Player Matchup

Sylvanus
Sylvanus
Atomixfallen
Sylvanus
Level 125
God Stats
2W - 0L
1,820 SR
Queue Stats
16W - 7L
1,706 Elo+
Party 3
Hera
Hera
BongShroom
Hera
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 34L
1,426 Elo+
Solo
Neith
Neith
DomTheBombYT
Neith
Level 64
God Stats
2W - 2L
1,324 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 3
Hun Batz
Hun Batz
Kingbloxxor
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,644 Elo+
Party 3
Sun Wukong
Sun Wukong
Tucker13579
Sun Wukong
Level 19
God Stats
1W - 2L
1,379 SR
Queue Stats
3W - 4L
1,178 Elo+
Party 3
Team Averages
Level 77
1,505 SR
1,459 Elo+

VS

Team Averages
Level 63
1,427 SR
1,562 Elo+
Skadi
Skadi
DasYahweh
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,760 Elo+
Party 1
Ares
Ares
ZZoranz
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 147L
1,828 Elo+
Party 1
Kukulkan
Kukulkan
lordShivaishere2
Kukulkan
Level 49
God Stats
2W - 8L
1,134 SR
Queue Stats
16W - 42L
1,232 Elo+
Solo
Kali
Kali
mycatwearspants
Kali
Level 69
God Stats
10W - 8L
1,500 SR
Queue Stats
551W - 585L
1,490 Elo+
Party 2
Vamana
Vamana
xxkolshakxx
Vamana
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Atomixfallen
Sylvanus
16
4 / 5 / 13
11,087
584
13,116
20,380
9,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
5 / 5 / 8
11,512
606
10,795
9,846
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 3 / 10
10,687
562
12,924
11,120
4,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Kingbloxxor
Hun Batz
18
9 / 3 / 5
11,285
594
12,670
19,308
7,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Tucker13579
Sun Wukong
18
4 / 2 / 4
11,415
601
8,374
16,053
9,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DasYahweh
Skadi
14
5 / 7 / 5
9,212
485
10,571
14,876
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ares
ZZoranz
Ares
14
7 / 7 / 4
9,911
522
16,480
21,137
13,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 8 / 2
8,344
439
5,293
12,784
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 1 / 0
5,739
302
236
1,456
774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
17
5 / 6 / 0
10,913
574
16,867
22,571
20,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
29
Kills
17
18
Deaths
29
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Atomixfallen
Sylvanus
4
5
13
2.1
W
5
5
8
1.8
L
Skadi
DasYahweh
Skadi
5
7
5
1.07
W
7
3
10
4
W
Hun Batz
Kingbloxxor
Hun Batz
9
3
5
3.83
W
Sun Wukong
Tucker13579
Sun Wukong
4
2
4
3
L
Ares
ZZoranz
Ares
7
7
4
1.29
L
0
8
2
0.13
L
0
1
0
0
L
Vamana
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,879
Damage
49,447
76,707
Taken
72,824
35,872
Mitigated
43,752
25,464
Healing
16,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Atomixfallen
Sylvanus
13,116
3,561
4,670
6,138
20,380
9,576
267
9,710
10,670
39,550
0
W
10,795
3,115
0
609
9,846
4,096
2,681
3,095
6,751
61,793
0
L
Skadi
DasYahweh
Skadi
10,571
5,160
0
2,900
14,876
4,809
110
6,136
8,740
0
39,584
W
12,924
6,604
0
3,348
11,120
4,578
408
4,879
6,241
0
58,266
W
Hun Batz
Kingbloxxor
Hun Batz
12,670
4,124
0
6,053
19,308
7,946
361
4,878
14,430
0
83,386
W
Sun Wukong
Tucker13579
Sun Wukong
8,374
2,139
0
4,646
16,053
9,676
407
3,245
12,808
0
69,824
L
Ares
ZZoranz
Ares
16,480
966
0
7,095
21,137
13,407
137
7,710
13,427
41,838
0
L
5,293
44
99
588
12,784
4,484
283
5,552
7,232
46,880
0
L
236
130
0
406
1,456
774
0
482
974
1,526
3,619
L
Vamana
16,867
10,848
0
5,877
22,571
20,278
1,998
4,031
18,540
5,797
70,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,986
Gold Earned
44,119
486
Minions Killed
344
0
Camps Cleared
0
1,791,019
Distance Traveled
1,403,980
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,087
584
46
2
0
319,331
1
W
Hera
11,512
606
138
7
0
354,767
8
L
Skadi
9,212
485
72
4
0
321,562
4
W
Neith
10,687
562
67
4
0
344,687
0
W
Hun Batz
11,285
594
101
5
0
411,217
7
W
Sun Wukong
11,415
601
134
7
0
361,017
2
L
Ares
9,911
522
31
2
0
359,063
6
L
Kukulkan
8,344
439
96
5
0
309,981
2
L
Kali
5,739
302
15
1
0
68,181
0
L
Vamana
10,913
574
130
7
0
345,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role