Player Matchup

Thor
Thor
Arabratok
Thor
Level 7
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 3L
1,361 Elo+
Solo
Cerberus
Cerberus
DOGkiller2
Cerberus
Level 14
God Stats
1W - 2L
1,622 SR
Queue Stats
5W - 5L
1,651 Elo+
Party 3
Jormungandr
Jormungandr
Destrix89
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,773 Elo+
Party 3
Chronos
Chronos
MaxVDMI
Chronos
Level 15
God Stats
0W - 1L
1,481 SR
Queue Stats
20W - 18L
1,573 Elo+
Party 2
Chaac
Chaac
SoyRodriEX
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,583 Elo+
Party 2
Team Averages
Level 9
1,480 SR
1,588 Elo+

VS

Team Averages
Level 23
1,538 SR
1,542 Elo+
Cthulhu
Cthulhu
BosskiBóg
Cthulhu
Level 18
God Stats
4W - 1L
1,659 SR
Queue Stats
12W - 10L
1,559 Elo+
Party 1
Loki
Loki
Coffey-DG
Loki
Level 28
God Stats
10W - 11L
1,532 SR
Queue Stats
40W - 36L
1,651 Elo+
Solo
Nike
Nike
Doljo
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Francuz420
Anubis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Neith
Neith
Leafon
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 5 / 1
4,498
409
2,179
7,618
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
DOGkiller2
Cerberus
5
0 / 3 / 1
4,653
423
1,704
5,422
2,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Destrix89
Jormungandr
7
0 / 4 / 2
5,180
471
3,825
8,030
2,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
MaxVDMI
Chronos
9
1 / 4 / 1
5,659
514
2,732
8,656
1,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
8
1 / 2 / 0
4,993
454
3,504
8,877
4,686
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BosskiBóg
Cthulhu
9
1 / 1 / 7
6,088
553
8,645
7,756
4,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
12
3 / 0 / 1
6,909
628
3,895
7,582
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Doljo
Nike
10
1 / 0 / 2
5,777
525
3,710
4,553
2,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Francuz420
Anubis
12
8 / 0 / 2
7,224
657
9,911
4,359
1,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Neith
Leafon
Neith
10
5 / 1 / 5
6,301
573
6,206
5,563
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
2
Kills
18
18
Deaths
2
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
0
5
1
0.1
W
Cthulhu
BosskiBóg
Cthulhu
1
1
7
4.5
W
Loki
3
0
1
3.5
L
Cerberus
DOGkiller2
Cerberus
0
3
1
0.17
L
Jormungandr
Destrix89
Jormungandr
0
4
2
0.25
W
Nike
Doljo
Nike
1
0
2
2
W
Anubis
Francuz420
Anubis
8
0
2
9
W
Neith
Leafon
Neith
5
1
5
7.5
L
Chronos
MaxVDMI
Chronos
1
4
1
0.38
L
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,944
Damage
32,367
38,603
Taken
29,813
13,495
Mitigated
12,991
5,638
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,179
564
0
346
7,618
2,103
0
2,889
4,704
0
10,976
W
Cthulhu
BosskiBóg
Cthulhu
8,645
509
212
612
7,756
4,361
0
1,881
5,695
23,739
0
W
Loki
3,895
1,021
0
5,380
7,582
2,268
384
910
6,672
0
47,255
L
Cerberus
DOGkiller2
Cerberus
1,704
198
0
1,284
5,422
2,213
0
1,729
3,593
6,417
0
L
Jormungandr
Destrix89
Jormungandr
3,825
811
0
248
8,030
2,583
0
4,234
3,696
17,986
0
W
Nike
Doljo
Nike
3,710
445
0
1,473
4,553
2,798
906
1,613
2,940
0
23,415
W
Anubis
Francuz420
Anubis
9,911
830
0
2,974
4,359
1,802
896
1,850
2,509
42,352
0
W
Neith
Leafon
Neith
6,206
3,561
0
2,090
5,563
1,762
360
2,007
3,531
0
24,124
L
Chronos
MaxVDMI
Chronos
2,732
783
352
1,686
8,656
1,910
1,262
5,885
2,746
19,321
0
L
Chaac
3,504
517
0
1,722
8,877
4,686
0
3,819
5,058
0
11,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,983
Gold Earned
32,299
114
Minions Killed
291
0
Camps Cleared
0
1,043,824
Distance Traveled
1,050,798
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,498
409
17
2
0
231,446
0
W
Cthulhu
6,088
553
31
3
0
248,173
1
W
Loki
6,909
628
109
10
0
222,053
0
L
Cerberus
4,653
423
10
1
0
199,562
2
L
Jormungandr
5,180
471
25
2
0
213,679
1
W
Nike
5,777
525
45
4
0
211,239
0
W
Anubis
7,224
657
70
6
0
182,282
0
W
Neith
6,301
573
36
3
0
187,051
1
L
Chronos
5,659
514
43
4
0
189,437
0
L
Chaac
4,993
454
19
2
0
209,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role