Player Matchup

He Bo
He Bo
JaviTooCold
He Bo
Level 21
God Stats
6W - 3L
1,500 SR
Queue Stats
33W - 48L
1,500 Elo+
Party 1
Skadi
Skadi
McCreeKilla
Skadi
Level 29
God Stats
10W - 3L
1,500 SR
Queue Stats
116W - 120L
1,698 Elo+
Party 1
Fenrir
Fenrir
Mr Bungar
Fenrir
Level 21
God Stats
8W - 11L
1,285 SR
Queue Stats
579W - 591L
1,526 Elo+
Party 4
Apollo
Apollo
Mr CherryCH
Apollo
Level 20
God Stats
6W - 5L
1,478 SR
Queue Stats
533W - 485L
1,601 Elo+
Party 4
Jormungandr
Jormungandr
Mr Mopziler
Jormungandr
Level 18
God Stats
29W - 21L
1,500 SR
Queue Stats
484W - 462L
1,528 Elo+
Party 4
Team Averages
Level 22
1,453 SR
1,570 Elo+

VS

Team Averages
Level 15
1,544 SR
1,532 Elo+
Artemis
Artemis
CyraxRH
Artemis
Level 8
God Stats
2W - 1L
1,885 SR
Queue Stats
3W - 5L
1,840 Elo+
Party 3
Ra
Ra
DylanJedi911
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,657 Elo+
Party 3
Thanatos
Thanatos
Mazureik Junior
Thanatos
Level 26
God Stats
0W - 3L
1,162 SR
Queue Stats
8W - 25L
1,099 Elo+
Party 2
Ymir
Ymir
RIPJulian
Ymir
Level 15
God Stats
1W - 1L
1,675 SR
Queue Stats
2W - 2L
1,661 Elo+
Solo
Heimdallr
Heimdallr
dracma-aquatica
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 183L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 11
10,952
438
10,854
12,799
4,267
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
19 / 0 / 9
14,546
582
27,873
16,930
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
Mr Bungar
Fenrir
18
12 / 0 / 22
12,711
508
20,784
12,577
5,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Apollo
18
18 / 4 / 15
13,960
558
25,923
21,865
10,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Mr Mopziler
Jormungandr
17
3 / 4 / 21
12,489
500
9,020
22,482
11,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CyraxRH
Artemis
16
4 / 16 / 3
10,465
419
15,955
27,037
9,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 15 / 1
8,844
354
3,363
17,225
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
15
3 / 6 / 4
9,835
393
10,013
19,877
7,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ymir
13
2 / 10 / 2
8,628
345
6,210
30,738
31,453
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
dracma-aquatica
Heimdallr
15
1 / 9 / 1
9,894
396
6,113
22,595
9,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
22
56
Kills
11
13
Deaths
56
78
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
CyraxRH
Artemis
4
16
3
0.34
L
1
15
1
0.1
W
4
5
11
1.9
L
Thanatos
3
6
4
0.83
W
19
0
9
23.5
W
Fenrir
Mr Bungar
Fenrir
12
0
22
23
W
Apollo
18
4
15
6.38
W
Jormungandr
Mr Mopziler
Jormungandr
3
4
21
3.38
L
Ymir
2
10
2
0.3
L
Heimdallr
dracma-aquatica
Heimdallr
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,454
Damage
41,654
86,653
Taken
117,472
39,446
Mitigated
64,537
37,054
Healing
18,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CyraxRH
Artemis
15,955
9,092
442
2,934
27,037
9,918
496
5,396
21,641
0
50,949
L
3,363
699
467
694
17,225
5,708
605
1,311
15,914
29,683
0
W
10,854
1,694
809
3,966
12,799
4,267
1,345
1,365
11,434
40,456
0
L
Thanatos
10,013
2,399
183
10,131
19,877
7,480
653
4,057
15,820
0
47,016
W
27,873
14,653
0
7,554
16,930
7,419
3,355
1,572
15,358
0
109,917
W
Fenrir
Mr Bungar
Fenrir
20,784
5,473
595
5,973
12,577
5,609
168
2,487
10,090
0
44,799
W
Apollo
25,923
18,992
0
9,375
21,865
10,266
6,562
1,171
20,694
0
88,689
W
Jormungandr
Mr Mopziler
Jormungandr
9,020
3,014
835
7,947
22,482
11,885
833
2,978
18,208
68,733
0
L
Ymir
6,210
1,150
0
0
30,738
31,453
395
6,736
24,002
17,737
0
L
Heimdallr
dracma-aquatica
Heimdallr
6,113
1,097
203
3,056
22,595
9,978
353
2,374
20,221
0
45,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,658
Gold Earned
47,666
472
Minions Killed
276
0
Camps Cleared
0
2,260,569
Distance Traveled
1,726,158
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,465
419
81
3
0
311,301
1
L
Ra
8,844
354
40
2
0
320,712
0
W
He Bo
10,952
438
43
2
0
358,954
0
L
Thanatos
9,835
393
52
2
0
423,125
2
W
Skadi
14,546
582
159
6
0
446,972
0
W
Fenrir
12,711
508
46
2
0
505,406
0
W
Apollo
13,960
558
113
5
0
499,511
6
W
Jormungandr
12,489
500
111
4
0
449,726
3
L
Ymir
8,628
345
27
1
0
381,890
3
L
Heimdallr
9,894
396
76
3
0
289,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role