Player Matchup

Jormungandr
Jormungandr
Beansack
Jormungandr
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
313W - 313L
1,372 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bryareos
Cu Chulainn
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,457 Elo+
Solo
Cerberus
Cerberus
M1ourning
Cerberus
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 57L
1,095 Elo+
Party 2
He Bo
He Bo
MrCrimTR
He Bo
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,446 Elo+
Solo
Hercules
Hercules
Support1994
Hercules
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 67L
1,095 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,293 Elo+

VS

Team Averages
Level 104
1,500 SR
1,570 Elo+
Khepri
Khepri
CptnSnortBeard
Khepri
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
232W - 254L
1,500 Elo+
Solo
Chronos
Chronos
LightLucky
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
NazarMvita
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,500 Elo+
Party 1
Merlin
Merlin
SeriousSam51
Merlin
Level 126
God Stats
6W - 0L
1,500 SR
Queue Stats
252W - 264L
1,753 Elo+
Solo
Nemesis
Nemesis
Wupsie
Nemesis
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 172L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beansack
Jormungandr
20
5 / 2 / 16
11,806
694
19,182
15,074
15,525
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Bryareos
Cu Chulainn
19
7 / 7 / 10
11,663
686
11,977
18,786
10,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
M1ourning
Cerberus
17
0 / 5 / 16
10,065
592
12,121
19,481
18,788
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
MrCrimTR
He Bo
19
8 / 6 / 7
12,521
737
19,532
13,183
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Support1994
Hercules
17
2 / 5 / 15
10,348
609
15,090
24,285
30,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 20
11,546
679
8,421
21,722
31,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
LightLucky
Chronos
20
8 / 3 / 11
12,408
730
19,284
17,810
12,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
NazarMvita
Anubis
19
8 / 5 / 8
12,725
749
14,208
17,636
11,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
20
2 / 3 / 17
11,892
700
16,771
10,613
5,392
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Wupsie
Nemesis
17
5 / 8 / 12
11,758
692
18,842
20,732
13,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
93
22
Kills
25
25
Deaths
22
64
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Beansack
Jormungandr
5
2
16
6.5
L
Cu Chulainn
Bryareos
Cu Chulainn
7
7
10
1.71
W
2
3
20
4
W
Chronos
LightLucky
Chronos
8
3
11
4.5
L
Cerberus
M1ourning
Cerberus
0
5
16
1.6
L
He Bo
MrCrimTR
He Bo
8
6
7
1.92
W
Anubis
NazarMvita
Anubis
8
5
8
2.4
W
Merlin
2
3
17
3.5
L
Hercules
Support1994
Hercules
2
5
15
1.9
W
Nemesis
Wupsie
Nemesis
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,902
Damage
77,526
90,809
Taken
88,513
80,171
Mitigated
74,556
37,543
Healing
24,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Beansack
Jormungandr
19,182
1,533
3,250
2,627
15,074
15,525
389
8,201
6,677
49,825
0
L
Cu Chulainn
Bryareos
Cu Chulainn
11,977
3,452
1,405
1,090
18,786
10,698
550
14,614
3,832
2,357
20,100
W
8,421
1,123
1,885
1,680
21,722
31,598
291
10,358
11,189
16,035
0
W
Chronos
LightLucky
Chronos
19,284
4,752
2,017
1,848
17,810
12,373
2,899
11,786
5,824
27,838
0
L
Cerberus
M1ourning
Cerberus
12,121
584
4,696
5,883
19,481
18,788
392
10,822
8,393
22,457
0
L
He Bo
MrCrimTR
He Bo
19,532
355
2,746
1,920
13,183
4,667
683
8,590
4,405
27,286
0
W
Anubis
NazarMvita
Anubis
14,208
425
2,610
4,361
17,636
11,642
882
10,802
6,684
33,754
0
W
Merlin
16,771
542
3,461
2,102
10,613
5,392
295
6,269
4,269
49,340
0
L
Hercules
Support1994
Hercules
15,090
3,780
2,663
11,263
24,285
30,493
897
14,935
8,818
0
21,991
W
Nemesis
Wupsie
Nemesis
18,842
8,464
829
3,690
20,732
13,551
573
12,622
7,985
0
26,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,403
Gold Earned
60,329
143
Minions Killed
164
0
Camps Cleared
0
1,392,194
Distance Traveled
1,407,320
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,806
694
45
3
0
281,866
0
L
Cu Chulainn
11,663
686
33
2
0
288,625
1
W
Khepri
11,546
679
12
1
0
296,335
0
W
Chronos
12,408
730
23
1
0
278,112
0
L
Cerberus
10,065
592
36
2
0
277,996
1
L
He Bo
12,521
737
15
1
0
271,758
1
W
Anubis
12,725
749
54
3
0
234,671
2
W
Merlin
11,892
700
58
3
0
300,280
1
L
Hercules
10,348
609
14
1
0
271,949
0
W
Nemesis
11,758
692
17
1
0
297,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role