Player Matchup

Agni
Agni
Guðurin
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,647 Elo+
Party 1
Thor
Thor
Kongurin
Thor
Level 3
God Stats
1W - 2L
1,691 SR
Queue Stats
5W - 5L
1,656 Elo+
Party 1
The Morrigan
The Morrigan
Oddsterr
The Morrigan
Level 8
God Stats
1W - 1L
1,691 SR
Queue Stats
8W - 5L
1,781 Elo+
Party 1
Tyr
Tyr
PaWnieJJ
Tyr
Level 58
God Stats
1W - 1L
1,720 SR
Queue Stats
9W - 9L
1,647 Elo+
Party 1
Hachiman
Hachiman
Testicals17
Hachiman
Level 28
God Stats
2W - 1L
1,806 SR
Queue Stats
17W - 13L
1,802 Elo+
Party 1
Team Averages
Level 20
1,682 SR
1,707 Elo+

VS

Team Averages
Level 25
1,500 SR
1,542 Elo+
Sobek
Sobek
CODE01223
Sobek
Level 27
God Stats
12W - 8L
1,609 SR
Queue Stats
150W - 112L
1,637 Elo+
Solo
Scylla
Scylla
FITOLAG
Scylla
Level 29
God Stats
2W - 5L
1,336 SR
Queue Stats
9W - 12L
1,414 Elo+
Solo
Skadi
Skadi
Hasromegan
Skadi
Level 16
God Stats
1W - 0L
1,300 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VeilAries
Tsukuyomi
Level 27
God Stats
1W - 1L
1,744 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
Xniffxd
King Arthur
Level 28
God Stats
9W - 9L
1,509 SR
Queue Stats
76W - 91L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 7 / 4
8,219
433
6,424
10,266
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
13
3 / 8 / 4
8,586
452
9,900
15,211
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Oddsterr
The Morrigan
13
1 / 7 / 3
7,940
418
4,753
8,955
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 7 / 2
9,624
507
13,544
21,424
16,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Testicals17
Hachiman
11
2 / 9 / 4
7,394
389
7,342
14,904
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CODE01223
Sobek
16
7 / 2 / 13
10,467
551
8,349
17,690
22,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
FITOLAG
Scylla
19
9 / 0 / 8
11,860
624
14,184
9,729
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
15
10 / 4 / 5
10,182
536
11,884
9,362
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
VeilAries
Tsukuyomi
15
6 / 5 / 9
9,676
509
10,232
12,956
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Xniffxd
King Arthur
15
4 / 3 / 9
9,504
500
11,560
14,817
9,669
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
14
Kills
36
38
Deaths
14
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sobek
CODE01223
Sobek
7
2
13
6.75
W
Scylla
FITOLAG
Scylla
9
0
8
13
L
Agni
1
7
4
0.43
W
Skadi
10
4
5
3.13
L
Thor
3
8
4
0.63
L
The Morrigan
Oddsterr
The Morrigan
1
7
3
0.36
L
7
7
2
1.14
L
Hachiman
Testicals17
Hachiman
2
9
4
0.44
W
Tsukuyomi
VeilAries
Tsukuyomi
6
5
9
2.1
W
King Arthur
Xniffxd
King Arthur
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,963
Damage
56,209
70,760
Taken
64,554
32,956
Mitigated
44,963
11,717
Healing
20,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CODE01223
Sobek
8,349
558
0
7,055
17,690
22,364
115
3,525
14,165
41,036
0
W
Scylla
FITOLAG
Scylla
14,184
1,819
21
2,962
9,729
4,164
1,781
2,359
7,245
102,727
0
L
Agni
6,424
1,026
0
0
10,266
2,982
123
2,273
7,837
38,011
0
W
Skadi
11,884
5,144
0
2,310
9,362
3,262
2,068
2,135
7,202
0
44,149
L
Thor
9,900
3,033
0
2,488
15,211
5,154
0
6,495
8,596
0
46,251
L
The Morrigan
Oddsterr
The Morrigan
4,753
668
159
834
8,955
3,562
0
4,065
4,718
44,950
1,532
L
13,544
2,431
0
4,532
21,424
16,936
698
3,055
18,291
49
42,700
L
Hachiman
Testicals17
Hachiman
7,342
4,388
0
3,704
14,904
4,322
123
6,141
8,629
0
25,288
W
Tsukuyomi
VeilAries
Tsukuyomi
10,232
1,674
0
3,730
12,956
5,504
0
969
11,937
0
56,187
W
King Arthur
Xniffxd
King Arthur
11,560
1,401
0
4,712
14,817
9,669
839
1,179
13,221
0
48,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,763
Gold Earned
51,689
379
Minions Killed
479
0
Camps Cleared
0
1,628,940
Distance Traveled
1,785,824
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,467
551
30
2
0
359,982
4
W
Scylla
11,860
624
206
11
0
363,671
2
L
Agni
8,219
433
87
5
0
329,986
1
W
Skadi
10,182
536
86
5
0
321,411
5
L
Thor
8,586
452
84
4
0
324,220
5
L
The Morrigan
7,940
418
81
4
0
303,655
2
L
Tyr
9,624
507
91
5
0
362,929
1
L
Hachiman
7,394
389
36
2
0
308,150
2
W
Tsukuyomi
9,676
509
84
4
0
362,204
0
W
King Arthur
9,504
500
73
4
0
378,556
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role