Player Matchup

Tyr
Tyr
BuzzcutOhio
Tyr
Level 11
God Stats
4W - 2L
1,255 SR
Queue Stats
28W - 27L
1,660 Elo+
Solo
Danzaburou
Danzaburou
NoT_clover3
Danzaburou
Level 25
God Stats
9W - 11L
1,516 SR
Queue Stats
53W - 82L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
Sheepy212
Cthulhu
Level 17
God Stats
3W - 0L
1,694 SR
Queue Stats
20W - 18L
1,500 Elo+
Solo
Bakasura
Bakasura
ghost_macaco
Bakasura
Level 29
God Stats
9W - 9L
1,591 SR
Queue Stats
50W - 54L
1,617 Elo+
Party 1
Nu Wa
Nu Wa
vDarking
Nu Wa
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 218L
1,325 Elo+
Party 1
Team Averages
Level 22
1,511 SR
1,549 Elo+

VS

Team Averages
Level 12
1,485 SR
1,548 Elo+
Anhur
Anhur
Bliend_mix
Anhur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,715 Elo+
Solo
Tsukuyomi
Tsukuyomi
JohnShepard5587
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Pe_Beast_Pe
Ares
Level 15
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 2L
1,438 Elo+
Solo
Mercury
Mercury
Sh0wm3yaSk1LL
Mercury
Level 27
God Stats
37W - 29L
1,676 SR
Queue Stats
576W - 613L
1,606 Elo+
Solo
The Morrigan
The Morrigan
Shazde5496
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
10,348
647
2,987
9,804
7,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
NoT_clover3
Danzaburou
13
5 / 2 / 1
8,632
540
5,938
7,495
2,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Sheepy212
Cthulhu
12
2 / 0 / 5
8,403
525
3,223
5,973
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
ghost_macaco
Bakasura
13
2 / 0 / 5
8,523
533
2,124
8,611
5,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
vDarking
Nu Wa
13
8 / 3 / 4
9,057
566
17,748
11,197
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
1 / 7 / 0
6,014
376
5,469
12,981
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
JohnShepard5587
Tsukuyomi
7
2 / 4 / 0
5,835
365
3,403
6,170
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 0
5,099
319
210
9,287
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
5
0 / 3 / 0
5,338
334
2,259
7,479
1,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Shazde5496
The Morrigan
12
1 / 6 / 0
7,228
452
1,603
9,791
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
21
Kills
4
5
Deaths
21
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
7
0
0.14
W
4
0
2
5
L
Tsukuyomi
JohnShepard5587
Tsukuyomi
2
4
0
0.5
W
Danzaburou
NoT_clover3
Danzaburou
5
2
1
2.75
L
0
1
0
0
L
Mercury
0
3
0
0
L
The Morrigan
Shazde5496
The Morrigan
1
6
0
0.17
W
Cthulhu
Sheepy212
Cthulhu
2
0
5
4.5
W
Bakasura
ghost_macaco
Bakasura
2
0
5
4.5
W
Nu Wa
vDarking
Nu Wa
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,020
Damage
12,944
43,080
Taken
45,708
20,741
Mitigated
11,877
15,100
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
5,469
1,900
0
1,895
12,981
3,233
0
4,615
8,274
0
20,419
W
2,987
959
0
5,088
9,804
7,098
3,178
196
9,585
0
58,338
L
Tsukuyomi
JohnShepard5587
Tsukuyomi
3,403
698
0
240
6,170
1,916
46
3,232
2,546
0
12,776
W
Danzaburou
NoT_clover3
Danzaburou
5,938
2,990
0
1,426
7,495
2,092
1,942
0
7,495
0
50,160
L
210
0
0
821
9,287
2,390
0
6,302
2,727
6,127
0
L
Mercury
2,259
847
0
1,370
7,479
1,661
0
2,705
4,547
0
12,233
L
The Morrigan
Shazde5496
The Morrigan
1,603
929
0
953
9,791
2,677
115
3,127
6,256
35,018
1,372
W
Cthulhu
Sheepy212
Cthulhu
3,223
134
393
2,486
5,973
3,075
1,595
182
5,791
21,592
0
W
Bakasura
ghost_macaco
Bakasura
2,124
1,267
231
1,709
8,611
5,102
1,614
53
8,558
0
44,873
W
Nu Wa
vDarking
Nu Wa
17,748
5,747
0
3,767
11,197
3,374
2,174
959
10,238
42,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,963
Gold Earned
29,514
401
Minions Killed
143
0
Camps Cleared
0
1,488,535
Distance Traveled
847,243
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,014
376
28
2
0
218,073
1
W
Tyr
10,348
647
137
9
0
316,120
0
L
Tsukuyomi
5,835
365
14
1
0
170,273
2
W
Danzaburou
8,632
540
69
4
0
303,695
2
L
Ares
5,099
319
22
1
0
101,407
1
L
Mercury
5,338
334
32
2
0
131,458
2
L
The Morrigan
7,228
452
47
3
0
226,032
0
W
Cthulhu
8,403
525
41
3
0
305,279
0
W
Bakasura
8,523
533
86
5
0
301,255
1
W
Nu Wa
9,057
566
68
4
0
262,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role