Player Matchup

Anhur
Anhur
DevilWolf9
Anhur
Level 99
God Stats
1W - 0L
1,663 SR
Queue Stats
18W - 18L
1,539 Elo+
Party 2
Anubis
Anubis
Kenoyer94
Anubis
Level 125
God Stats
4W - 2L
1,729 SR
Queue Stats
171W - 195L
1,709 Elo+
Party 2
Ymir
Ymir
WhatWhat248
Ymir
Level 109
God Stats
1W - 0L
1,302 SR
Queue Stats
26W - 19L
1,500 Elo+
Solo
Team Averages
Level 111
1,565 SR
1,583 Elo+

VS

Team Averages
Level 40
1,492 SR
1,602 Elo+
Cthulhu
Cthulhu
Blakeeeee
Cthulhu
Level 69
God Stats
4W - 4L
1,640 SR
Queue Stats
85W - 84L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
DJ_Cucarachin
Nu Wa
Level 7
God Stats
3W - 4L
1,336 SR
Queue Stats
33W - 33L
1,921 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
X3-way-killa-33
Ah Muzen Cab
Level 43
God Stats
4W - 5L
1,500 SR
Queue Stats
317W - 240L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
4 / 6 / 4
12,275
614
11,494
18,269
5,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Kenoyer94
Anubis
20
11 / 0 / 4
14,413
721
23,318
11,656
5,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 4 / 13
13,430
672
6,004
23,246
22,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blakeeeee
Cthulhu
14
5 / 6 / 4
12,464
623
13,216
23,388
24,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 5 / 8
11,353
568
15,098
10,959
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
X3-way-killa-33
Ah Muzen Cab
15
3 / 5 / 6
11,613
581
16,876
14,747
5,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
16
Kills
10
10
Deaths
16
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blakeeeee
Cthulhu
5
6
4
1.17
L
2
5
8
1.2
W
Anhur
4
6
4
1
W
Anubis
Kenoyer94
Anubis
11
0
4
13
W
1
4
13
1.88
L
Ah Muzen Cab
X3-way-killa-33
Ah Muzen Cab
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,816
Damage
45,190
53,171
Taken
49,094
33,843
Mitigated
32,911
14,652
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blakeeeee
Cthulhu
13,216
801
1,106
2,893
23,388
24,704
32
11,921
11,467
39,298
0
L
15,098
5,241
159
1,616
10,959
2,796
688
7,856
3,103
42,903
0
W
Anhur
11,494
4,884
0
2,007
18,269
5,617
1,264
12,357
5,476
0
60,936
W
Anubis
Kenoyer94
Anubis
23,318
920
0
8,037
11,656
5,889
1,131
7,595
3,872
111,176
0
W
6,004
1,005
1,329
3,279
23,246
22,337
373
7,502
15,411
46,537
0
L
Ah Muzen Cab
X3-way-killa-33
Ah Muzen Cab
16,876
7,781
890
4,510
14,747
5,411
410
9,665
5,082
0
61,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,118
Gold Earned
35,430
304
Minions Killed
190
0
Camps Cleared
0
987,053
Distance Traveled
960,397
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,464
623
45
2
0
343,667
1
L
Nu Wa
11,353
568
47
2
0
290,405
0
W
Anhur
12,275
614
65
3
0
318,849
3
W
Anubis
14,413
721
170
9
0
351,870
2
W
Ymir
13,430
672
69
3
0
316,334
6
L
Ah Muzen Cab
11,613
581
98
5
0
326,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role