Player Matchup

Cupid
Cupid
GoCrazy DG27
Cupid
Level 20
God Stats
2W - 12L
1,255 SR
Queue Stats
106W - 117L
1,466 Elo+
Party 3
Merlin
Merlin
IFN x Slay
Merlin
Level 7
God Stats
1W - 5L
1,705 SR
Queue Stats
51W - 69L
1,439 Elo+
Party 3
Thor
Thor
NB3273664
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
WhereMehJuul
Ra
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 15L
1,147 Elo+
Solo
Bellona
Bellona
forgetfullname33
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,492 SR
1,410 Elo+

VS

Team Averages
Level 20
1,551 SR
1,417 Elo+
Neith
Neith
F4THERW0RM
Neith
Level 15
God Stats
49W - 92L
1,398 SR
Queue Stats
171W - 280L
1,330 Elo+
Party 2
Fenrir
Fenrir
Rax0102
Fenrir
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 12L
1,419 Elo+
Solo
Cthulhu
Cthulhu
cybmeer
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Bellona
Bellona
postlink
Bellona
Level 28
God Stats
7W - 4L
1,859 SR
Queue Stats
215W - 316L
1,334 Elo+
Party 2
Kukulkan
Kukulkan
willhansford
Kukulkan
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,433
449
6,045
12,137
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
IFN x Slay
Merlin
13
1 / 7 / 2
8,351
398
4,577
9,621
3,963
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Thor
5
1 / 4 / 0
6,212
296
1,044
3,603
814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
3 / 6 / 2
8,762
417
9,243
11,108
4,540
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 9 / 2
8,807
419
9,180
15,369
14,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
11 / 3 / 2
9,827
468
9,412
13,732
8,045
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Rax0102
Fenrir
13
4 / 2 / 3
8,639
411
1,888
13,358
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
cybmeer
Cthulhu
15
2 / 4 / 9
9,876
470
8,016
16,273
14,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
postlink
Bellona
18
9 / 2 / 3
11,272
537
14,412
14,767
14,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
willhansford
Kukulkan
11
1 / 0 / 2
7,622
363
821
2,860
728

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
10
Kills
27
31
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
11
3
2
4
L
2
5
2
0.6
L
Merlin
IFN x Slay
Merlin
1
7
2
0.29
L
Thor
1
4
0
0.25
W
Fenrir
Rax0102
Fenrir
4
2
3
2.75
L
3
6
2
0.67
W
Cthulhu
cybmeer
Cthulhu
2
4
9
1.63
L
3
9
2
0.44
W
Bellona
postlink
Bellona
9
2
3
5.25
W
Kukulkan
willhansford
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
34,549
51,838
Taken
60,990
27,522
Mitigated
41,786
9,891
Healing
17,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,412
4,625
768
4,591
13,732
8,045
551
5,575
8,057
0
37,959
L
6,045
2,978
84
4,760
12,137
4,185
804
951
10,761
0
45,812
L
Merlin
IFN x Slay
Merlin
4,577
363
0
1,541
9,621
3,963
104
1,323
8,248
28,608
0
L
Thor
1,044
251
0
105
3,603
814
0
540
3,063
0
6,873
W
Fenrir
Rax0102
Fenrir
1,888
748
0
5,327
13,358
4,290
0
1,001
12,307
0
47,433
L
9,243
2,887
612
1,791
11,108
4,540
0
3,667
7,441
40,570
0
W
Cthulhu
cybmeer
Cthulhu
8,016
803
0
3,086
16,273
14,635
319
4,921
11,142
37,171
0
L
9,180
4,703
0
998
15,369
14,020
0
2,356
12,737
0
34,156
W
Bellona
postlink
Bellona
14,412
4,000
255
2,528
14,767
14,088
2,216
967
13,455
0
61,519
W
Kukulkan
willhansford
Kukulkan
821
207
0
776
2,860
728
0
1,356
1,479
16,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,565
Gold Earned
47,236
273
Minions Killed
317
0
Camps Cleared
0
1,484,422
Distance Traveled
1,768,212
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,827
468
62
3
0
369,055
0
L
Cupid
9,433
449
83
4
0
360,106
4
L
Merlin
8,351
398
52
2
0
304,703
2
L
Thor
6,212
296
11
1
0
150,031
0
W
Fenrir
8,639
411
57
3
0
403,412
0
L
Ra
8,762
417
73
3
0
285,382
0
W
Cthulhu
9,876
470
68
3
0
360,516
0
L
Bellona
8,807
419
54
3
0
384,200
1
W
Bellona
11,272
537
96
5
0
462,726
0
W
Kukulkan
7,622
363
34
2
0
172,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role