Player Matchup

Sobek
Sobek
HimePigas
Sobek
Level 89
God Stats
5W - 11L
1,500 SR
Queue Stats
589W - 513L
1,636 Elo+
Solo
Mercury
Mercury
MartinCollotuzzo
Mercury
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Anubis
Anubis
SailorMooniie
Anubis
Level 64
God Stats
5W - 3L
1,623 SR
Queue Stats
9W - 6L
1,758 Elo+
Party 2
King Arthur
King Arthur
TheDLM
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
xcxboiz
Artemis
Level 37
God Stats
2W - 2L
1,206 SR
Queue Stats
22W - 32L
1,813 Elo+
Solo
Team Averages
Level 82
1,466 SR
1,641 Elo+

VS

Team Averages
Level 51
1,518 SR
1,465 Elo+
Aphrodite
Aphrodite
Astorondon
Aphrodite
Level 55
God Stats
23W - 22L
1,556 SR
Queue Stats
42W - 74L
1,522 Elo+
Party 3
Hercules
Hercules
Elcomunistaa
Hercules
Level 22
God Stats
8W - 7L
1,536 SR
Queue Stats
158W - 166L
1,621 Elo+
Party 1
Ra
Ra
MichelangeloxD
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
bauty191
Fenrir
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
138W - 136L
1,399 Elo+
Party 1
Neith
Neith
zegarc
Neith
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
67W - 104L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HimePigas
Sobek
9
1 / 2 / 0
5,969
426
1,793
7,233
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 1 / 0
6,513
465
3,382
7,444
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 2 / 0
5,308
379
1,352
2,340
824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
TheDLM
King Arthur
6
0 / 3 / 0
5,086
363
2,808
5,003
1,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
xcxboiz
Artemis
10
0 / 2 / 0
5,820
416
4,590
5,946
1,757
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Astorondon
Aphrodite
12
1 / 0 / 4
7,630
545
2,010
4,081
1,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Elcomunistaa
Hercules
14
2 / 0 / 2
8,427
602
4,015
6,044
5,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 0 / 4
7,889
564
3,448
5,440
1,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
bauty191
Fenrir
14
6 / 1 / 1
8,480
606
3,971
11,403
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Neith
zegarc
Neith
12
1 / 1 / 1
7,278
520
2,618
4,817
1,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
10
10
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Astorondon
Aphrodite
1
0
4
3
W
Hercules
Elcomunistaa
Hercules
2
0
2
3
L
Sobek
HimePigas
Sobek
1
2
0
0.5
L
1
1
0
1
W
0
0
4
2
L
0
2
0
0
L
King Arthur
TheDLM
King Arthur
0
3
0
0
W
Fenrir
bauty191
Fenrir
6
1
1
6.5
L
Artemis
xcxboiz
Artemis
0
2
0
0
W
Neith
zegarc
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,925
Damage
16,062
27,966
Taken
31,785
10,469
Mitigated
14,293
5,798
Healing
16,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Astorondon
Aphrodite
2,010
356
2,811
2,704
4,081
1,731
470
411
3,670
23,362
0
W
Hercules
Elcomunistaa
Hercules
4,015
1,122
0
3,383
6,044
5,381
224
0
6,044
0
46,070
L
Sobek
HimePigas
Sobek
1,793
178
0
2,347
7,233
3,886
0
2,482
4,751
11,174
0
L
3,382
614
0
418
7,444
2,294
0
1,567
5,827
0
39,237
W
3,448
532
569
2,135
5,440
1,906
1,230
576
4,864
44,182
0
L
1,352
265
0
502
2,340
824
0
329
2,011
17,967
0
L
King Arthur
TheDLM
King Arthur
2,808
442
0
310
5,003
1,708
0
0
4,758
0
15,404
W
Fenrir
bauty191
Fenrir
3,971
1,023
0
4,304
11,403
3,855
626
953
10,450
0
53,143
L
Artemis
xcxboiz
Artemis
4,590
1,191
0
2,221
5,946
1,757
0
1,080
4,841
0
31,131
W
Neith
zegarc
Neith
2,618
948
0
920
4,817
1,420
2,005
1,205
3,612
0
35,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,696
Gold Earned
39,704
220
Minions Killed
424
0
Camps Cleared
0
962,984
Distance Traveled
1,325,058
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,630
545
55
4
0
270,303
2
W
Hercules
8,427
602
104
7
0
270,093
2
L
Sobek
5,969
426
11
1
0
234,208
5
L
Mercury
6,513
465
91
7
0
259,885
0
W
Ra
7,889
564
105
8
0
287,798
0
L
Anubis
5,308
379
37
3
0
108,625
3
L
King Arthur
5,086
363
28
2
0
120,142
2
W
Fenrir
8,480
606
86
6
0
272,809
2
L
Artemis
5,820
416
53
4
0
240,124
4
W
Neith
7,278
520
74
5
0
224,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role