Player Matchup

Loki
Loki
Silver II
HolyOrnitorrinco
Loki
Silver II
Level 41
God Stats
119W - 94L
1,524 SR
Queue Stats
164W - 163L
1,236 MMR
Solo
Agni
Agni
Bronze IV
MisterBrown23
Agni
Bronze IV
Level 68
God Stats
2W - 6L
1,102 SR
Queue Stats
54W - 87L
1,225 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Ragnarxx3
Baron Samedi
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver V
Zancs
Bacchus
Silver V
Level 41
God Stats
1W - 3L
1,436 SR
Queue Stats
1W - 5L
1,128 MMR
Solo
Cupid
Cupid
Gold V
xlDereckHalelx
Cupid
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 69
1,412 SR
1,318 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,469 SR
1,317 MMR
Fenrir
Fenrir
Silver V
DibujoMc
Fenrir
Silver V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver IV
Leyº
Thoth
Silver IV
Level 158
God Stats
16W - 16L
1,571 SR
Queue Stats
77W - 77L
1,365 MMR
Solo
Olorun
Olorun
Silver IV
Mar56
Olorun
Silver IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 99L
1,233 MMR
Solo
Guan Yu
Guan Yu
Silver II
Perjam
Guan Yu
Silver II
Level 149
God Stats
30W - 20L
1,500 SR
Queue Stats
179W - 181L
1,168 MMR
Solo
Hun Batz
Hun Batz
Silver II
Takensti
Hun Batz
Silver II
Level 124
God Stats
13W - 8L
1,274 SR
Queue Stats
308W - 314L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 2
11,078
504
11,117
15,466
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 8 / 4
9,136
415
8,921
15,729
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Ragnarxx3
Baron Samedi
13
1 / 9 / 1
8,547
389
5,124
12,380
4,745
Bacchus
Zancs
Bacchus
12
0 / 7 / 6
8,590
390
3,830
15,110
11,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 6 / 0
10,065
458
8,015
15,640
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
PersephoneJanusDanzaburouTsukuyomiCthulhu

VS

Bans
Nu WaCu ChulainnApolloYemojaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DibujoMc
Fenrir
18
6 / 4 / 19
12,692
577
9,679
21,214
19,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Leyº
Thoth
19
14 / 2 / 7
13,651
621
14,200
9,978
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Mar56
Olorun
18
3 / 1 / 12
12,215
555
6,405
12,890
6,518
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Perjam
Guan Yu
19
5 / 3 / 12
12,727
579
11,100
15,806
18,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Takensti
Hun Batz
20
7 / 1 / 9
13,587
618
13,175
15,441
6,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
11
Kills
35
35
Deaths
11
13
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DibujoMc
Fenrir
6
4
19
3.88
L
5
5
2
1.2
W
Thoth
Leyº
Thoth
14
2
7
8.75
W
Olorun
Mar56
Olorun
3
1
12
9
L
1
8
4
0.38
W
Guan Yu
Perjam
Guan Yu
5
3
12
3.67
L
Baron Samedi
Ragnarxx3
Baron Samedi
1
9
1
0.17
W
Hun Batz
Takensti
Hun Batz
7
1
9
11.5
L
Bacchus
Zancs
Bacchus
0
7
6
0.43
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,007
Damage
54,559
74,325
Taken
75,329
30,770
Mitigated
54,594
18,279
Healing
30,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DibujoMc
Fenrir
9,679
2,063
0
4,437
21,214
19,755
949
6,640
14,464
1,211
37,227
L
11,117
2,332
0
5,451
15,466
5,066
0
2,575
12,672
0
80,302
W
Thoth
Leyº
Thoth
14,200
404
0
1,964
9,978
3,310
2,183
3,351
6,615
82,089
0
W
Olorun
Mar56
Olorun
6,405
3,524
1,717
7,190
12,890
6,518
2,210
3,052
9,830
77,231
0
L
8,921
430
0
4,409
15,729
4,664
114
3,988
11,314
60,752
0
W
Guan Yu
Perjam
Guan Yu
11,100
816
3,398
5,533
15,806
18,702
2,190
3,405
12,110
250
60,557
L
Baron Samedi
Ragnarxx3
Baron Samedi
5,124
532
0
1,761
12,380
4,745
0
1,326
10,796
43,854
0
W
Hun Batz
Takensti
Hun Batz
13,175
5,891
0
6,214
15,441
6,309
2,041
2,678
12,755
0
118,174
L
Bacchus
Zancs
Bacchus
3,830
645
0
1,203
15,110
11,111
0
6,734
8,211
14,629
0
L
8,015
3,535
50
5,405
15,640
5,184
0
5,790
9,737
0
63,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,416
Gold Earned
64,872
464
Minions Killed
557
0
Camps Cleared
0
1,765,005
Distance Traveled
2,152,224
15
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,692
577
37
2
0
413,115
7
L
Loki
11,078
504
128
6
0
381,644
2
W
Thoth
13,651
621
123
6
0
439,307
11
W
Olorun
12,215
555
120
5
0
407,883
8
L
Agni
9,136
415
95
4
0
352,353
2
W
Guan Yu
12,727
579
108
5
0
415,072
0
L
Baron Samedi
8,547
389
92
4
0
312,892
6
W
Hun Batz
13,587
618
169
8
0
476,847
7
L
Bacchus
8,590
390
25
1
0
361,783
4
L
Cupid
10,065
458
124
6
0
356,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role