Player Matchup

Neith
Neith
BackMuscle
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,494 Elo+
Solo
Jormungandr
Jormungandr
KatsuYuChan
Jormungandr
Level 8
God Stats
2W - 3L
1,640 SR
Queue Stats
4W - 12L
1,325 Elo+
Solo
Tsukuyomi
Tsukuyomi
Retreen
Tsukuyomi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 20L
1,429 Elo+
Party 2
Raijin
Raijin
cracklovin
Raijin
Level 16
God Stats
1W - 3L
1,160 SR
Queue Stats
24W - 26L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
guengito
Cthulhu
Level 4
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 3L
1,283 Elo+
Solo
Team Averages
Level 11
1,417 SR
1,396 Elo+

VS

Team Averages
Level 24
1,563 SR
1,501 Elo+
Neith
Neith
Golldmer
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Hades
Hades
LoKyNaX1
Hades
Level 22
God Stats
2W - 1L
1,476 SR
Queue Stats
14W - 27L
1,357 Elo+
Solo
Mercury
Mercury
haubitza
Mercury
Level 29
God Stats
16W - 12L
1,898 SR
Queue Stats
120W - 119L
1,635 Elo+
Solo
Khepri
Khepri
krukmakaren
Khepri
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
mr0kal
Amaterasu
Level 39
God Stats
3W - 1L
1,439 SR
Queue Stats
8W - 4L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 5 / 3
5,083
424
2,771
6,821
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
KatsuYuChan
Jormungandr
10
3 / 4 / 0
5,980
498
3,922
7,147
4,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Retreen
Tsukuyomi
8
0 / 6 / 1
5,038
420
3,166
8,611
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
cracklovin
Raijin
11
5 / 4 / 1
6,899
575
5,430
6,475
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
guengito
Cthulhu
9
1 / 5 / 1
5,486
457
3,650
8,592
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Golldmer
Neith
10
2 / 2 / 2
6,179
515
4,913
4,164
1,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
LoKyNaX1
Hades
10
2 / 2 / 6
6,507
542
3,470
6,149
3,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
haubitza
Mercury
16
14 / 1 / 0
9,375
781
9,041
5,915
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
10
2 / 2 / 5
6,550
546
1,982
6,649
4,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
mr0kal
Amaterasu
12
3 / 2 / 0
6,732
561
4,581
7,794
3,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
23
24
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
3
0.3
W
Neith
Golldmer
Neith
2
2
2
1.5
L
Jormungandr
KatsuYuChan
Jormungandr
3
4
0
0.75
W
Hades
LoKyNaX1
Hades
2
2
6
2.5
L
Tsukuyomi
Retreen
Tsukuyomi
0
6
1
0.08
L
Raijin
cracklovin
Raijin
5
4
1
1.38
L
Cthulhu
guengito
Cthulhu
1
5
1
0.3
W
Mercury
haubitza
Mercury
14
1
0
14
W
Khepri
2
2
5
2.25
W
Amaterasu
mr0kal
Amaterasu
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,939
Damage
23,987
37,646
Taken
30,671
15,585
Mitigated
15,455
5,286
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,771
1,633
0
1,773
6,821
1,956
976
814
6,007
0
14,434
W
Neith
Golldmer
Neith
4,913
1,917
0
944
4,164
1,350
1,563
2,380
1,709
0
23,705
L
Jormungandr
KatsuYuChan
Jormungandr
3,922
994
0
549
7,147
4,623
154
787
6,360
23,796
0
W
Hades
LoKyNaX1
Hades
3,470
763
62
1,685
6,149
3,784
42
2,673
3,476
16,513
0
L
Tsukuyomi
Retreen
Tsukuyomi
3,166
1,001
0
1,890
8,611
2,913
0
2,322
6,289
0
17,556
L
Raijin
cracklovin
Raijin
5,430
743
0
0
6,475
2,110
715
851
5,624
39,095
0
L
Cthulhu
guengito
Cthulhu
3,650
771
0
1,074
8,592
3,983
207
678
7,914
16,541
0
W
Mercury
haubitza
Mercury
9,041
4,229
0
814
5,915
2,370
446
1,410
4,430
0
64,665
W
Khepri
1,982
219
0
1,919
6,649
4,511
205
2,483
4,021
14,916
0
W
Amaterasu
mr0kal
Amaterasu
4,581
1,344
0
2,794
7,794
3,440
540
3,661
4,033
0
31,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,486
Gold Earned
35,343
180
Minions Killed
279
0
Camps Cleared
0
1,024,066
Distance Traveled
1,112,437
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,083
424
24
2
0
175,461
1
W
Neith
6,179
515
40
3
0
168,893
2
L
Jormungandr
5,980
498
38
3
0
227,261
1
W
Hades
6,507
542
34
3
0
220,853
0
L
Tsukuyomi
5,038
420
32
3
0
186,679
0
L
Raijin
6,899
575
61
5
0
208,733
0
L
Cthulhu
5,486
457
25
2
0
225,932
1
W
Mercury
9,375
781
125
10
0
284,675
1
W
Khepri
6,550
546
22
2
0
218,586
4
W
Amaterasu
6,732
561
58
5
0
219,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role