Player Matchup

Cernunnos
Cernunnos
Baynes World
Cernunnos
Level 27
God Stats
2W - 1L
1,763 SR
Queue Stats
7W - 10L
1,818 Elo+
Solo
Neith
Neith
ChefYoungGod
Neith
Level 28
God Stats
10W - 15L
1,835 SR
Queue Stats
39W - 48L
1,564 Elo+
Solo
Mercury
Mercury
TigerShadow19
Mercury
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 33L
1,597 Elo+
Solo
Cthulhu
Cthulhu
sturatt
Cthulhu
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,566 Elo+
Party 1
Chang'e
Chang'e
wolznuc
Chang'e
Level 17
God Stats
2W - 0L
1,711 SR
Queue Stats
6W - 2L
1,566 Elo+
Party 1
Team Averages
Level 24
1,662 SR
1,622 Elo+

VS

Team Averages
Level 21
1,634 SR
1,579 Elo+
Ymir
Ymir
GetKnoxed01
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,476 Elo+
Solo
King Arthur
King Arthur
KingNova__15Fps
King Arthur
Level 17
God Stats
2W - 1L
1,705 SR
Queue Stats
9W - 8L
1,553 Elo+
Solo
Skadi
Skadi
LAZYtheGOAT-
Skadi
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 155L
1,555 Elo+
Solo
Osiris
Osiris
Pappasm3rf
Osiris
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,505 Elo+
Solo
Anubis
Anubis
Smurf-ck7-Master
Anubis
Level 30
God Stats
5W - 2L
1,965 SR
Queue Stats
29W - 26L
1,808 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Baynes World
Cernunnos
12
0 / 2 / 0
6,931
533
2,020
3,998
1,113
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 2
7,816
601
3,897
4,179
1,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
11
5 / 0 / 3
6,908
531
2,422
7,101
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
sturatt
Cthulhu
11
2 / 2 / 5
6,440
495
2,617
6,883
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
wolznuc
Chang'e
13
4 / 0 / 3
7,505
577
4,213
7,253
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
5,031
387
1,035
6,189
2,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
KingNova__15Fps
King Arthur
8
1 / 3 / 1
5,222
402
2,351
8,555
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 3 / 0
5,394
415
1,407
4,448
1,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Pappasm3rf
Osiris
8
2 / 0 / 0
5,752
442
1,788
2,624
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 0
5,271
405
758
4,853
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
4
4
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Baynes World
Cernunnos
0
2
0
0
W
2
0
2
3
L
0
5
0
0
L
King Arthur
KingNova__15Fps
King Arthur
1
3
1
0.5
L
0
3
0
0
L
Osiris
Pappasm3rf
Osiris
2
0
0
2
L
1
2
0
0.5
W
Mercury
5
0
3
6.5
W
Cthulhu
sturatt
Cthulhu
2
2
5
2.25
W
Chang'e
wolznuc
Chang'e
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,169
Damage
7,339
29,414
Taken
26,669
14,119
Mitigated
12,585
12,717
Healing
3,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Baynes World
Cernunnos
2,020
768
0
363
3,998
1,113
2,125
278
3,720
0
29,895
W
3,897
1,520
0
1,792
4,179
1,368
1,885
0
4,129
0
40,558
L
1,035
160
0
106
6,189
2,520
0
942
5,227
17,677
0
L
King Arthur
KingNova__15Fps
King Arthur
2,351
539
0
295
8,555
4,928
0
3,052
5,392
0
17,538
L
1,407
261
0
0
4,448
1,208
0
500
3,848
0
18,998
L
Osiris
Pappasm3rf
Osiris
1,788
342
0
1,545
2,624
2,150
0
0
2,624
3,048
12,730
L
758
168
0
1,210
4,853
1,779
74
2,030
2,748
17,451
0
W
Mercury
2,422
627
0
4,006
7,101
2,308
1,192
204
6,897
0
30,974
W
Cthulhu
sturatt
Cthulhu
2,617
344
0
994
6,883
6,936
453
706
6,131
21,059
0
W
Chang'e
wolznuc
Chang'e
4,213
517
1,396
4,166
7,253
2,394
1,568
731
6,447
43,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,600
Gold Earned
26,670
350
Minions Killed
184
0
Camps Cleared
0
1,128,163
Distance Traveled
841,785
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,931
533
75
6
0
182,442
0
W
Neith
7,816
601
80
6
0
215,314
3
L
Ymir
5,031
387
35
3
0
158,367
0
L
King Arthur
5,222
402
29
2
0
253,604
0
L
Skadi
5,394
415
48
4
0
171,733
1
L
Osiris
5,752
442
34
3
0
124,141
0
L
Anubis
5,271
405
38
3
0
133,940
2
W
Mercury
6,908
531
63
5
0
285,350
3
W
Cthulhu
6,440
495
47
4
0
224,173
2
W
Chang'e
7,505
577
85
7
0
220,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role