Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Grynrir
Ah Muzen Cab
Level 17
God Stats
4W - 4L
1,886 SR
Queue Stats
9W - 15L
1,652 Elo+
Solo
Arachne
Arachne
RoS3_Jordy
Arachne
Level 17
God Stats
0W - 2L
1,316 SR
Queue Stats
7W - 7L
1,654 Elo+
Solo
Merlin
Merlin
XenIIIV
Merlin
Level 7
God Stats
1W - 2L
1,705 SR
Queue Stats
1W - 4L
1,551 Elo+
Solo
He Bo
He Bo
iBreakBaks
He Bo
Level 16
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 2L
1,402 Elo+
Solo
Janus
Janus
lilbernx
Janus
Level 29
God Stats
2W - 4L
1,720 SR
Queue Stats
48W - 51L
1,655 Elo+
Solo
Team Averages
Level 17
1,674 SR
1,583 Elo+

VS

Team Averages
Level 22
1,649 SR
1,718 Elo+
He Bo
He Bo
II FebreeZ
He Bo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,732 Elo+
Solo
Bellona
Bellona
KilldOnJung
Bellona
Level 26
God Stats
4W - 2L
1,754 SR
Queue Stats
43W - 20L
1,852 Elo+
Solo
Fenrir
Fenrir
LeBonch
Fenrir
Level 23
God Stats
9W - 0L
1,991 SR
Queue Stats
127W - 63L
1,660 Elo+
Solo
Hou Yi
Hou Yi
Voolzey
Hou Yi
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
57W - 61L
1,657 Elo+
Solo
Arachne
Arachne
lazytonight
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Grynrir
Ah Muzen Cab
9
0 / 6 / 0
7,421
309
2,210
12,644
3,611
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
RoS3_Jordy
Arachne
16
7 / 8 / 0
10,658
444
12,511
24,881
10,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
XenIIIV
Merlin
13
1 / 10 / 3
8,557
357
4,269
13,454
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
11
1 / 15 / 0
7,675
320
4,129
15,692
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
lilbernx
Janus
15
1 / 9 / 3
9,354
390
8,013
13,388
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
4 / 7 / 10
12,122
505
5,525
13,611
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
KilldOnJung
Bellona
20
12 / 0 / 7
16,308
680
16,782
19,401
19,957
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
LeBonch
Fenrir
20
18 / 0 / 8
15,132
631
23,176
18,668
17,662
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Voolzey
Hou Yi
18
0 / 1 / 6
12,354
515
4,448
11,881
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
lazytonight
Arachne
20
13 / 3 / 4
14,442
602
14,434
25,287
10,269
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
10
Kills
47
48
Deaths
11
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Grynrir
Ah Muzen Cab
0
6
0
0
W
He Bo
4
7
10
1.29
W
Bellona
KilldOnJung
Bellona
12
0
7
15.5
W
Fenrir
LeBonch
Fenrir
18
0
8
22
L
Arachne
RoS3_Jordy
Arachne
7
8
0
0.88
W
Hou Yi
Voolzey
Hou Yi
0
1
6
3
L
Merlin
XenIIIV
Merlin
1
10
3
0.25
L
He Bo
1
15
0
0.07
W
Arachne
lazytonight
Arachne
13
3
4
5
L
Janus
lilbernx
Janus
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,132
Damage
64,365
80,059
Taken
88,848
27,029
Mitigated
59,177
14,185
Healing
36,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Grynrir
Ah Muzen Cab
2,210
665
0
3,540
12,644
3,611
0
733
11,911
0
21,223
W
He Bo
5,525
247
0
3,328
13,611
4,416
1,015
3,688
9,027
46,949
0
W
Bellona
KilldOnJung
Bellona
16,782
6,335
0
7,369
19,401
19,957
1,067
4,980
14,365
6,096
105,211
W
Fenrir
LeBonch
Fenrir
23,176
7,698
0
7,077
18,668
17,662
2,830
3,970
14,529
3,467
84,551
L
Arachne
RoS3_Jordy
Arachne
12,511
8,945
0
6,866
24,881
10,359
530
1,529
23,352
0
58,919
W
Hou Yi
Voolzey
Hou Yi
4,448
1,628
0
3,000
11,881
6,873
6,370
2,019
9,771
7,956
72,361
L
Merlin
XenIIIV
Merlin
4,269
104
111
1,156
13,454
4,642
245
1,520
11,934
32,714
0
L
He Bo
4,129
392
0
341
15,692
4,266
104
1,421
14,271
24,461
0
W
Arachne
lazytonight
Arachne
14,434
9,454
0
15,897
25,287
10,269
2,268
4,777
19,513
0
130,075
L
Janus
lilbernx
Janus
8,013
855
0
2,171
13,388
4,151
0
1,434
11,954
47,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,665
Gold Earned
70,358
319
Minions Killed
707
0
Camps Cleared
0
1,928,420
Distance Traveled
2,298,633
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,421
309
33
1
0
403,273
0
W
He Bo
12,122
505
67
3
0
388,807
2
W
Bellona
16,308
680
217
9
0
502,417
2
W
Fenrir
15,132
631
147
6
0
500,788
7
L
Arachne
10,658
444
96
4
0
388,444
2
W
Hou Yi
12,354
515
123
5
0
422,193
1
L
Merlin
8,557
357
53
2
0
396,470
2
L
He Bo
7,675
320
46
2
0
410,464
0
W
Arachne
14,442
602
153
6
0
484,428
0
L
Janus
9,354
390
91
4
0
329,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role