Player Matchup

Merlin
Merlin
Borchikk
Merlin
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 19L
1,741 Elo+
Solo
Cthulhu
Cthulhu
CinderedGod
Cthulhu
Level 26
God Stats
32W - 16L
1,602 SR
Queue Stats
44W - 47L
1,629 Elo+
Solo
Skadi
Skadi
ComePeek
Skadi
Level 29
God Stats
3W - 0L
1,444 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
bilbojankins
Danzaburou
Level 13
God Stats
40W - 34L
1,576 SR
Queue Stats
156W - 143L
1,540 Elo+
Solo
King Arthur
King Arthur
therealasif12
King Arthur
Level 5
God Stats
1W - 1L
1,186 SR
Queue Stats
23W - 19L
1,500 Elo+
Solo
Team Averages
Level 20
1,461 SR
1,582 Elo+

VS

Team Averages
Level 13
1,718 SR
1,592 Elo+
Chaac
Chaac
Gengar2859
Chaac
Level 7
God Stats
2W - 1L
1,735 SR
Queue Stats
62W - 52L
1,636 Elo+
Party 1
Nu Wa
Nu Wa
JPisae
Nu Wa
Level 18
God Stats
1W - 1L
1,744 SR
Queue Stats
13W - 20L
1,355 Elo+
Solo
Hachiman
Hachiman
JimLiteQc
Hachiman
Level 6
God Stats
26W - 22L
1,522 SR
Queue Stats
32W - 30L
1,636 Elo+
Party 1
Cthulhu
Cthulhu
SpectakillerQc
Cthulhu
Level 16
God Stats
7W - 10L
1,767 SR
Queue Stats
7W - 10L
1,736 Elo+
Party 1
Bakasura
Bakasura
Weikkito
Bakasura
Level 17
God Stats
2W - 1L
1,821 SR
Queue Stats
10W - 10L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Borchikk
Merlin
19
7 / 1 / 19
12,325
1,027
24,737
9,293
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
CinderedGod
Cthulhu
19
2 / 1 / 25
11,488
957
14,274
17,322
17,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
ComePeek
Skadi
20
15 / 0 / 17
14,956
1,246
24,405
13,554
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
bilbojankins
Danzaburou
19
8 / 4 / 18
13,108
1,092
19,348
13,009
6,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
therealasif12
King Arthur
18
5 / 6 / 22
11,800
983
10,835
15,165
9,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

213

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
4 / 11 / 6
11,633
969
20,910
30,359
43,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
JPisae
Nu Wa
17
1 / 12 / 8
10,807
901
13,344
18,722
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
JimLiteQc
Hachiman
17
3 / 5 / 5
10,998
917
11,959
16,326
6,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 4 / 7
9,910
826
10,760
19,521
19,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
Weikkito
Bakasura
17
4 / 5 / 5
11,442
954
7,658
16,162
7,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
43
37
Kills
12
12
Deaths
37
101
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
Borchikk
Merlin
7
1
19
16.5
W
Cthulhu
CinderedGod
Cthulhu
2
1
25
14.5
W
Skadi
ComePeek
Skadi
15
0
17
23.5
L
Chaac
4
11
6
0.64
L
Nu Wa
JPisae
Nu Wa
1
12
8
0.42
L
Hachiman
JimLiteQc
Hachiman
3
5
5
1.1
L
0
4
7
0.88
L
Bakasura
Weikkito
Bakasura
4
5
5
1.3
W
Danzaburou
bilbojankins
Danzaburou
8
4
18
4.25
W
King Arthur
therealasif12
King Arthur
5
6
22
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,599
Damage
64,631
68,343
Taken
101,090
42,095
Mitigated
84,935
10,098
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Borchikk
Merlin
24,737
2,883
792
2,527
9,293
3,927
0
3,800
5,368
55,779
0
W
Cthulhu
CinderedGod
Cthulhu
14,274
1,355
0
655
17,322
17,324
0
5,675
10,673
30,851
0
W
Skadi
ComePeek
Skadi
24,405
13,829
0
2,860
13,554
5,359
0
5,649
7,680
0
60,350
L
Chaac
20,910
2,702
0
5,449
30,359
43,951
0
11,683
18,346
0
32,357
L
Nu Wa
JPisae
Nu Wa
13,344
3,734
74
883
18,722
6,915
0
6,042
12,578
28,702
0
L
Hachiman
JimLiteQc
Hachiman
11,959
7,796
0
3,688
16,326
6,900
0
6,135
10,116
0
38,728
L
10,760
475
0
394
19,521
19,883
0
8,057
11,334
26,208
0
L
Bakasura
Weikkito
Bakasura
7,658
4,757
0
1,154
16,162
7,286
0
6,307
9,705
0
20,251
W
Danzaburou
bilbojankins
Danzaburou
19,348
13,335
0
2,631
13,009
6,085
0
3,653
8,933
0
33,990
W
King Arthur
therealasif12
King Arthur
10,835
1,752
0
633
15,165
9,400
0
4,777
10,000
0
23,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,677
Gold Earned
54,790
253
Minions Killed
204
6
Camps Cleared
6
1,078,473
Distance Traveled
1,053,043
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,325
1,027
66
6
1
209,793
0
W
Cthulhu
11,488
957
40
3
0
256,562
0
W
Skadi
14,956
1,246
80
7
1
237,028
2
L
Chaac
11,633
969
36
3
0
227,027
0
L
Nu Wa
10,807
901
41
3
0
169,965
0
L
Hachiman
10,998
917
59
5
2
198,199
0
L
Cthulhu
9,910
826
34
3
0
215,981
1
L
Bakasura
11,442
954
34
3
4
241,871
0
W
Danzaburou
13,108
1,092
46
4
0
175,717
0
W
King Arthur
11,800
983
21
2
4
199,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role