Player Matchup

Scylla
Scylla
Gold II
Dragon_Gasai_02
Scylla
Gold II
Level 133
God Stats
33W - 24L
1,997 SR
Queue Stats
464W - 445L
1,774 MMR
Party 3
Nemesis
Nemesis
Gold II
UltraNovaHD
Nemesis
Gold II
Level 143
God Stats
10W - 5L
1,903 SR
Queue Stats
160W - 142L
1,763 MMR
Solo
Ganesha
Ganesha
Gold II
YaoyorozuBuu
Ganesha
Gold II
Level 136
God Stats
18W - 15L
1,500 SR
Queue Stats
300W - 305L
1,735 MMR
Party 3
Hou Yi
Hou Yi
Gold V
candyman44
Hou Yi
Gold V
Level 159
God Stats
12W - 17L
1,500 SR
Queue Stats
445W - 436L
1,743 MMR
Solo
Guan Yu
Guan Yu
Gold I
sxncti
Guan Yu
Gold I
Level 154
God Stats
6W - 3L
1,500 SR
Queue Stats
387W - 360L
1,734 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,680 SR
1,749 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,607 SR
1,663 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold I
NecRokiss
Danzaburou
Gold I
Level 136
God Stats
3W - 1L
1,758 SR
Queue Stats
227W - 202L
1,767 MMR
Solo
Discordia
Discordia
Gold II
Velliflu
Discordia
Gold II
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
36W - 20L
1,783 MMR
Party 2
Ymir
Ymir
Gold V
i-ERICK-i
Ymir
Gold V
Level 65
God Stats
25W - 17L
1,775 SR
Queue Stats
132W - 124L
1,763 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
6,855
490
2,777
8,978
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
UltraNovaHD
Nemesis
12
4 / 3 / 1
7,336
524
5,895
11,224
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
YaoyorozuBuu
Ganesha
9
0 / 6 / 5
6,183
442
4,649
10,538
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
candyman44
Hou Yi
12
4 / 6 / 2
7,077
506
7,443
10,408
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
sxncti
Guan Yu
13
1 / 5 / 0
7,234
517
2,605
12,542
7,333
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetTsukuyomiArachnePersephoneCu Chulainn

VS

Bans
CthulhuApolloYemojaIzanamiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
11 / 2 / 4
8,796
628
16,385
13,236
8,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
 
Nu Wa
13
3 / 2 / 6
7,738
553
8,742
6,475
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
NecRokiss
Danzaburou
14
7 / 0 / 6
8,388
599
6,681
6,879
2,746
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Velliflu
Discordia
14
5 / 3 / 7
8,296
593
6,566
5,802
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
1 / 4 / 11
6,621
473
2,484
10,968
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
11
Kills
27
27
Deaths
11
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
2
4
6.5
W
Nu Wa
 
Nu Wa
3
2
6
3
L
2
7
1
0.36
W
Danzaburou
NecRokiss
Danzaburou
7
0
6
10
L
Nemesis
UltraNovaHD
Nemesis
4
3
1
1.5
W
Discordia
Velliflu
Discordia
5
3
7
2.83
L
Ganesha
YaoyorozuBuu
Ganesha
0
6
5
0.42
L
Hou Yi
candyman44
Hou Yi
4
6
2
0.83
W
Ymir
1
4
11
1.63
L
Guan Yu
sxncti
Guan Yu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,369
Damage
40,858
53,690
Taken
43,360
25,418
Mitigated
19,525
13,341
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,385
4,728
0
5,564
13,236
8,439
391
949
12,287
3,189
45,418
W
Nu Wa
 
Nu Wa
8,742
1,701
0
1,667
6,475
1,866
138
1,376
5,059
50,657
0
L
2,777
283
0
1,503
8,978
2,855
0
4,379
4,297
33,071
0
W
Danzaburou
NecRokiss
Danzaburou
6,681
2,865
0
3,981
6,879
2,746
0
384
6,495
0
45,958
L
Nemesis
UltraNovaHD
Nemesis
5,895
2,496
0
3,988
11,224
3,980
0
1,341
9,761
0
42,919
W
Discordia
Velliflu
Discordia
6,566
715
0
310
5,802
1,629
108
1,963
3,770
47,508
0
L
Ganesha
YaoyorozuBuu
Ganesha
4,649
290
0
1,427
10,538
6,457
0
4,374
5,914
20,623
0
L
Hou Yi
candyman44
Hou Yi
7,443
3,469
0
2,231
10,408
4,793
0
6,168
3,955
3,836
42,301
W
Ymir
2,484
510
0
784
10,968
4,845
0
3,189
7,745
20,650
0
L
Guan Yu
sxncti
Guan Yu
2,605
688
135
4,057
12,542
7,333
0
1,061
11,443
0
38,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,685
Gold Earned
39,839
344
Minions Killed
390
0
Camps Cleared
0
1,260,369
Distance Traveled
1,348,394
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,796
628
61
4
0
283,545
4
W
Nu Wa
7,738
553
97
7
0
235,664
2
L
Scylla
6,855
490
75
5
0
230,073
6
W
Danzaburou
8,388
599
87
6
0
283,382
2
L
Nemesis
7,336
524
80
6
0
292,307
4
W
Discordia
8,296
593
115
8
0
274,278
4
L
Ganesha
6,183
442
11
1
0
265,957
7
L
Hou Yi
7,077
506
97
7
0
207,017
5
W
Ymir
6,621
473
30
2
0
271,525
10
L
Guan Yu
7,234
517
81
6
0
265,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role