Player Matchup

Nemesis
Nemesis
IILethal
Nemesis
Level 29
God Stats
1W - 0L
1,295 SR
Queue Stats
3W - 2L
1,275 Elo+
Party 2
Nu Wa
Nu Wa
Nvective
Nu Wa
Level 24
God Stats
7W - 7L
1,837 SR
Queue Stats
40W - 44L
1,708 Elo+
Party 1
Cthulhu
Cthulhu
SemisweetSnail
Cthulhu
Level 27
God Stats
4W - 0L
1,732 SR
Queue Stats
10W - 9L
1,275 Elo+
Party 2
Zeus
Zeus
ThisISMyMain
Zeus
Level 26
God Stats
3W - 1L
1,585 SR
Queue Stats
19W - 13L
1,710 Elo+
Solo
Medusa
Medusa
exulttt
Medusa
Level 25
God Stats
5W - 1L
1,871 SR
Queue Stats
21W - 20L
1,708 Elo+
Party 1
Team Averages
Level 26
1,664 SR
1,535 Elo+

VS

Team Averages
Level 17
1,418 SR
1,372 Elo+
Terra
Terra
HugeMcBigLarge69
Terra
Level 18
God Stats
4W - 4L
1,395 SR
Queue Stats
47W - 53L
1,360 Elo+
Solo
Erlang Shen
Erlang Shen
Kr33Dent
Erlang Shen
Level 15
God Stats
0W - 3L
1,286 SR
Queue Stats
4W - 11L
1,105 Elo+
Solo
Danzaburou
Danzaburou
MrBage1Man
Danzaburou
Level 8
God Stats
2W - 3L
1,498 SR
Queue Stats
6W - 7L
1,630 Elo+
Solo
Guan Yu
Guan Yu
SrKenlly
Guan Yu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ghzaiden
Anubis
Level 18
God Stats
19W - 23L
1,409 SR
Queue Stats
170W - 196L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IILethal
Nemesis
18
10 / 2 / 4
11,633
646
13,091
12,714
8,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Nvective
Nu Wa
13
2 / 2 / 10
8,532
474
7,657
8,687
2,542
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 2 / 5
9,925
551
11,825
12,077
12,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
12 / 1 / 3
11,897
661
23,954
12,264
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
exulttt
Medusa
14
6 / 5 / 5
9,641
536
11,786
12,526
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
7,435
413
4,751
21,493
9,764
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Erlang Shen
Kr33Dent
Erlang Shen
16
4 / 8 / 2
10,042
558
10,648
17,055
11,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MrBage1Man
Danzaburou
13
4 / 6 / 3
8,545
475
8,632
13,939
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
SrKenlly
Guan Yu
11
2 / 6 / 1
7,675
426
6,793
20,608
13,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
ghzaiden
Anubis
12
0 / 9 / 0
7,880
438
3,162
13,848
6,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
34
Kills
12
12
Deaths
34
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Nemesis
IILethal
Nemesis
10
2
4
6
L
Erlang Shen
Kr33Dent
Erlang Shen
4
8
2
0.63
L
Danzaburou
MrBage1Man
Danzaburou
4
6
3
0.92
W
Nu Wa
Nvective
Nu Wa
2
2
10
3.5
W
4
2
5
3.25
L
Guan Yu
SrKenlly
Guan Yu
2
6
1
0.42
W
12
1
3
13.5
W
Medusa
exulttt
Medusa
6
5
5
1.7
L
Anubis
ghzaiden
Anubis
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,313
Damage
33,986
58,268
Taken
86,943
31,423
Mitigated
45,333
15,229
Healing
18,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,751
1,212
1,680
3,915
21,493
9,764
264
9,062
12,331
13,323
0
W
Nemesis
IILethal
Nemesis
13,091
8,236
0
1,385
12,714
8,556
0
1,114
11,534
8,358
96,324
L
Erlang Shen
Kr33Dent
Erlang Shen
10,648
5,540
0
2,028
17,055
11,008
0
7,227
9,721
10,263
59,571
L
Danzaburou
MrBage1Man
Danzaburou
8,632
3,824
0
1,433
13,939
4,500
0
7,257
6,682
0
47,671
W
Nu Wa
Nvective
Nu Wa
7,657
2,396
879
1,253
8,687
2,542
797
1,400
7,237
24,630
0
W
11,825
1,656
181
2,462
12,077
12,236
408
985
10,739
46,187
0
L
Guan Yu
SrKenlly
Guan Yu
6,793
959
290
5,503
20,608
13,533
0
10,941
9,207
0
32,564
W
23,954
2,290
0
5,496
12,264
4,515
1,131
2,338
9,926
92,414
0
W
Medusa
exulttt
Medusa
11,786
6,279
0
3,573
12,526
3,574
0
3,064
9,437
0
46,521
L
Anubis
ghzaiden
Anubis
3,162
140
0
3,214
13,848
6,528
1,266
8,906
4,867
45,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,628
Gold Earned
41,577
455
Minions Killed
374
0
Camps Cleared
0
1,719,375
Distance Traveled
1,595,953
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,435
413
16
1
0
335,679
4
W
Nemesis
11,633
646
136
8
0
372,427
2
L
Erlang Shen
10,042
558
111
6
0
348,670
1
L
Danzaburou
8,545
475
113
6
0
289,178
4
W
Nu Wa
8,532
474
33
2
0
312,108
5
W
Cthulhu
9,925
551
80
4
0
365,152
0
L
Guan Yu
7,675
426
50
3
0
362,098
0
W
Zeus
11,897
661
151
8
0
344,309
8
W
Medusa
9,641
536
55
3
0
325,379
5
L
Anubis
7,880
438
84
5
0
260,328
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role