Player Matchup

Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
CardBird101051
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Fabileka
Sun Wukong
Level 29
God Stats
5W - 10L
1,352 SR
Queue Stats
61W - 77L
1,611 Elo+
Solo
Artemis
Artemis
RearedMeteor69
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,840 Elo+
Party 1
Nemesis
Nemesis
nikbuscus
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,479 Elo+
Solo
Team Averages
Level 23
1,470 SR
1,586 Elo+

VS

Team Averages
Level 13
1,471 SR
1,603 Elo+
Kukulkan
Kukulkan
AKajjay_14
Kukulkan
Level 5
God Stats
0W - 4L
1,294 SR
Queue Stats
375W - 487L
1,593 Elo+
Solo
Chaac
Chaac
DuddiVar
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,533 Elo+
Solo
Janus
Janus
GastyRisuleo
Janus
Level 20
God Stats
9W - 11L
1,557 SR
Queue Stats
65W - 52L
1,598 Elo+
Solo
Bakasura
Bakasura
warrior_154
Bakasura
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 43L
1,856 Elo+
Solo
Anhur
Anhur
xXT8RZ4NxX
Anhur
Level 8
God Stats
8W - 17L
1,504 SR
Queue Stats
13W - 25L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
15 / 0 / 4
11,293
664
12,230
13,652
11,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 1 / 7
9,919
583
6,952
11,497
7,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Fabileka
Sun Wukong
16
3 / 0 / 4
9,859
580
7,114
8,007
9,560
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 0 / 2
8,716
513
5,691
6,821
2,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
nikbuscus
Nemesis
14
6 / 1 / 3
9,170
539
4,662
12,172
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AKajjay_14
Kukulkan
10
0 / 7 / 0
6,290
370
4,549
10,211
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
DuddiVar
Chaac
13
0 / 4 / 0
7,041
414
4,702
13,895
10,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 8 / 0
7,423
437
7,305
9,985
2,501
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
warrior_154
Bakasura
10
2 / 9 / 0
6,942
408
4,609
12,884
7,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
12
0 / 6 / 0
7,021
413
3,923
11,308
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
33
Kills
2
2
Deaths
34
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
15
0
4
17
L
Kukulkan
AKajjay_14
Kukulkan
0
7
0
0
W
5
1
7
8.5
L
Chaac
DuddiVar
Chaac
0
4
0
0
W
Sun Wukong
Fabileka
Sun Wukong
3
0
4
5
L
0
8
0
0
W
4
0
2
5
W
Nemesis
nikbuscus
Nemesis
6
1
3
7.5
L
Bakasura
warrior_154
Bakasura
2
9
0
0.22
L
Anhur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,649
Damage
25,088
52,149
Taken
58,283
34,398
Mitigated
26,674
13,824
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,230
5,133
0
750
13,652
11,546
1,605
2,256
11,346
0
40,000
L
Kukulkan
AKajjay_14
Kukulkan
4,549
910
0
0
10,211
3,183
0
2,634
7,577
29,257
0
W
6,952
689
127
4,921
11,497
7,549
2,222
5,883
5,204
39,266
0
L
Chaac
DuddiVar
Chaac
4,702
681
0
3,376
13,895
10,510
888
939
12,956
0
39,159
W
Sun Wukong
Fabileka
Sun Wukong
7,114
440
0
934
8,007
9,560
485
1,117
6,725
6,392
51,113
L
7,305
630
0
1,604
9,985
2,501
688
2,431
7,554
43,657
0
W
5,691
3,488
0
1,962
6,821
2,086
485
1,977
4,844
0
27,946
W
Nemesis
nikbuscus
Nemesis
4,662
2,452
0
5,130
12,172
3,657
0
1,095
10,922
0
60,715
L
Bakasura
warrior_154
Bakasura
4,609
2,724
0
997
12,884
7,125
0
2,554
10,330
7,367
30,158
L
Anhur
3,923
2,409
0
2,523
11,308
3,355
0
0
11,308
0
31,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,957
Gold Earned
34,717
378
Minions Killed
318
0
Camps Cleared
0
1,448,172
Distance Traveled
1,378,958
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,293
664
45
3
0
355,698
0
L
Kukulkan
6,290
370
48
3
0
300,435
0
W
Hades
9,919
583
76
4
0
238,204
0
L
Chaac
7,041
414
75
4
0
264,619
0
W
Sun Wukong
9,859
580
117
7
0
286,267
1
L
Janus
7,423
437
90
5
0
275,602
0
W
Artemis
8,716
513
51
3
0
230,964
3
W
Nemesis
9,170
539
89
5
0
337,039
0
L
Bakasura
6,942
408
56
3
0
285,922
1
L
Anhur
7,021
413
49
3
0
252,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role