Player Matchup

Cabrakan
Cabrakan
Acuron7
Cabrakan
Level 25
God Stats
18W - 16L
1,477 SR
Queue Stats
557W - 558L
1,479 Elo+
Solo
Scylla
Scylla
DaKkia
Scylla
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,573 Elo+
Party 1
Rama
Rama
Otnfotf13
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,605 Elo+
Solo
Thanatos
Thanatos
ToXicAngel131
Thanatos
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
arkhamcrazies
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,577 Elo+
Solo
Team Averages
Level 20
1,495 SR
1,547 Elo+

VS

Team Averages
Level 16
1,563 SR
1,613 Elo+
Fenrir
Fenrir
JP300H
Fenrir
Level 13
God Stats
0W - 1L
1,306 SR
Queue Stats
2W - 5L
1,809 Elo+
Party 2
Cthulhu
Cthulhu
Madaragames3654
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,809 Elo+
Party 2
Anhur
Anhur
irvings_
Anhur
Level 24
God Stats
1W - 1L
1,761 SR
Queue Stats
17W - 20L
1,421 Elo+
Solo
Aphrodite
Aphrodite
toeshart
Aphrodite
Level 19
God Stats
34W - 28L
1,732 SR
Queue Stats
44W - 45L
1,516 Elo+
Solo
Eset
Eset
youtryyoufail
Eset
Level 20
God Stats
2W - 3L
1,514 SR
Queue Stats
106W - 129L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Acuron7
Cabrakan
11
2 / 3 / 7
7,106
547
5,800
7,889
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
DaKkia
Scylla
13
3 / 5 / 1
7,118
548
1,933
6,924
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
12
6 / 4 / 6
7,735
595
7,845
10,884
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ToXicAngel131
Thanatos
13
9 / 1 / 8
8,701
669
8,428
9,050
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
13
9 / 1 / 1
7,980
614
8,610
8,098
6,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JP300H
Fenrir
9
0 / 9 / 1
5,848
450
2,702
9,486
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 7 / 0
5,569
428
3,434
8,789
5,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
irvings_
Anhur
11
6 / 5 / 1
6,884
530
10,369
12,799
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
toeshart
Aphrodite
10
1 / 4 / 3
6,608
508
3,235
7,779
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
6 / 5 / 0
7,575
583
6,668
7,807
2,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
29
Kills
14
14
Deaths
30
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Acuron7
Cabrakan
2
3
7
1.83
W
Scylla
DaKkia
Scylla
3
5
1
0.7
L
Fenrir
JP300H
Fenrir
0
9
1
0.06
L
1
7
0
0.14
W
Rama
6
4
6
2.25
W
Thanatos
ToXicAngel131
Thanatos
9
1
8
13
W
Bellona
9
1
1
9.5
L
Anhur
irvings_
Anhur
6
5
1
1.3
L
Aphrodite
toeshart
Aphrodite
1
4
3
0.63
L
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,616
Damage
26,408
42,845
Taken
46,660
20,038
Mitigated
17,262
17,426
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Acuron7
Cabrakan
5,800
553
0
975
7,889
5,793
0
2,219
5,670
22,224
0
W
Scylla
DaKkia
Scylla
1,933
237
0
0
6,924
2,316
0
4,191
2,733
36,829
0
L
Fenrir
JP300H
Fenrir
2,702
666
0
238
9,486
2,578
0
308
8,978
0
15,017
L
3,434
465
0
200
8,789
5,682
93
315
8,298
14,903
0
W
Rama
7,845
6,730
0
5,225
10,884
2,427
93
1,569
9,315
0
38,644
W
Thanatos
ToXicAngel131
Thanatos
8,428
3,182
0
10,218
9,050
3,037
0
2,446
6,579
0
44,870
W
Bellona
8,610
2,234
0
1,008
8,098
6,465
394
2,680
5,211
0
34,018
L
Anhur
irvings_
Anhur
10,369
4,226
0
3,514
12,799
3,312
492
2,659
10,140
0
31,190
L
Aphrodite
toeshart
Aphrodite
3,235
744
1,880
3,733
7,779
3,393
384
2,379
5,400
23,546
0
L
6,668
559
0
1,567
7,807
2,297
686
2,072
5,735
40,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,640
Gold Earned
32,484
308
Minions Killed
234
0
Camps Cleared
0
1,259,166
Distance Traveled
1,193,571
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,106
547
33
3
0
264,486
4
W
Scylla
7,118
548
71
5
0
239,833
0
L
Fenrir
5,848
450
45
3
0
258,253
4
L
Cthulhu
5,569
428
16
1
0
249,032
0
W
Rama
7,735
595
69
5
0
215,485
0
W
Thanatos
8,701
669
70
5
0
281,782
5
W
Bellona
7,980
614
65
5
0
257,580
0
L
Anhur
6,884
530
51
4
0
239,180
1
L
Aphrodite
6,608
508
47
4
0
232,167
0
L
Eset
7,575
583
75
6
0
214,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role