Player Matchup

Anubis
Anubis
Dominathor714
Anubis
Level 28
God Stats
6W - 7L
1,715 SR
Queue Stats
157W - 160L
1,617 Elo+
Party 2
Bellona
Bellona
Samvěd
Bellona
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
94W - 101L
1,503 Elo+
Party 2
Mercury
Mercury
SideBurn420
Mercury
Level 44
God Stats
9W - 10L
1,500 SR
Queue Stats
106W - 123L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
XxTheScriptorxX
Cthulhu
Level 27
God Stats
11W - 17L
1,500 SR
Queue Stats
12W - 19L
1,285 Elo+
Party 3
Danzaburou
Danzaburou
reddark68
Danzaburou
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 21L
1,285 Elo+
Party 3
Team Averages
Level 45
1,543 SR
1,458 Elo+

VS

Team Averages
Level 65
1,513 SR
1,411 Elo+
Zhong Kui
Zhong Kui
Amaroongom
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hemstrand
Cu Chulainn
Level 68
God Stats
3W - 2L
1,808 SR
Queue Stats
18W - 16L
1,438 Elo+
Party 1
Sol
Sol
WMett
Sol
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 102L
1,401 Elo+
Party 4
Baron Samedi
Baron Samedi
brutallegend71
Baron Samedi
Level 26
God Stats
7W - 6L
1,258 SR
Queue Stats
36W - 37L
1,280 Elo+
Party 4
Awilix
Awilix
östrahusbyswag
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 12
12,374
651
17,897
12,374
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Samvěd
Bellona
18
10 / 5 / 3
11,609
611
15,320
17,457
20,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
SideBurn420
Mercury
17
9 / 4 / 9
10,956
577
11,490
12,440
7,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 14
10,464
551
8,192
11,851
11,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
reddark68
Danzaburou
16
8 / 4 / 8
10,938
576
14,293
11,004
4,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Amaroongom
Zhong Kui
16
3 / 7 / 1
10,180
536
11,554
16,640
8,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Hemstrand
Cu Chulainn
15
5 / 8 / 4
10,257
540
13,315
19,703
15,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
WMett
Sol
12
1 / 9 / 2
8,025
422
5,808
14,538
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
brutallegend71
Baron Samedi
11
1 / 8 / 2
7,597
400
6,281
15,819
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 9 / 3
10,598
558
8,822
17,975
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
28
41
Kills
16
16
Deaths
41
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Amaroongom
Zhong Kui
3
7
1
0.5
W
10
1
12
16
L
Cu Chulainn
Hemstrand
Cu Chulainn
5
8
4
0.88
W
Bellona
Samvěd
Bellona
10
5
3
2.3
W
Mercury
SideBurn420
Mercury
9
4
9
3.38
L
Sol
WMett
Sol
1
9
2
0.22
W
4
2
14
5.5
L
Baron Samedi
brutallegend71
Baron Samedi
1
8
2
0.25
W
Danzaburou
reddark68
Danzaburou
8
4
8
3
L
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,192
Damage
45,780
65,126
Taken
84,675
51,852
Mitigated
42,683
16,814
Healing
20,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Amaroongom
Zhong Kui
11,554
691
0
6,152
16,640
8,922
1,380
8,773
7,867
79,741
0
W
17,897
1,467
0
6,512
12,374
6,701
304
7,643
4,731
78,192
0
L
Cu Chulainn
Hemstrand
Cu Chulainn
13,315
2,626
0
3,498
19,703
15,722
576
5,020
14,683
7,388
44,248
W
Bellona
Samvěd
Bellona
15,320
4,904
0
4,324
17,457
20,493
1,300
3,419
14,038
8,289
54,171
W
Mercury
SideBurn420
Mercury
11,490
4,498
0
1,530
12,440
7,958
744
3,328
9,112
4,787
55,091
L
Sol
WMett
Sol
5,808
989
0
1,543
14,538
4,387
510
4,841
9,697
46,033
0
W
8,192
961
696
1,573
11,851
11,816
495
4,853
6,998
24,631
0
L
Baron Samedi
brutallegend71
Baron Samedi
6,281
397
927
4,507
15,819
7,446
0
4,966
10,853
20,841
0
W
Danzaburou
reddark68
Danzaburou
14,293
6,333
0
2,179
11,004
4,884
2,834
6,469
4,535
0
52,227
L
8,822
3,595
219
3,950
17,975
6,206
100
4,796
13,179
0
48,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,341
Gold Earned
46,657
487
Minions Killed
414
0
Camps Cleared
0
1,917,155
Distance Traveled
1,700,961
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,180
536
139
7
0
334,341
8
W
Anubis
12,374
651
153
8
0
350,087
7
L
Cu Chulainn
10,257
540
87
5
0
360,483
9
W
Bellona
11,609
611
133
7
0
372,869
2
W
Mercury
10,956
577
84
4
0
428,625
5
L
Sol
8,025
422
92
5
0
307,603
1
W
Cthulhu
10,464
551
28
1
0
406,213
5
L
Baron Samedi
7,597
400
22
1
0
320,078
1
W
Danzaburou
10,938
576
89
5
0
359,361
4
L
Awilix
10,598
558
74
4
0
378,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role