Player Matchup

Tsukuyomi
Tsukuyomi
ACE-Defectiive
Tsukuyomi
Level 4
God Stats
4W - 2L
1,824 SR
Queue Stats
5W - 2L
1,769 Elo+
Solo
Vamana
Vamana
Laokin601
Vamana
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 12L
1,830 Elo+
Solo
Artemis
Artemis
Numinext1995
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,863 Elo+
Party 1
Ymir
Ymir
warmarmot
Ymir
Level 14
God Stats
57W - 57L
1,596 SR
Queue Stats
116W - 103L
1,517 Elo+
Solo
The Morrigan
The Morrigan
xTheRampy
The Morrigan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 156L
1,735 Elo+
Party 1
Team Averages
Level 13
1,584 SR
1,743 Elo+

VS

Team Averages
Level 21
1,608 SR
1,591 Elo+
Cthulhu
Cthulhu
DownpunchBlue05
Cthulhu
Level 25
God Stats
10W - 9L
1,832 SR
Queue Stats
47W - 59L
1,686 Elo+
Solo
Heimdallr
Heimdallr
Sinner_474
Heimdallr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Thornty
Ymir
Level 26
God Stats
3W - 0L
1,706 SR
Queue Stats
46W - 55L
1,741 Elo+
Solo
Hun Batz
Hun Batz
TootsnHoots507
Hun Batz
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 165L
1,534 Elo+
Solo
Danzaburou
Danzaburou
homely-whey8
Danzaburou
Level 12
God Stats
11W - 10L
1,500 SR
Queue Stats
96W - 111L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ACE-Defectiive
Tsukuyomi
12
3 / 2 / 3
7,182
513
9,232
9,195
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
Laokin601
Vamana
14
2 / 2 / 1
7,853
561
5,866
10,613
6,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
Numinext1995
Artemis
9
3 / 5 / 2
6,059
433
5,386
8,041
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
5 / 3 / 3
7,828
559
5,639
12,355
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
xTheRampy
The Morrigan
8
0 / 8 / 1
5,425
388
2,245
6,894
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 6
7,312
522
6,694
12,231
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Sinner_474
Heimdallr
11
2 / 6 / 3
6,588
471
8,338
8,359
2,841
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Thornty
Ymir
13
0 / 3 / 1
7,549
539
5,676
8,028
6,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
17
9 / 1 / 1
9,496
678
6,373
8,335
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
homely-whey8
Danzaburou
13
6 / 1 / 0
8,404
600
6,207
6,613
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
13
Kills
20
20
Deaths
14
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ACE-Defectiive
Tsukuyomi
3
2
3
2.25
W
3
3
6
2
L
Vamana
Laokin601
Vamana
2
2
1
1.25
L
Artemis
Numinext1995
Artemis
3
5
2
0.8
W
Heimdallr
Sinner_474
Heimdallr
2
6
3
0.58
W
Ymir
Thornty
Ymir
0
3
1
0.17
W
Hun Batz
9
1
1
9.5
W
Danzaburou
homely-whey8
Danzaburou
6
1
0
6
L
Ymir
5
3
3
2.17
L
The Morrigan
xTheRampy
The Morrigan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,368
Damage
33,288
47,098
Taken
43,566
21,177
Mitigated
22,839
14,438
Healing
14,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ACE-Defectiive
Tsukuyomi
9,232
1,481
0
2,410
9,195
3,202
0
1,010
8,127
0
39,249
W
6,694
473
902
3,794
12,231
7,882
32
3,036
9,195
21,800
0
L
Vamana
Laokin601
Vamana
5,866
2,813
0
4,420
10,613
6,798
208
4,679
5,534
0
47,097
L
Artemis
Numinext1995
Artemis
5,386
2,066
0
1,473
8,041
2,835
0
3,362
4,679
0
16,017
W
Heimdallr
Sinner_474
Heimdallr
8,338
5,004
0
0
8,359
2,841
644
2,821
5,538
0
29,229
W
Ymir
Thornty
Ymir
5,676
1,383
0
1,062
8,028
6,425
78
0
7,606
43,485
0
W
Hun Batz
6,373
1,509
0
4,784
8,335
3,229
28
594
7,695
0
77,698
W
Danzaburou
homely-whey8
Danzaburou
6,207
1,713
0
3,473
6,613
2,462
2,266
1,085
5,528
0
43,020
L
Ymir
5,639
885
578
5,557
12,355
6,556
0
2,861
9,494
29,286
0
L
The Morrigan
xTheRampy
The Morrigan
2,245
923
0
0
6,894
1,786
0
0
6,741
18,172
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,347
Gold Earned
39,349
299
Minions Killed
414
0
Camps Cleared
0
1,204,339
Distance Traveled
1,232,862
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,182
513
76
5
0
289,083
0
W
Cthulhu
7,312
522
23
2
0
255,474
0
L
Vamana
7,853
561
107
8
0
236,432
1
L
Artemis
6,059
433
37
3
0
178,938
0
W
Heimdallr
6,588
471
50
4
0
213,135
0
W
Ymir
7,549
539
111
8
0
225,955
3
W
Hun Batz
9,496
678
134
10
0
288,538
3
W
Danzaburou
8,404
600
96
7
0
249,760
1
L
Ymir
7,828
559
51
4
0
307,572
3
L
The Morrigan
5,425
388
28
2
0
192,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role