Player Matchup

Janus
Janus
HídeOnBush
Janus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Sakuranna
Nemesis
Level 29
God Stats
2W - 6L
1,632 SR
Queue Stats
20W - 17L
1,608 Elo+
Solo
Olorun
Olorun
SubaruMorreu
Olorun
Level 23
God Stats
12W - 5L
1,688 SR
Queue Stats
72W - 68L
1,525 Elo+
Party 1
Nike
Nike
Viksmh15
Nike
Level 25
God Stats
1W - 1L
1,306 SR
Queue Stats
60W - 64L
1,478 Elo+
Party 1
Hel
Hel
robertson_maca
Hel
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 65L
1,563 Elo+
Party 1
Team Averages
Level 24
1,525 SR
1,535 Elo+

VS

Team Averages
Level 15
1,503 SR
1,518 Elo+
Bastet
Bastet
AlexSniper252
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 154L
1,500 Elo+
Solo
Vulcan
Vulcan
ImDovahkiinBio
Vulcan
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 16L
1,705 Elo+
Solo
Ares
Ares
OzunaiSama
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo
Bellona
Bellona
Pishulaperro
Bellona
Level 19
God Stats
1W - 3L
1,514 SR
Queue Stats
78W - 53L
1,422 Elo+
Solo
Artemis
Artemis
mein_rata
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 2
10,959
645
12,975
9,099
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Sakuranna
Nemesis
15
6 / 3 / 4
9,681
569
6,818
12,976
9,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
15
3 / 1 / 6
9,362
551
7,798
11,425
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
13
0 / 4 / 5
7,349
432
3,424
9,158
4,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 6
7,649
450
1,946
7,843
4,223
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,533
443
4,799
12,643
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 8 / 0
7,523
443
6,226
9,710
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
4,849
285
0
0
0
Bellona
Pishulaperro
Bellona
17
8 / 3 / 0
10,402
612
15,409
15,332
11,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
mein_rata
Artemis
15
0 / 4 / 1
8,261
486
7,745
10,960
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
20
Kills
9
9
Deaths
20
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
10
0
2
11
L
1
8
0
0.13
L
0
0
0
0
L
Bellona
Pishulaperro
Bellona
8
3
0
2.67
W
Nemesis
Sakuranna
Nemesis
6
3
4
2.67
W
Olorun
3
1
6
6
W
Nike
0
4
5
0.63
L
Artemis
mein_rata
Artemis
0
4
1
0.13
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,961
Damage
34,179
50,501
Taken
48,645
25,873
Mitigated
24,257
22,836
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,799
1,610
0
4,633
12,643
4,260
0
3,735
8,908
0
45,389
W
12,975
250
0
1,573
9,099
3,333
615
3,628
5,471
83,236
0
L
6,226
1,718
0
0
9,710
4,101
842
7,867
1,843
39,205
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Pishulaperro
Bellona
15,409
5,404
0
3,676
15,332
11,486
277
5,052
10,280
0
74,650
W
Nemesis
Sakuranna
Nemesis
6,818
4,373
0
4,673
12,976
9,638
0
1,362
11,614
8,059
41,961
W
Olorun
7,798
2,909
2,068
6,762
11,425
4,188
1,862
168
11,257
55,501
0
W
Nike
3,424
66
0
260
9,158
4,491
212
1,068
8,090
0
23,643
L
Artemis
mein_rata
Artemis
7,745
2,004
0
4,618
10,960
4,410
0
6,519
4,441
0
62,598
W
1,946
63
3,949
3,551
7,843
4,223
440
0
7,843
26,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,000
Gold Earned
38,568
435
Minions Killed
408
0
Camps Cleared
0
1,624,728
Distance Traveled
1,171,752
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,533
443
78
5
0
329,525
1
W
Janus
10,959
645
174
10
0
387,224
0
L
Vulcan
7,523
443
72
4
0
224,991
4
L
Ares
4,849
285
0
0
0
0
0
L
Bellona
10,402
612
164
10
0
334,217
1
W
Nemesis
9,681
569
73
4
0
292,150
0
W
Olorun
9,362
551
108
6
0
301,320
3
W
Nike
7,349
432
39
2
0
326,929
3
L
Artemis
8,261
486
94
6
0
283,019
4
W
Hel
7,649
450
41
2
0
317,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role