Player Matchup

Ymir
Ymir
Gold II
Itsoxygen
Ymir
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
Kakegurüi
Scylla
Gold V
Level 160
God Stats
3W - 1L
1,741 SR
Queue Stats
47W - 30L
1,586 MMR
Party 1
Anhur
Anhur
Gold II
Nolorun
Anhur
Gold II
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 39L
1,827 MMR
Solo
Janus
Janus
Gold II
Shuy98
Janus
Gold II
Level 158
God Stats
1W - 2L
1,856 SR
Queue Stats
36W - 34L
1,856 MMR
Party 1
Bakasura
Bakasura
Gold III
llHUMLIXll
Bakasura
Gold III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,780 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 154
1,619 SR
1,710 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,464 SR
1,727 MMR
Thanatos
Thanatos
Gold III
Conchetunacho
Thanatos
Gold III
Level 124
God Stats
5W - 1L
1,285 SR
Queue Stats
60W - 34L
1,818 MMR
Solo
Sobek
Sobek
Platinum III
KFCBlaze14
Sobek
Platinum III
Level 115
God Stats
5W - 3L
1,500 SR
Queue Stats
40W - 42L
1,782 MMR
Solo
Hou Yi
Hou Yi
Gold II
MMVaccis
Hou Yi
Gold II
Level 157
God Stats
5W - 6L
1,332 SR
Queue Stats
241W - 222L
1,771 MMR
Solo
Ra
Ra
Gold IV
NavacondaOP
Ra
Gold IV
Level 160
God Stats
31W - 16L
1,705 SR
Queue Stats
397W - 391L
1,763 MMR
Solo
Tyr
Tyr
Platinum IV
Shiaaaaa
Tyr
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 6 / 5
8,068
538
4,089
12,237
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Kakegurüi
Scylla
15
2 / 2 / 2
8,778
585
9,296
8,497
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Nolorun
Anhur
15
6 / 4 / 2
8,769
585
8,954
11,410
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Shuy98
Janus
13
1 / 4 / 2
7,724
515
4,660
6,723
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
llHUMLIXll
Bakasura
13
1 / 4 / 4
7,553
504
5,393
12,182
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
DanzaburouPersephoneApolloSetCu Chulainn

VS

Bans
Nu WaGuan YuThe MorriganAresThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Conchetunacho
Thanatos
17
10 / 3 / 3
10,082
672
9,461
11,162
6,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
13
1 / 3 / 11
8,289
553
6,400
12,179
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
MMVaccis
Hou Yi
15
4 / 4 / 2
9,345
623
7,152
9,827
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 1 / 6
8,761
584
5,908
6,322
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 1 / 4
9,471
631
10,000
14,931
9,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
12
Kills
20
20
Deaths
12
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Conchetunacho
Thanatos
10
3
3
3.83
L
Ymir
2
6
5
0.75
W
Sobek
1
3
11
2.17
L
Scylla
Kakegurüi
Scylla
2
2
2
1.5
W
Hou Yi
MMVaccis
Hou Yi
4
4
2
1.25
W
2
1
6
5
L
Anhur
Nolorun
Anhur
6
4
2
1.75
W
3
1
4
5
L
Janus
Shuy98
Janus
1
4
2
0.5
L
Bakasura
llHUMLIXll
Bakasura
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,392
Damage
38,921
51,049
Taken
54,421
18,605
Mitigated
32,209
12,008
Healing
30,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Conchetunacho
Thanatos
9,461
2,911
0
11,428
11,162
6,354
0
4,446
6,389
6,596
58,623
L
Ymir
4,089
842
0
1,510
12,237
6,821
0
5,544
6,502
21,804
0
W
Sobek
6,400
488
0
3,842
12,179
8,306
324
3,177
8,206
19,007
0
L
Scylla
Kakegurüi
Scylla
9,296
1,165
0
3,658
8,497
2,294
0
824
7,673
57,148
0
W
Hou Yi
MMVaccis
Hou Yi
7,152
3,594
0
3,257
9,827
4,681
2,857
580
9,233
5,915
56,876
W
5,908
1,305
1,525
2,514
6,322
2,912
654
2,192
4,070
77,793
0
L
Anhur
Nolorun
Anhur
8,954
4,685
0
4,440
11,410
3,523
0
2,014
9,378
0
47,142
W
10,000
1,205
0
8,138
14,931
9,956
0
6,996
7,379
0
66,581
L
Janus
Shuy98
Janus
4,660
151
0
625
6,723
1,520
0
1,095
5,608
52,178
0
L
Bakasura
llHUMLIXll
Bakasura
5,393
3,897
0
1,775
12,182
4,447
0
3,553
8,547
0
39,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,892
Gold Earned
45,948
457
Minions Killed
538
0
Camps Cleared
0
1,450,968
Distance Traveled
1,507,494
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,082
672
115
8
0
328,260
3
L
Ymir
8,068
538
28
2
0
294,785
1
W
Sobek
8,289
553
15
1
0
308,583
9
L
Scylla
8,778
585
134
9
0
283,110
6
W
Hou Yi
9,345
623
117
8
0
237,876
2
W
Ra
8,761
584
161
11
0
302,196
6
L
Anhur
8,769
585
89
6
0
252,297
3
W
Tyr
9,471
631
130
9
0
330,579
2
L
Janus
7,724
515
125
8
0
308,913
3
L
Bakasura
7,553
504
81
5
0
311,863
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role