Player Matchup

Thoth
Thoth
Gold III
CopeStradamus
Thoth
Gold III
Level 86
God Stats
6W - 9L
1,365 SR
Queue Stats
698W - 849L
1,596 MMR
Solo
Cupid
Cupid
Gold V
Minnesota x Ice
Cupid
Gold V
Level 120
God Stats
13W - 12L
1,799 SR
Queue Stats
255W - 306L
1,618 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Pu Pu PLATA
Cu Chulainn
Gold V
Level 126
God Stats
2W - 1L
1,560 SR
Queue Stats
42W - 35L
1,623 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,575 SR
1,612 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,478 SR
1,591 MMR
Chang'e
Chang'e
Bronze III
ProfessorX42501
Chang'e
Bronze III
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 76L
1,612 MMR
Party 1
King Arthur
King Arthur
Silver II
Sen-Maikon
King Arthur
Silver II
Level 130
God Stats
1W - 1L
1,435 SR
Queue Stats
141W - 127L
1,610 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
Swiftbloodwolf_6
Xing Tian
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 11
15,976
666
23,649
18,408
6,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 9 / 8
17,306
721
16,605
24,032
9,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Pu Pu PLATA
Cu Chulainn
19
7 / 10 / 6
16,597
692
21,903
29,859
32,373
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
CthulhuPersephoneHadesAphroditeBacchus

VS

Bans
SobekAnhurAnubisDanzaburouHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 6
18,053
752
19,289
24,824
9,481
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

King Arthur
Sen-Maikon
King Arthur
18
6 / 9 / 10
15,374
641
18,623
29,111
29,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
20
6 / 4 / 17
16,465
686
20,234
29,781
31,987
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
60
19
Kills
27
27
Deaths
19
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
8
11
1.31
W
7
9
8
1.22
L
15
6
6
3
W
Cu Chulainn
Pu Pu PLATA
Cu Chulainn
7
10
6
1
L
King Arthur
Sen-Maikon
King Arthur
6
9
10
1.22
L
Xing Tian
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,157
Damage
58,146
72,299
Taken
83,716
47,785
Mitigated
71,024
8,792
Healing
17,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,649
698
0
1,181
18,408
6,328
1,158
12,784
5,624
70,121
0
W
16,605
7,735
758
4,958
24,032
9,084
1,079
14,011
10,021
0
104,200
L
19,289
556
4,177
9,094
24,824
9,481
1,191
6,399
17,985
79,664
0
W
Cu Chulainn
Pu Pu PLATA
Cu Chulainn
21,903
6,371
480
1,415
29,859
32,373
1,495
12,796
17,063
0
73,514
L
King Arthur
Sen-Maikon
King Arthur
18,623
2,636
0
250
29,111
29,556
999
6,961
21,734
0
67,398
L
Xing Tian
20,234
1,190
425
3,612
29,781
31,987
783
8,846
20,283
71,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,879
Gold Earned
49,892
283
Minions Killed
243
0
Camps Cleared
0
1,198,739
Distance Traveled
1,279,912
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,976
666
95
4
0
395,347
1
W
Cupid
17,306
721
130
5
0
403,372
3
L
Chang'e
18,053
752
103
4
0
406,725
4
W
Cu Chulainn
16,597
692
58
2
0
400,020
5
L
King Arthur
15,374
641
81
3
0
402,562
2
L
Xing Tian
16,465
686
59
2
0
470,625
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role