Player Matchup

Ymir
Ymir
Haaders
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,729 Elo+
Party 2
King Arthur
King Arthur
Minorkos
King Arthur
Level 26
God Stats
0W - 1L
2,018 SR
Queue Stats
7W - 11L
1,640 Elo+
Party 2
The Morrigan
The Morrigan
h0lemaker
The Morrigan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,508 Elo+
Party 2
Team Averages
Level 21
1,673 SR
1,626 Elo+

VS

Team Averages
Level 60
1,605 SR
1,576 Elo+
Cupid
Cupid
Badaap69
Cupid
Level 25
God Stats
7W - 5L
1,486 SR
Queue Stats
15W - 15L
1,614 Elo+
Party 1
Ymir
Ymir
damianvdk1
Ymir
Level 66
God Stats
6W - 4L
1,829 SR
Queue Stats
201W - 190L
1,614 Elo+
Party 1
Janus
Janus
onjus
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Haaders
Ymir
10
0 / 5 / 3
8,256
635
4,892
10,976
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Minorkos
King Arthur
10
3 / 7 / 1
8,291
638
5,518
14,330
10,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
h0lemaker
The Morrigan
10
1 / 3 / 0
7,660
589
5,604
10,341
3,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Badaap69
Cupid
12
2 / 1 / 10
8,874
683
5,266
7,461
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 2 / 9
10,316
794
9,433
11,062
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
onjus
Janus
14
7 / 1 / 5
9,935
764
12,843
4,434
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
15
15
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cupid
Badaap69
Cupid
2
1
10
7
L
Ymir
Haaders
Ymir
0
5
3
0.3
L
King Arthur
Minorkos
King Arthur
3
7
1
0.5
W
6
2
9
5.25
L
The Morrigan
h0lemaker
The Morrigan
1
3
0
0.33
W
Janus
onjus
Janus
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,014
Damage
27,542
35,647
Taken
22,957
25,724
Mitigated
11,071
4,905
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Badaap69
Cupid
5,266
2,111
654
2,027
7,461
3,603
1,467
3,163
4,298
2,484
26,206
L
Ymir
Haaders
Ymir
4,892
1,294
393
1,155
10,976
12,501
0
6,808
4,038
13,901
0
L
King Arthur
Minorkos
King Arthur
5,518
567
0
1,695
14,330
10,055
0
8,672
5,383
276
30,368
W
9,433
1,769
0
1,315
11,062
6,148
0
5,845
5,197
19,681
0
L
The Morrigan
h0lemaker
The Morrigan
5,604
1,304
0
1,662
10,341
3,168
0
6,498
3,562
24,828
0
W
Janus
onjus
Janus
12,843
881
0
1,318
4,434
1,320
524
1,796
2,638
50,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,207
Gold Earned
29,125
101
Minions Killed
139
0
Camps Cleared
0
607,921
Distance Traveled
675,810
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,874
683
45
3
0
238,174
0
L
Ymir
8,256
635
19
1
0
168,728
0
L
King Arthur
8,291
638
49
4
0
221,242
0
W
Ymir
10,316
794
17
1
0
228,957
0
L
The Morrigan
7,660
589
33
3
0
217,951
0
W
Janus
9,935
764
77
6
0
208,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role