Player Matchup

Ares
Ares
BolBipi
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,319 Elo+
Party 1
Kukulkan
Kukulkan
Tarnu115
Kukulkan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,177 Elo+
Party 1
Fenrir
Fenrir
justin0412
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Cerberus
Cerberus
xynx12
Cerberus
Level 18
God Stats
1W - 0L
1,241 SR
Queue Stats
1W - 5L
1,177 Elo+
Party 1
Ao Kuang
Ao Kuang
不该遇见她
Ao Kuang
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 13L
1,492 Elo+
Solo
Team Averages
Level 27
1,448 SR
1,333 Elo+

VS

Team Averages
Level 19
1,505 SR
1,452 Elo+
Anubis
Anubis
ByGejor
Anubis
Level 28
God Stats
2W - 5L
1,497 SR
Queue Stats
2W - 6L
1,448 Elo+
Solo
Guan Yu
Guan Yu
PlzNoJungle
Guan Yu
Level 25
God Stats
0W - 4L
1,216 SR
Queue Stats
6W - 12L
1,400 Elo+
Solo
Ne Zha
Ne Zha
WillowF0x
Ne Zha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,514 Elo+
Solo
Artemis
Artemis
Wolfskralle
Artemis
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
37W - 47L
1,411 Elo+
Solo
Yemoja
Yemoja
ganibes
Yemoja
Level 16
God Stats
5W - 3L
1,810 SR
Queue Stats
16W - 22L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BolBipi
Ares
18
0 / 9 / 17
13,833
419
14,240
39,219
41,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Tarnu115
Kukulkan
20
15 / 2 / 13
17,407
527
69,263
18,090
9,464
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
justin0412
Fenrir
19
1 / 9 / 9
13,423
407
6,770
22,589
14,709
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cerberus
xynx12
Cerberus
20
9 / 5 / 25
16,462
499
26,441
53,512
70,319
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
20
18 / 7 / 4
18,182
551
28,154
36,226
18,675
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ByGejor
Anubis
20
8 / 9 / 9
16,743
507
38,962
41,599
22,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
PlzNoJungle
Guan Yu
20
12 / 5 / 7
15,813
479
37,054
44,402
72,204
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
WillowF0x
Ne Zha
15
5 / 15 / 4
12,085
366
20,396
32,982
17,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Wolfskralle
Artemis
20
3 / 7 / 3
14,259
432
15,180
24,135
11,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
ganibes
Yemoja
20
4 / 7 / 8
15,015
455
11,618
37,983
53,913
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
63
43
Kills
32
32
Deaths
43
68
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ares
BolBipi
Ares
0
9
17
0.94
L
Anubis
ByGejor
Anubis
8
9
9
1.39
L
Guan Yu
PlzNoJungle
Guan Yu
12
5
7
3.1
W
Kukulkan
Tarnu115
Kukulkan
15
2
13
10.75
L
Ne Zha
WillowF0x
Ne Zha
5
15
4
0.47
L
Artemis
Wolfskralle
Artemis
3
7
3
0.64
L
Yemoja
ganibes
Yemoja
4
7
8
1.14
W
Fenrir
justin0412
Fenrir
1
9
9
0.61
W
Cerberus
xynx12
Cerberus
9
5
25
4.3
W
Ao Kuang
18
7
4
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,868
Damage
123,210
169,636
Taken
181,101
154,707
Mitigated
177,913
44,544
Healing
61,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
BolBipi
Ares
14,240
1,342
0
5,953
39,219
41,540
448
7,734
31,485
55,427
0
L
Anubis
ByGejor
Anubis
38,962
4,429
0
19,902
41,599
22,802
284
32,700
8,874
131,434
0
L
Guan Yu
PlzNoJungle
Guan Yu
37,054
7,146
3,463
9,487
44,402
72,204
0
33,661
10,719
6,157
96,197
W
Kukulkan
Tarnu115
Kukulkan
69,263
4,042
1,764
3,179
18,090
9,464
2,062
7,823
10,267
159,953
0
L
Ne Zha
WillowF0x
Ne Zha
20,396
8,869
0
4,541
32,982
17,871
563
24,237
8,720
0
59,943
L
Artemis
Wolfskralle
Artemis
15,180
7,874
0
6,843
24,135
11,123
5,552
13,565
10,545
0
87,144
L
Yemoja
ganibes
Yemoja
11,618
3,611
10,780
6,033
37,983
53,913
1,241
33,935
4,048
54,105
0
W
Fenrir
justin0412
Fenrir
6,770
1,143
0
959
22,589
14,709
819
6,166
16,423
0
64,746
W
Cerberus
xynx12
Cerberus
26,441
2,045
1,542
17,124
53,512
70,319
3,008
22,014
31,498
70,124
0
W
Ao Kuang
28,154
7,756
0
14,023
36,226
18,675
272
8,644
27,582
158,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,307
Gold Earned
73,915
627
Minions Killed
550
0
Camps Cleared
0
2,877,821
Distance Traveled
2,530,946
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,833
419
61
2
0
538,834
2
L
Anubis
16,743
507
164
5
0
485,708
6
L
Guan Yu
15,813
479
115
3
0
559,540
4
W
Kukulkan
17,407
527
197
6
0
657,375
1
L
Ne Zha
12,085
366
79
2
0
430,941
0
L
Artemis
14,259
432
124
4
0
482,180
6
L
Yemoja
15,015
455
68
2
0
572,577
0
W
Fenrir
13,423
407
93
3
0
454,765
1
W
Cerberus
16,462
499
101
3
0
614,311
3
W
Ao Kuang
18,182
551
175
5
0
612,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role