6,378
8,452
21,385
0
W
Sol
Tsulls
Sol
6,593
1,941
0
8,860
14,936
8,352
7,666
6,290
8,377
121,987
0
L
Ah Puch
nBrotman
Ah Puch
14,488
201
0
1,526
11,154
5,755
0
3,939
7,215
85,570
0
L
Amaterasu
oUnlucky
Amaterasu
5,085
2,159
0
5,902
16,490
14,358
0
2,584
13,906
0
65,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,285
Gold Earned
51,106
748
Minions Killed
655
0
Camps Cleared
0
2,265,766
Distance Traveled
2,171,372
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,867
585
45
2
0
434,503
2
L
Susano
10,963
498
156
7
0
480,800
0
W
Rama
13,727
624
189
9
0
433,808
7
W
Vamana
14,086
640
182
8
0
456,984
7
L
Anhur
10,235
465
170
8
0
386,935
4
W
Ravana
12,998
591
129
6
0
506,389
10
L
Ares
8,663
394
17
1
0
453,112
9
W
Sol
13,607
619
203
9
0
434,082
5
L
Ah Puch
9,908
450
172
8
0
398,550
3
L
Amaterasu
11,337
515
140
6
0
451,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role