Player Matchup

Hel
Hel
AzixCamerone
Hel
Level 22
God Stats
2W - 1L
1,285 SR
Queue Stats
13W - 10L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
Blizt1
Ao Kuang
Level 18
God Stats
11W - 14L
1,668 SR
Queue Stats
86W - 104L
1,515 Elo+
Solo
Sylvanus
Sylvanus
Filos993
Sylvanus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Odin
Odin
IAmFerri
Odin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 71L
1,282 Elo+
Solo
Artemis
Artemis
Qubrak
Artemis
Level 11
God Stats
17W - 2L
1,500 SR
Queue Stats
24W - 12L
1,500 Elo+
Party 2
Team Averages
Level 13
1,491 SR
1,445 Elo+

VS

Team Averages
Level 23
1,517 SR
1,433 Elo+
Bastet
Bastet
Luxzeth
Bastet
Level 24
God Stats
4W - 6L
1,571 SR
Queue Stats
9W - 15L
1,463 Elo+
Party 1
Mercury
Mercury
Pospee
Mercury
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,180 Elo+
Solo
Thoth
Thoth
XXXVerlusxxx
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 57L
1,488 Elo+
Solo
Ravana
Ravana
dKupsvK
Ravana
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 98L
1,598 Elo+
Solo
Geb
Geb
godHades66
Geb
Level 37
God Stats
9W - 17L
1,517 SR
Queue Stats
25W - 37L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 4
10,497
583
13,334
8,862
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Blizt1
Ao Kuang
12
1 / 3 / 6
8,115
451
4,167
11,619
3,575
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Filos993
Sylvanus
12
3 / 4 / 7
8,514
473
3,551
10,580
8,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
16
3 / 1 / 0
9,884
549
3,973
6,771
4,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Qubrak
Artemis
14
10 / 1 / 7
9,558
531
13,145
10,010
3,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Luxzeth
Bastet
13
4 / 3 / 2
8,223
457
9,400
12,655
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Pospee
Mercury
9
1 / 9 / 3
6,449
358
2,944
9,890
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
0 / 3 / 3
7,694
427
7,262
7,874
2,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
dKupsvK
Ravana
12
3 / 8 / 1
7,679
427
6,790
13,385
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 4 / 3
7,502
417
4,399
12,302
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
26
Kills
9
9
Deaths
27
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
W
Ao Kuang
Blizt1
Ao Kuang
1
3
6
1.33
W
Sylvanus
Filos993
Sylvanus
3
4
7
1.63
W
Odin
3
1
0
3
L
Bastet
Luxzeth
Bastet
4
3
2
1.67
L
Mercury
Pospee
Mercury
1
9
3
0.28
W
Artemis
Qubrak
Artemis
10
1
7
13.5
L
0
3
3
0.5
L
Ravana
dKupsvK
Ravana
3
8
1
0.44
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,170
Damage
30,795
47,842
Taken
56,106
23,173
Mitigated
21,435
17,518
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,334
941
2,360
4,061
8,862
3,257
1,680
1,774
7,088
78,453
0
W
Ao Kuang
Blizt1
Ao Kuang
4,167
989
0
977
11,619
3,575
1,204
1,366
10,253
37,219
0
W
Sylvanus
Filos993
Sylvanus
3,551
835
1,287
3,281
10,580
8,424
0
4,357
6,223
13,392
0
W
Odin
3,973
1,758
0
1,795
6,771
4,857
0
536
6,235
0
49,892
L
Bastet
Luxzeth
Bastet
9,400
3,805
0
3,349
12,655
3,901
0
4,022
8,633
0
41,342
L
Mercury
Pospee
Mercury
2,944
825
0
138
9,890
2,913
188
2,657
7,233
0
17,016
W
Artemis
Qubrak
Artemis
13,145
5,713
0
3,757
10,010
3,060
1,257
3,628
6,382
0
38,471
L
7,262
690
61
920
7,874
2,646
174
4,218
3,656
48,556
0
L
Ravana
dKupsvK
Ravana
6,790
2,360
0
2,522
13,385
4,966
0
5,487
7,898
0
41,771
L
4,399
204
0
1,149
12,302
7,009
544
4,668
7,634
26,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,568
Gold Earned
37,547
374
Minions Killed
290
0
Camps Cleared
0
1,476,186
Distance Traveled
1,576,855
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,497
583
138
8
0
351,325
3
W
Ao Kuang
8,115
451
46
3
0
345,409
0
W
Sylvanus
8,514
473
20
1
0
187,595
4
W
Odin
9,884
549
118
7
0
304,376
4
L
Bastet
8,223
457
75
4
0
331,681
1
L
Mercury
6,449
358
38
2
0
278,579
0
W
Artemis
9,558
531
52
3
0
287,481
0
L
Thoth
7,694
427
83
5
0
329,065
2
L
Ravana
7,679
427
61
3
0
334,851
2
L
Geb
7,502
417
33
2
0
302,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role