Player Matchup

Susano
Susano
Gambit536412-21
Susano
Level 74
God Stats
0W - 1L
1,285 SR
Queue Stats
371W - 412L
1,365 Elo+
Party 1
King Arthur
King Arthur
MavenArtuso
King Arthur
Level 65
God Stats
9W - 17L
1,358 SR
Queue Stats
135W - 148L
1,211 Elo+
Party 1
Khepri
Khepri
MaxwellToast Jr
Khepri
Level 68
God Stats
3W - 3L
1,519 SR
Queue Stats
3W - 3L
1,478 Elo+
Solo
Hades
Hades
NighT_LeapeR
Hades
Level 66
God Stats
133W - 147L
1,299 SR
Queue Stats
178W - 202L
1,289 Elo+
Solo
Neith
Neith
godkiller567
Neith
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 50L
1,601 Elo+
Solo
Team Averages
Level 68
1,392 SR
1,389 Elo+

VS

Team Averages
Level 81
1,404 SR
1,381 Elo+
Cu Chulainn
Cu Chulainn
ELDarkness666
Cu Chulainn
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 129L
1,408 Elo+
Solo
Bacchus
Bacchus
GamerTillDeath93
Bacchus
Level 63
God Stats
8W - 4L
1,500 SR
Queue Stats
202W - 193L
1,524 Elo+
Solo
Izanami
Izanami
JaximusTheKing
Izanami
Level 84
God Stats
13W - 18L
1,432 SR
Queue Stats
227W - 190L
1,199 Elo+
Solo
Persephone
Persephone
MermaidBetch
Persephone
Level 80
God Stats
6W - 9L
1,491 SR
Queue Stats
70W - 85L
1,522 Elo+
Solo
Kali
Kali
PHANT4SOS
Kali
Level 52
God Stats
11W - 22L
1,098 SR
Queue Stats
488W - 528L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 2
6,590
507
3,046
5,823
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
MavenArtuso
King Arthur
10
1 / 3 / 3
6,487
499
5,116
12,954
7,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 3 / 1
5,415
417
2,043
8,273
3,670
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 2 / 0
6,780
522
3,855
9,790
4,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 3 / 0
5,186
399
2,892
4,464
1,324
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ELDarkness666
Cu Chulainn
11
6 / 3 / 1
7,230
556
9,587
9,603
7,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
3 / 1 / 3
5,831
449
4,789
5,578
3,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 0 / 2
6,835
526
2,912
4,065
1,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
MermaidBetch
Persephone
12
1 / 3 / 2
6,818
524
7,461
4,975
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
10
1 / 3 / 1
6,134
472
1,427
9,698
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
14
14
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ELDarkness666
Cu Chulainn
6
3
1
2.17
L
4
3
2
1.67
W
3
1
3
4.5
W
3
0
2
4
L
King Arthur
MavenArtuso
King Arthur
1
3
3
0.83
L
1
3
1
0.5
W
Persephone
MermaidBetch
Persephone
1
3
2
0.67
L
3
2
0
1.5
W
Kali
1
3
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,952
Damage
26,176
41,304
Taken
33,919
20,468
Mitigated
17,287
13,034
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ELDarkness666
Cu Chulainn
9,587
3,290
0
3,098
9,603
7,893
769
89
8,962
0
34,187
L
3,046
987
0
0
5,823
3,593
0
375
5,426
2,999
18,176
W
4,789
389
0
1,394
5,578
3,688
0
1,270
4,308
12,010
0
W
2,912
1,857
99
478
4,065
1,007
884
513
3,552
0
39,808
L
King Arthur
MavenArtuso
King Arthur
5,116
1,175
0
5,003
12,954
7,757
0
208
12,188
0
25,327
L
2,043
111
291
2,486
8,273
3,670
72
2,529
5,744
17,986
0
W
Persephone
MermaidBetch
Persephone
7,461
595
0
532
4,975
1,537
487
3,018
1,929
42,695
0
L
3,855
151
52
3,627
9,790
4,124
0
6,878
2,887
31,560
0
W
Kali
1,427
657
0
4,333
9,698
3,162
521
1,158
8,490
0
23,580
L
2,892
998
234
1,341
4,464
1,324
208
2,260
2,204
0
22,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,458
Gold Earned
32,848
213
Minions Killed
279
0
Camps Cleared
0
1,053,684
Distance Traveled
1,165,142
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,230
556
65
5
0
224,967
0
L
Susano
6,590
507
31
2
0
259,355
0
W
Bacchus
5,831
449
18
1
0
252,207
0
W
Izanami
6,835
526
89
7
0
211,611
1
L
King Arthur
6,487
499
44
3
0
194,979
1
L
Khepri
5,415
417
20
2
0
212,418
1
W
Persephone
6,818
524
59
5
0
228,896
0
L
Hades
6,780
522
70
5
0
219,476
0
W
Kali
6,134
472
48
4
0
247,461
0
L
Neith
5,186
399
48
4
0
167,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role