Player Matchup

Scylla
Scylla
Bratwurst322
Scylla
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Magier123KG
Arachne
Level 26
God Stats
44W - 40L
1,902 SR
Queue Stats
149W - 172L
1,706 Elo+
Party 4
Danzaburou
Danzaburou
Smyy
Danzaburou
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 108L
1,419 Elo+
Party 2
Odin
Odin
V1P3R974
Odin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
thebaechu
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 36
1,580 SR
1,525 Elo+

VS

Team Averages
Level 43
1,536 SR
1,389 Elo+
Jing Wei
Jing Wei
CheeseSarnie69
Jing Wei
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
335W - 299L
1,536 Elo+
Solo
Anubis
Anubis
HarcoreHenrk
Anubis
Level 42
God Stats
9W - 4L
1,500 SR
Queue Stats
33W - 41L
1,530 Elo+
Party 1
Yemoja
Yemoja
LilitDaemonium
Yemoja
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,232 Elo+
Party 3
Nu Wa
Nu Wa
Selarentes
Nu Wa
Level 87
God Stats
1W - 0L
1,680 SR
Queue Stats
17W - 26L
1,116 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheBrickThingy
Tsukuyomi
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
21W - 36L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 1 / 0
5,765
577
1,011
2,357
487
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Magier123KG
Arachne
8
1 / 1 / 0
5,337
534
1,251
5,246
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Smyy
Danzaburou
9
0 / 2 / 0
5,487
549
1,007
5,653
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
7
0 / 5 / 1
4,300
430
2,030
5,303
2,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
thebaechu
Yemoja
9
0 / 0 / 0
5,190
519
1,049
3,601
1,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
1 / 0 / 0
5,466
547
2,161
1,993
488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
11
5 / 1 / 1
6,768
677
4,960
3,929
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 2
5,410
541
2,417
2,256
890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
12
1 / 0 / 2
6,493
649
2,140
2,586
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
TheBrickThingy
Tsukuyomi
10
2 / 0 / 2
5,798
580
1,341
4,438
1,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
9
9
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
1
0
0
W
Jing Wei
1
0
0
1
W
Anubis
5
1
1
5.5
W
0
0
2
1
L
Arachne
Magier123KG
Arachne
1
1
0
1
W
Nu Wa
1
0
2
2
L
Danzaburou
Smyy
Danzaburou
0
2
0
0
W
Tsukuyomi
TheBrickThingy
Tsukuyomi
2
0
2
3
L
Odin
0
5
1
0.1
L
Yemoja
thebaechu
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,348
Damage
13,019
22,160
Taken
15,202
9,308
Mitigated
4,881
5,237
Healing
5,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,011
93
0
386
2,357
487
160
972
1,297
31,813
0
W
Jing Wei
2,161
1,319
0
1,052
1,993
488
660
452
1,541
0
27,977
W
Anubis
4,960
682
0
2,511
3,929
1,451
826
434
3,330
28,162
0
W
2,417
76
125
880
2,256
890
341
453
1,803
11,266
0
L
Arachne
Magier123KG
Arachne
1,251
716
0
2,003
5,246
3,049
0
1,053
4,034
7,766
18,370
W
Nu Wa
2,140
120
0
500
2,586
690
0
594
1,912
38,165
0
L
Danzaburou
Smyy
Danzaburou
1,007
378
0
1,282
5,653
1,806
0
1,874
3,731
0
30,043
W
Tsukuyomi
TheBrickThingy
Tsukuyomi
1,341
240
42
831
4,438
1,362
286
125
4,260
0
28,211
L
Odin
2,030
1,270
0
128
5,303
2,157
0
3,651
1,422
0
7,385
L
Yemoja
thebaechu
Yemoja
1,049
0
505
933
3,601
1,809
0
1,352
2,159
11,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
29,935
237
Minions Killed
307
0
Camps Cleared
0
899,081
Distance Traveled
965,862
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,765
577
72
7
0
179,612
4
W
Jing Wei
5,466
547
65
7
0
178,726
4
W
Anubis
6,768
677
69
7
0
153,558
0
W
Yemoja
5,410
541
21
2
0
198,450
0
L
Arachne
5,337
534
57
6
0
217,392
1
W
Nu Wa
6,493
649
93
9
0
194,691
3
L
Danzaburou
5,487
549
76
8
0
154,017
1
W
Tsukuyomi
5,798
580
59
6
0
240,437
0
L
Odin
4,300
430
15
2
0
161,511
1
L
Yemoja
5,190
519
17
2
0
186,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role