Player Matchup

Danzaburou
Danzaburou
A Flyin Tiger
Danzaburou
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,207 Elo+
Party 2
Odin
Odin
DibyDonut
Odin
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 139L
1,519 Elo+
Party 2
Jormungandr
Jormungandr
LR SUP3R5TAR
Jormungandr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,258 Elo+
Party 2
Janus
Janus
littleserra128
Janus
Level 76
God Stats
5W - 8L
1,500 SR
Queue Stats
175W - 146L
1,536 Elo+
Solo
Bellona
Bellona
zL xAtek v6193
Bellona
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,730 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,450 Elo+

VS

Team Averages
Level 93
1,596 SR
1,632 Elo+
Chaac
Chaac
GK4thousand
Chaac
Level 142
God Stats
3W - 2L
1,715 SR
Queue Stats
214W - 195L
1,471 Elo+
Party 1
Ymir
Ymir
NinjaBones11
Ymir
Level 68
God Stats
6W - 4L
1,500 SR
Queue Stats
129W - 110L
1,831 Elo+
Party 3
Poseidon
Poseidon
PopTeamEpic0
Poseidon
Level 158
God Stats
5W - 2L
1,473 SR
Queue Stats
224W - 224L
1,486 Elo+
Party 1
Apollo
Apollo
coklk3
Apollo
Level 29
God Stats
12W - 4L
1,789 SR
Queue Stats
125W - 117L
1,870 Elo+
Party 3
Scylla
Scylla
fcoisaacxd97608
Scylla
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Flyin Tiger
Danzaburou
10
1 / 6 / 3
6,384
456
4,971
8,493
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
14
3 / 3 / 4
8,248
589
4,356
9,690
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
LR SUP3R5TAR
Jormungandr
10
2 / 4 / 1
6,537
467
2,402
8,874
3,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 4 / 2
8,601
614
5,628
8,474
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 0
6,387
456
4,694
8,928
4,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
7,600
543
6,040
13,167
15,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 5
7,675
548
5,334
10,456
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
PopTeamEpic0
Poseidon
15
5 / 2 / 2
8,577
613
5,242
7,689
2,369
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
coklk3
Apollo
13
5 / 1 / 7
7,912
565
4,506
6,435
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
6 / 4 / 1
8,072
577
6,276
6,722
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
11
Kills
21
21
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A Flyin Tiger
Danzaburou
1
6
3
0.42
L
Odin
3
3
4
1.67
W
2
1
6
5
L
Jormungandr
LR SUP3R5TAR
Jormungandr
2
4
1
0.63
W
3
3
5
1.83
W
Poseidon
PopTeamEpic0
Poseidon
5
2
2
3
W
Apollo
coklk3
Apollo
5
1
7
8.5
W
6
4
1
1.63
L
5
4
2
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,051
Damage
27,398
44,459
Taken
44,469
19,026
Mitigated
29,260
8,673
Healing
14,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A Flyin Tiger
Danzaburou
4,971
2,184
0
525
8,493
4,577
988
2,767
5,700
2,761
28,600
L
Odin
4,356
1,613
0
1,662
9,690
3,427
849
5,181
4,416
0
44,809
W
6,040
1,455
0
7,184
13,167
15,766
0
436
12,693
0
39,973
L
Jormungandr
LR SUP3R5TAR
Jormungandr
2,402
497
271
2,120
8,874
3,392
0
2,552
6,297
22,190
0
W
5,334
1,485
0
2,032
10,456
7,027
218
1,961
8,495
27,937
0
W
Poseidon
PopTeamEpic0
Poseidon
5,242
440
0
1,789
7,689
2,369
173
530
7,093
57,731
0
W
Apollo
coklk3
Apollo
4,506
2,722
0
2,549
6,435
2,021
762
1,334
5,063
0
37,540
W
6,276
863
0
500
6,722
2,077
205
3,864
2,644
33,079
0
L
5,628
381
0
1,599
8,474
2,778
719
5,061
3,014
51,336
0
L
4,694
2,739
0
2,496
8,928
4,852
0
848
7,655
0
29,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,157
Gold Earned
39,836
375
Minions Killed
357
0
Camps Cleared
0
1,261,976
Distance Traveled
1,322,275
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,384
456
63
5
0
209,722
4
L
Odin
8,248
589
87
6
0
294,269
9
W
Chaac
7,600
543
67
5
0
259,120
0
L
Jormungandr
6,537
467
40
3
0
275,511
1
W
Ymir
7,675
548
61
4
0
269,757
0
W
Poseidon
8,577
613
112
8
0
265,791
0
W
Apollo
7,912
565
61
4
0
268,622
5
W
Scylla
8,072
577
56
4
0
258,985
3
L
Janus
8,601
614
113
8
0
265,413
4
L
Bellona
6,387
456
72
5
0
217,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role